Just a small nitpick: I notice the grass can be seen behind the "board" showing how you can move (Between the cracks to be precise) Would it look better if there were black between the seems, as with the main board?
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Re: Knights [21/01] Page 1 & 19
Glad to see this in the forge
Just a small nitpick: I notice the grass can be seen behind the "board" showing how you can move (Between the cracks to be precise) Would it look better if there were black between the seems, as with the main board?
Just a small nitpick: I notice the grass can be seen behind the "board" showing how you can move (Between the cracks to be precise) Would it look better if there were black between the seems, as with the main board?
- Tue Jan 24, 2012 10:41 pm
- Forum: Recycling Box
- Topic: [Abandoned] American Heartland
- Replies: 81
- Views: 30587
Re: American Heartland
I think every state in the Midwest believes they are a part of the Heartland, and lots of things in the Midwest are named Heartland. In fact, University of Wisconsin and the University of Iowa have a traveling trophy called the 'Heartland Trophy' for NCAA Football.
--Andy
The heartland ...
--Andy
The heartland ...
- Tue Jan 24, 2012 1:42 am
- Forum: Foundry Discussions
- Topic: Behind the scenes maps: what do you think?
- Replies: 85
- Views: 42563
Re: Behind the scenes maps: what do you think?
natty_dread wrote: Just look at the Easter & christmas maps. They do not look good.
I have to disagree to a tad bit here. They look good, but they could look so much better.
- Mon Jan 23, 2012 11:57 pm
- Forum: Conquer Club Discussion
- Topic: Fixed dice.
- Replies: 57
- Views: 15313
Re: Fixed dice.
Its all about greed.... I rarely hit auto-attack anymore, just because I could get a cold streak that I can't afford. By the way.... strategy will most of the time outweigh dice rolling.
I stopped auto-attacking after I lost my 100 troops to the opponents 2. Still won in the long run, but only ...
I stopped auto-attacking after I lost my 100 troops to the opponents 2. Still won in the long run, but only ...
- Mon Jan 23, 2012 10:59 pm
- Forum: The Atlas
- Topic: Czecho Slovak Fragmentation [Quenched]
- Replies: 736
- Views: 554439
Re: Fragmentation of CSFR - which one?
Second. It would look better though with the addition of textures.
- Sun Jan 22, 2012 11:09 pm
- Forum: Melting Pot: Map Ideas
- Topic: Korean Peninsula 1/23/12 p1
- Replies: 14
- Views: 3420
Re: Korean Peninsula 1/22/12 p1
natty_dread wrote:Do you have the "resize image" option on when you upload to imageshack? Change it to "do not resize"...
^Most likely this. Alternatively you could use Photobucket.
- Sun Jan 22, 2012 2:16 pm
- Forum: The Atlas
- Topic: Copenhagen sightseeing [Quenched]
- Replies: 231
- Views: 242608
Re: Copenhagen sightseeing V5. 18/1 gameplay pg.4
- Conditions: In the legend, I'd change it to "Hold any 4 sights for 1 round to win". You only need 4, not 5, so why tell them that they need either 4 or more?
- Some of the bonuses seem a bit... unbalanced. I'm not the best at telling how much of a bonus places should get to fit well with how ...
- Some of the bonuses seem a bit... unbalanced. I'm not the best at telling how much of a bonus places should get to fit well with how ...
- Sun Jan 22, 2012 1:51 pm
- Forum: The Atlas
- Topic: Trench warfare 1917 [Quenched]
- Replies: 434
- Views: 439205
Re: Trench warfare1917 V15. 21/1 Graphics pg.1/8
While not bright pink, the planes where reddish in colour.
Only the red baron's plane was red. Other german planes were kinda brownish if I recall correctly.
Actually looking it up, it appears that they may have been multicolored. Reading about it, it looks like they used multiple polygon ...
Only the red baron's plane was red. Other german planes were kinda brownish if I recall correctly.
Actually looking it up, it appears that they may have been multicolored. Reading about it, it looks like they used multiple polygon ...
- Sun Jan 22, 2012 1:12 pm
- Forum: The Atlas
- Topic: Trench warfare 1917 [Quenched]
- Replies: 434
- Views: 439205
Re: Trench warfare1917 V15. 21/1 Graphics pg.1/8
- The year is 1917 in this? Luftwaffe wasn't formed until 1933 . What you have here is the Imperial German Army Air Service - the Luftstreitkräfte.
While not bright pink, the planes where reddish in colour. A slight change to the red would be better for historical reasons. And the name change ...
While not bright pink, the planes where reddish in colour. A slight change to the red would be better for historical reasons. And the name change ...
- Sun Jan 22, 2012 12:55 pm
- Forum: The Atlas
- Topic: Copenhagen sightseeing [Quenched]
- Replies: 231
- Views: 242608
Re: Copenhagen sightseeing V5. 18/1 gameplay pg.4
- Conditions: In the legend, I'd change it to "Hold any 4 sights for 1 round to win". You only need 4, not 5, so why tell them that they need either 4 or more?
- Some of the bonuses seem a bit... unbalanced. I'm not the best at telling how much of a bonus places should get to fit well with how many ...
- Some of the bonuses seem a bit... unbalanced. I'm not the best at telling how much of a bonus places should get to fit well with how many ...
- Sun Jan 22, 2012 12:25 pm
- Forum: The Atlas
- Topic: Trench warfare 1917 [Quenched]
- Replies: 434
- Views: 439205
Re: Trench warfare1917 V15. 21/1 Graphics pg.1/8
- Those pink airplanes look terrible. Color-wise. Would any german airforce really fly bright pink airplanes? I'd suggest changing the colors on them. It seems you mentioned earlier on that you "Didn't want people to get them confused with the american airplanes", but I really don't see that ...
- Sun Jan 22, 2012 11:49 am
- Forum: Melting Pot: Map Ideas
- Topic: Korean Peninsula 1/23/12 p1
- Replies: 14
- Views: 3420
Re: Korean Peninsula 1/22/12 p1
- This map is incredibly difficult to read. The thick black lines that cover the edges makes reading the territory names in those areas next to impossible. Another issue is that the long names, coupled with the smaller territory sizes overall, means that a lot of the territories are hard to read ...
Re: Knights [21/01] Page 1 & 19 Graphics finished?
I only have a small thing that has been bugging me: The texture for the bonus shields looks a bit strong and bugs my eyes after a few moments. Would they look better with the texture lessened a bit in opacity? It isn't really a problem for the green shields, but for the yellow and purple it is. If I ...
- Sun Jan 08, 2012 8:53 pm
- Forum: Recycling Box
- Topic: [Vacation until Dec] Clash of Kings - [14.03.14] - V18.1
- Replies: 236
- Views: 131857
Re: Clash of Kings [09.Jan.12] - 1v1 map - V7 - p1&7
Looks great, only one small thing I can think of at this time: The docks seem to "float" above everything. They don't seem to blend in with the ground or the water at all
- Sun Jan 08, 2012 4:46 pm
- Forum: Recycling Box
- Topic: [Vacation until Dec] Clash of Kings - [14.03.14] - V18.1
- Replies: 236
- Views: 131857
Re: Clash of Kings [09.Jan.12] - 1v1 map - V6 - p1&7
I apologize, but looking at my previous comments after having acquired some sleep I see now that most are irrelevant. I understand the points you made perfectly, and find that, apart from possibly some infantry in front of the artillery, think that most of my suggestions were pointless. My only ...
Re: KNIGHTS [08/01] Page 1 & 14 Graphics look over please :)
I must say that this knight piece is a large improvement over the previous. I must apologize though, in my fatigue I forgot that I had zoomed out on my internet window earlier on and hadn't zoomed back in. There are, in actuality, no issues with the text.
Although still fatigued, I can see nothing ...
Although still fatigued, I can see nothing ...
Re: KNIGHTS [08/01] Page 1 & 14 Graphics look over please :)
Small Map:
- I'd suggest improving the quality of the knight picture, the knight piece picture in the movement example, and the explanation/bonuses text. All are blurred or fuzzy in some way.
- The E looks like an F, since the knights helmet overlaps under it.
Both Maps:
- The coat of arms above ...
- I'd suggest improving the quality of the knight picture, the knight piece picture in the movement example, and the explanation/bonuses text. All are blurred or fuzzy in some way.
- The E looks like an F, since the knights helmet overlaps under it.
Both Maps:
- The coat of arms above ...
- Sun Jan 08, 2012 2:09 am
- Forum: Recycling Box
- Topic: [Vacation until Dec] Clash of Kings - [14.03.14] - V18.1
- Replies: 236
- Views: 131857
Re: Clash of Kings [08.Jan.12] - 1v1 map - V5 - p1&6
[As forewarning, all comments made are made from viewing the small map.Some issues mentioned may not be applicable to the large version]
- I know this may be irrelevant and unchangeable, but the cannons that aren't on ships are simply massive. If you go off of their scale in relation to other ...
- I know this may be irrelevant and unchangeable, but the cannons that aren't on ships are simply massive. If you go off of their scale in relation to other ...
- Wed Apr 07, 2010 3:06 pm
- Forum: The Atlas
- Topic: Clandemonium [GP,GX,XML,BETA]
- Replies: 1447
- Views: 741967
Re: Clandemonium-(V.38, P.42)
First time ever seeing this map, and I must say I very much like the overall simplicity of it. I do have critics though (lol I always have critics about something, even though I'm on only about once a month/year/decade nowadays...)
The shadows on the mountains are a bit to abrupt. Generally ...
The shadows on the mountains are a bit to abrupt. Generally ...
- Wed Apr 07, 2010 2:45 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Conquer National Bank
- Replies: 774
- Views: 138640
Re: Conquer National Bank - Updated P25 [D]
dude totally, but doe someone want to email me a pic of their own gun on a white table so i dotn have to go hunting for a royalty free image?
Would, except I don't own a gun.
It has been forever since I've commented on the map, so I can't remember any of my previous comments, but I'll try to do ...
Would, except I don't own a gun.
It has been forever since I've commented on the map, so I can't remember any of my previous comments, but I'll try to do ...
- Mon Dec 28, 2009 9:39 am
- Forum: Foundry Discussions
- Topic: Foundry discussion
- Replies: 83
- Views: 13955
Re: Germany Graphics ONLY Revamp Competition
The foundry produces better quality maps than any other site out there. You look at any other site, like landgrab or whatever, and their maps suck. Why? Because they aren't tough with what is allowed, they don't tell people when stuff is bad, which is fine for them, but it isn't the way to run a ...
- Fri Dec 18, 2009 6:24 pm
- Forum: The Atlas
- Topic: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]
- Replies: 551
- Views: 293427
Re: Atlantis --v41--XML army numbers -- P30 [D, Gp, Gr, FF]
Theta looks like it needs to moved 1 to the left on the small. Eta may need to be moved 1 down. Can't really tell, but Hero and rowlandesia may need to be moved down 1. Heron down one. Myron down one. All I can see for the small.
Large the very exact center needs to be moved down one, as well as ...
Large the very exact center needs to be moved down one, as well as ...
- Thu Aug 27, 2009 2:05 pm
- Forum: Melting Pot: Map Ideas
- Topic: Conqueropoly [Back!]
- Replies: 209
- Views: 32098
Re: Conqueropoly [Back!]
Gill, I still have the original files for it that Speler sent me, if you might possibly like them
Heh, I'm actually surprised I still have them...
Gill, do you have Photoshop or Illustrator? The original files are for Illustrator, but I recently bought both Illustrator and Photoshop Cs4, so if ...
Heh, I'm actually surprised I still have them...
Gill, do you have Photoshop or Illustrator? The original files are for Illustrator, but I recently bought both Illustrator and Photoshop Cs4, so if ...
- Wed Jul 29, 2009 10:35 am
- Forum: Tools & Guides
- Topic: Map-Making TTT (Tips, Tricks & Tutorials)
- Replies: 46
- Views: 65336
Re: Map-Making TTT (Tips, Tricks & Tutorials)
el-presidente wrote:I guess I'm just really bad with that sort of thing, but I couldn't get any of those to work. I couldn't get any of the new filters or anything.
Hmm... Do you have a Windows, Linux, or Mac? Also, do you receive any errors?