Search found 57 matches

by Shooter_Jay
Fri Jan 29, 2021 11:24 pm
Forum: Completed 2021
Topic: [TPA7]Classic Escalating Battle(Winner JPlo64)
Replies: 96
Views: 27475

Re: [TPA7]Classic Escalating Battle(Round4)

DonJuanIV wrote:A player dropped from CC and left our game hanging #20643339
password?
by Shooter_Jay
Tue Dec 15, 2020 10:06 am
Forum: Suggestions
Topic: Option to roll back timeline within each game would be very
Replies: 4
Views: 2671

Re: Option to roll back timeline within each game would be v

As Jack said, we already have this feature in the form of snapshots.

But since you have an old account, you're probably still using the old interface.

To enable snapshots, you need to switch to the panel interface in the settings menu (you'll find it under "Personal Menu" on the left panel). Then ...
by Shooter_Jay
Mon Dec 14, 2020 11:40 am
Forum: Suggestions
Topic: Option to roll back timeline within each game would be very
Replies: 4
Views: 2671

Option to roll back timeline within each game would be very

More for the games that are finished, but also useful for current games, it would be cool to be able to roll-back in a timeline to see the progression of the game. The idea comes from just not knowing which game it was when the board is covered in one color.

I know you can figure it out from the ...
by Shooter_Jay
Fri Nov 29, 2013 11:49 am
Forum: Suggestions
Topic: login screen download password before sample map ? 1g phone
Replies: 0
Views: 1007

login screen download password before sample map ? 1g phone

Login screen code mod request.

Possible to rearrange the login screen so the password appears before the sample map backdrop? I could login much quicker in slow network bandwidth geographical areas, such as my home. This is because the password rememberer doesn't populate the password field until ...
by Shooter_Jay
Tue Jan 22, 2013 9:09 pm
Forum: The Atlas
Topic: [Limited Edition] Colosseum - Battle Royale Map
Replies: 38
Views: 97795

Re: [Limited Edition] Colosseum - Battle Royale Map

To clarify, I see that the player has not gone yet this round, yet he still has an 11 on that entry point. CAn this make sense somehow?
by Shooter_Jay
Tue Jan 22, 2013 9:06 pm
Forum: The Atlas
Topic: [Limited Edition] Colosseum - Battle Royale Map
Replies: 38
Views: 97795

Re: [Limited Edition] Colosseum - Battle Royale Map

I see that the entry points are supposed to reset to 3 neutrals each new turn. I'm in a game right now, I watched the turn change and there was an 11 colored on armoury XI-XII, as you can see in game 12213280. It was there at the end of the round, and still at the beginning of the round after I went ...
by Shooter_Jay
Fri Jan 04, 2008 3:12 pm
Forum: Conquer Club Discussion
Topic: It's been fun, but starting work again, time to cut back...
Replies: 6
Views: 500

tempting, but for what they're gonna pay me hourly, I'll try to give them their money's worth :)
by Shooter_Jay
Fri Jan 04, 2008 2:42 pm
Forum: Conquer Club Discussion
Topic: (Thread of CC Records) 1st 5's & TOP 5's
Replies: 5180
Views: 502449

least games to get to 2000 would be the only one I'd have a chance to make it onto if I'd even have a chance at that. I got there pretty quick though I think

To be top 5 you'd probably had to do it in less than 40 games.

I reached 2000 in about 40-45 games I think and that was a year and a half ...
by Shooter_Jay
Fri Jan 04, 2008 2:22 pm
Forum: Conquer Club Discussion
Topic: It's been fun, but starting work again, time to cut back...
Replies: 6
Views: 500

Yeah I'll still play, just not 30 games at a time :)
by Shooter_Jay
Fri Jan 04, 2008 1:48 pm
Forum: Conquer Club Discussion
Topic: (Thread of CC Records) 1st 5's & TOP 5's
Replies: 5180
Views: 502449

least games to get to 2000 would be the only one I'd have a chance to make it onto if I'd even have a chance at that. I got there pretty quick though I think :)
by Shooter_Jay
Fri Jan 04, 2008 1:37 pm
Forum: Conquer Club Discussion
Topic: It's been fun, but starting work again, time to cut back...
Replies: 6
Views: 500

It's been fun, but starting work again, time to cut back...

Yup, start my new job Monday, so won't have much time to play anymore.

Had a lot of good games in the last couple of months, nice to meet you guys. Need to pay the mortgage though lol.

Hopefully I'll still be over 2000 by then :)
by Shooter_Jay
Sat Dec 29, 2007 3:31 pm
Forum: Callouts Archives
Topic: CC 2000+ MAJOR'S GAMES!
Replies: 2328
Views: 214925

Incandenza wrote:pw sent to monte and shooter.


cool I got into one with that password.

So I just made six more with that password...

all 8 player, fow on, let's go guys!
by Shooter_Jay
Fri Dec 28, 2007 11:32 pm
Forum: Conquer Club Discussion
Topic: what position are you
Replies: 51
Views: 3929

#320 right now. Been climbing since I joined a month ago. 99% 6 and up player games
by Shooter_Jay
Fri Dec 28, 2007 11:25 pm
Forum: Conquer Club Discussion
Topic: Idea! 1st Annual "Conquer Club Convention"
Replies: 17
Views: 1080

I'll go if it's in boston...
by Shooter_Jay
Fri Dec 28, 2007 9:54 pm
Forum: Archived Suggestions
Topic: Suggestion: Additional stat for kills.
Replies: 2
Views: 545

Suggestion: Additional stat for kills.

suggestion:

Additional stat for kills.




It would be interesting to see how many kills each player has. I imagine some players sit back and let others do the dirty work, whereas other players just go for the throat. It would be interesting to see it quantified.
by Shooter_Jay
Fri Dec 28, 2007 8:13 pm
Forum: Suggestions
Topic: [GP] Undo, Redo, Mulligan, Take Back Options
Replies: 470
Views: 89649


Twill

An undo that keeps track of the last few game functions. If another player does anything, the undo can't go back beyond that point, it resets and keeps track again until another player does something.

The next thing that would disable it would be if you lose a roll. This would allow ...
by Shooter_Jay
Fri Dec 28, 2007 5:16 pm
Forum: Suggestions
Topic: [GP] Undo, Redo, Mulligan, Take Back Options
Replies: 470
Views: 89649

Twill wrote:Twill


Hey Twill, great thanks for the consideration. I'll draft something up...

BTW I think you guys do a great job with cc, I've played a lot of risk games online going back like ten years, and this is by far the best one in many ways.

Jay
by Shooter_Jay
Fri Dec 28, 2007 2:23 pm
Forum: Suggestions
Topic: [GP] Undo, Redo, Mulligan, Take Back Options
Replies: 470
Views: 89649



Also, to the people out there that lose 20 armies attacking a 4, they might see it as perfectly "fair" to get to redo that attack, because they just got diceraped and "the dice are broken" and many people doesn't think that he should have lost that many. To them, "fair" would be redoing his ...
by Shooter_Jay
Fri Dec 28, 2007 1:25 pm
Forum: Archived Suggestions
Topic: Show rank or points in Forum
Replies: 28
Views: 1987

In the forums, It would be nice to see rank and score

Suggestion:

In the forums, It would be nice to see rank and score of a player next to his name/avatar.


Description: I thnk the subject says it all.
by Shooter_Jay
Fri Dec 28, 2007 1:19 pm
Forum: Suggestions
Topic: [GP] Undo, Redo, Mulligan, Take Back Options
Replies: 470
Views: 89649

could be abused in many ways.

one way is:
If someone auto-attacks, gets their own armies destroyed, they can just click undo and then try the attack again.

Obviously you wouldn't be allowed to undo an attack...Do you guys actually read the posts, or just the subject? How many times do I have ...
by Shooter_Jay
Fri Dec 28, 2007 1:15 pm
Forum: Suggestions
Topic: [GP] Undo, Redo, Mulligan, Take Back Options
Replies: 470
Views: 89649

i would say you can only do it in sequential games where the next person hasnt started his turn.

You cant do it on freestyle. You screw up, thats your fault

I'm not saying it's not my fault, I know it's my fault, the mistakes corrected by the confirmations were also the players fault, but the ...
by Shooter_Jay
Fri Dec 28, 2007 1:11 pm
Forum: Suggestions
Topic: [GP] Undo, Redo, Mulligan, Take Back Options
Replies: 470
Views: 89649

well yer but i dont hink an undo button would be fair at all....like wat happens in freestyle when u end your turn, but then an elimination chance comes up, u can press the undo button. it just doesnt seem fair to me

That's why I said only in fair situations. You would have many triggers that ...
by Shooter_Jay
Fri Dec 28, 2007 2:32 am
Forum: Suggestions
Topic: [GP] Undo, Redo, Mulligan, Take Back Options
Replies: 470
Views: 89649

get greasemonkey and the clickable maps script. in it is a confirm button for all actions...

I understand that, but it is different than an undo button. A confirm just doubles the click qty., by the time you notice your mistake it's still too late, but wouldn't be for an undo button in fair ...

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