Search found 4761 matches

by bryguy
Thu Jan 26, 2012 5:55 pm
Forum: The Atlas
Topic: Knights
Replies: 544
Views: 361796

Re: Knights [21/01] Page 1 & 19

Glad to see this in the forge =D>
Just a small nitpick: I notice the grass can be seen behind the "board" showing how you can move (Between the cracks to be precise) Would it look better if there were black between the seems, as with the main board?
by bryguy
Tue Jan 24, 2012 10:41 pm
Forum: Recycling Box
Topic: [Abandoned] American Heartland
Replies: 81
Views: 30587

Re: American Heartland

I think every state in the Midwest believes they are a part of the Heartland, and lots of things in the Midwest are named Heartland. In fact, University of Wisconsin and the University of Iowa have a traveling trophy called the 'Heartland Trophy' for NCAA Football.


--Andy

The heartland ...
by bryguy
Tue Jan 24, 2012 1:42 am
Forum: Foundry Discussions
Topic: Behind the scenes maps: what do you think?
Replies: 85
Views: 42563

Re: Behind the scenes maps: what do you think?

natty_dread wrote: Just look at the Easter & christmas maps. They do not look good.

I have to disagree to a tad bit here. They look good, but they could look so much better.
by bryguy
Mon Jan 23, 2012 11:57 pm
Forum: Conquer Club Discussion
Topic: Fixed dice.
Replies: 57
Views: 15313

Re: Fixed dice.

Its all about greed.... I rarely hit auto-attack anymore, just because I could get a cold streak that I can't afford. By the way.... strategy will most of the time outweigh dice rolling.

I stopped auto-attacking after I lost my 100 troops to the opponents 2. Still won in the long run, but only ...
by bryguy
Mon Jan 23, 2012 10:59 pm
Forum: The Atlas
Topic: Czecho Slovak Fragmentation [Quenched]
Replies: 736
Views: 554439

Re: Fragmentation of CSFR - which one?

Second. It would look better though with the addition of textures.
by bryguy
Sun Jan 22, 2012 11:09 pm
Forum: Melting Pot: Map Ideas
Topic: Korean Peninsula 1/23/12 p1
Replies: 14
Views: 3420

Re: Korean Peninsula 1/22/12 p1

natty_dread wrote:Do you have the "resize image" option on when you upload to imageshack? Change it to "do not resize"...

^Most likely this. Alternatively you could use Photobucket.
by bryguy
Sun Jan 22, 2012 2:16 pm
Forum: The Atlas
Topic: Copenhagen sightseeing [Quenched]
Replies: 231
Views: 242608

Re: Copenhagen sightseeing V5. 18/1 gameplay pg.4

- Conditions: In the legend, I'd change it to "Hold any 4 sights for 1 round to win". You only need 4, not 5, so why tell them that they need either 4 or more?

- Some of the bonuses seem a bit... unbalanced. I'm not the best at telling how much of a bonus places should get to fit well with how ...
by bryguy
Sun Jan 22, 2012 1:51 pm
Forum: The Atlas
Topic: Trench warfare 1917 [Quenched]
Replies: 434
Views: 439205

Re: Trench warfare1917 V15. 21/1 Graphics pg.1/8

While not bright pink, the planes where reddish in colour.

Only the red baron's plane was red. Other german planes were kinda brownish if I recall correctly.

Actually looking it up, it appears that they may have been multicolored. Reading about it, it looks like they used multiple polygon ...
by bryguy
Sun Jan 22, 2012 1:12 pm
Forum: The Atlas
Topic: Trench warfare 1917 [Quenched]
Replies: 434
Views: 439205

Re: Trench warfare1917 V15. 21/1 Graphics pg.1/8

- The year is 1917 in this? Luftwaffe wasn't formed until 1933 . What you have here is the Imperial German Army Air Service - the Luftstreitkräfte.

While not bright pink, the planes where reddish in colour. A slight change to the red would be better for historical reasons. And the name change ...
by bryguy
Sun Jan 22, 2012 12:55 pm
Forum: The Atlas
Topic: Copenhagen sightseeing [Quenched]
Replies: 231
Views: 242608

Re: Copenhagen sightseeing V5. 18/1 gameplay pg.4

- Conditions: In the legend, I'd change it to "Hold any 4 sights for 1 round to win". You only need 4, not 5, so why tell them that they need either 4 or more?

- Some of the bonuses seem a bit... unbalanced. I'm not the best at telling how much of a bonus places should get to fit well with how many ...
by bryguy
Sun Jan 22, 2012 12:25 pm
Forum: The Atlas
Topic: Trench warfare 1917 [Quenched]
Replies: 434
Views: 439205

Re: Trench warfare1917 V15. 21/1 Graphics pg.1/8

- Those pink airplanes look terrible. Color-wise. Would any german airforce really fly bright pink airplanes? I'd suggest changing the colors on them. It seems you mentioned earlier on that you "Didn't want people to get them confused with the american airplanes", but I really don't see that ...
by bryguy
Sun Jan 22, 2012 11:49 am
Forum: Melting Pot: Map Ideas
Topic: Korean Peninsula 1/23/12 p1
Replies: 14
Views: 3420

Re: Korean Peninsula 1/22/12 p1

- This map is incredibly difficult to read. The thick black lines that cover the edges makes reading the territory names in those areas next to impossible. Another issue is that the long names, coupled with the smaller territory sizes overall, means that a lot of the territories are hard to read ...
by bryguy
Sat Jan 21, 2012 4:51 pm
Forum: The Atlas
Topic: Knights
Replies: 544
Views: 361796

Re: Knights [21/01] Page 1 & 19 Graphics finished?

Looks great :D
by bryguy
Sat Jan 21, 2012 3:56 pm
Forum: The Atlas
Topic: Knights
Replies: 544
Views: 361796

Re: Knights [21/01] Page 1 & 19 Graphics finished?

I only have a small thing that has been bugging me: The texture for the bonus shields looks a bit strong and bugs my eyes after a few moments. Would they look better with the texture lessened a bit in opacity? It isn't really a problem for the green shields, but for the yellow and purple it is. If I ...
by bryguy
Sun Jan 08, 2012 8:53 pm
Forum: Recycling Box
Topic: [Vacation until Dec] Clash of Kings - [14.03.14] - V18.1
Replies: 236
Views: 131857

Re: Clash of Kings [09.Jan.12] - 1v1 map - V7 - p1&7

Looks great, only one small thing I can think of at this time: The docks seem to "float" above everything. They don't seem to blend in with the ground or the water at all
by bryguy
Sun Jan 08, 2012 4:46 pm
Forum: Recycling Box
Topic: [Vacation until Dec] Clash of Kings - [14.03.14] - V18.1
Replies: 236
Views: 131857

Re: Clash of Kings [09.Jan.12] - 1v1 map - V6 - p1&7

I apologize, but looking at my previous comments after having acquired some sleep I see now that most are irrelevant. I understand the points you made perfectly, and find that, apart from possibly some infantry in front of the artillery, think that most of my suggestions were pointless. My only ...
by bryguy
Sun Jan 08, 2012 4:34 pm
Forum: The Atlas
Topic: Knights
Replies: 544
Views: 361796

Re: KNIGHTS [08/01] Page 1 & 14 Graphics look over please :)

I must say that this knight piece is a large improvement over the previous. I must apologize though, in my fatigue I forgot that I had zoomed out on my internet window earlier on and hadn't zoomed back in. There are, in actuality, no issues with the text.

Although still fatigued, I can see nothing ...
by bryguy
Sun Jan 08, 2012 2:16 am
Forum: The Atlas
Topic: Knights
Replies: 544
Views: 361796

Re: KNIGHTS [08/01] Page 1 & 14 Graphics look over please :)

Small Map:

- I'd suggest improving the quality of the knight picture, the knight piece picture in the movement example, and the explanation/bonuses text. All are blurred or fuzzy in some way.

- The E looks like an F, since the knights helmet overlaps under it.

Both Maps:

- The coat of arms above ...
by bryguy
Sun Jan 08, 2012 2:09 am
Forum: Recycling Box
Topic: [Vacation until Dec] Clash of Kings - [14.03.14] - V18.1
Replies: 236
Views: 131857

Re: Clash of Kings [08.Jan.12] - 1v1 map - V5 - p1&6

[As forewarning, all comments made are made from viewing the small map.Some issues mentioned may not be applicable to the large version]


- I know this may be irrelevant and unchangeable, but the cannons that aren't on ships are simply massive. If you go off of their scale in relation to other ...
by bryguy
Wed Apr 07, 2010 3:06 pm
Forum: The Atlas
Topic: Clandemonium [GP,GX,XML,BETA]
Replies: 1447
Views: 741967

Re: Clandemonium-(V.38, P.42)

First time ever seeing this map, and I must say I very much like the overall simplicity of it. I do have critics though (lol I always have critics about something, even though I'm on only about once a month/year/decade nowadays...)

The shadows on the mountains are a bit to abrupt. Generally ...
by bryguy
Wed Apr 07, 2010 2:45 pm
Forum: Recycling Box
Topic: [Abandoned] - Conquer National Bank
Replies: 774
Views: 138640

Re: Conquer National Bank - Updated P25 [D]

dude totally, but doe someone want to email me a pic of their own gun on a white table so i dotn have to go hunting for a royalty free image?

Would, except I don't own a gun.

It has been forever since I've commented on the map, so I can't remember any of my previous comments, but I'll try to do ...
by bryguy
Mon Dec 28, 2009 9:39 am
Forum: Foundry Discussions
Topic: Foundry discussion
Replies: 83
Views: 13955

Re: Germany Graphics ONLY Revamp Competition

The foundry produces better quality maps than any other site out there. You look at any other site, like landgrab or whatever, and their maps suck. Why? Because they aren't tough with what is allowed, they don't tell people when stuff is bad, which is fine for them, but it isn't the way to run a ...
by bryguy
Fri Dec 18, 2009 6:24 pm
Forum: The Atlas
Topic: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]
Replies: 551
Views: 293427

Re: Atlantis --v41--XML army numbers -- P30 [D, Gp, Gr, FF]

Theta looks like it needs to moved 1 to the left on the small. Eta may need to be moved 1 down. Can't really tell, but Hero and rowlandesia may need to be moved down 1. Heron down one. Myron down one. All I can see for the small.
Large the very exact center needs to be moved down one, as well as ...
by bryguy
Thu Aug 27, 2009 2:05 pm
Forum: Melting Pot: Map Ideas
Topic: Conqueropoly [Back!]
Replies: 209
Views: 32098

Re: Conqueropoly [Back!]

Gill, I still have the original files for it that Speler sent me, if you might possibly like them

Heh, I'm actually surprised I still have them...

Gill, do you have Photoshop or Illustrator? The original files are for Illustrator, but I recently bought both Illustrator and Photoshop Cs4, so if ...
by bryguy
Wed Jul 29, 2009 10:35 am
Forum: Tools & Guides
Topic: Map-Making TTT (Tips, Tricks & Tutorials)
Replies: 46
Views: 65336

Re: Map-Making TTT (Tips, Tricks & Tutorials)

el-presidente wrote:I guess I'm just really bad with that sort of thing, but I couldn't get any of those to work. I couldn't get any of the new filters or anything.


Hmm... Do you have a Windows, Linux, or Mac? Also, do you receive any errors?

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