Search found 437 matches
- Sat Mar 29, 2014 1:28 pm
- Forum: Completed 2014
- Topic: The Ultra Mod [Winner: Egel]
- Replies: 19
- Views: 13942
Re: The Ultra Mod [Round 12]
In the "Remaining Players" tab, what does the number in brackets mean? For example, in "Itrade (2)", what does the 2 mean?
- Fri Sep 28, 2012 9:37 am
- Forum: Abandoned
- Topic: The Ultra Mod - Round 5 [Abandoned]
- Replies: 116
- Views: 37120
Re: The Ultra Mod - Round 1
Are we really that ahead of everyone else? Awesome.
- Thu Aug 23, 2012 12:09 am
- Forum: Abandoned
- Topic: The Ultra Mod - Round 5 [Abandoned]
- Replies: 116
- Views: 37120
Re: The Ultra Mod (24/64)
It'll only be one game at a time, right? If so, count me in for team sempaispellcheck.
- Sun Jan 10, 2010 2:53 am
- Forum: Conquer Club Discussion
- Topic: Inflation Information
- Replies: 105
- Views: 13023
Re: Inflation Information
So it's been two years. There should be some pretty solid evidence for or against point inflation and its effects by now. What do you guys think?
- Tue Dec 15, 2009 10:43 am
- Forum: Conquer Club Discussion
- Topic: Upon Death, Would You Bestow Your CC Account on Your Eldest?
- Replies: 38
- Views: 1246
Upon Death, Would You Bestow Your CC Account on Your Eldest?
Assume:
CC is still around when you die
You have an eldest child
That eldest child is willing to play
Would you leave your CC account to them to continue to fight your battles and bring honour to your name, or would you let them start their own CC account and make their own name for themselves?
CC is still around when you die
You have an eldest child
That eldest child is willing to play
Would you leave your CC account to them to continue to fight your battles and bring honour to your name, or would you let them start their own CC account and make their own name for themselves?
- Wed Oct 14, 2009 6:02 am
- Forum: Conquer Club Discussion
- Topic: Is a Wall Post Truce Proposal a Secret Alliance?
- Replies: 2
- Views: 507
Is a Wall Post Truce Proposal a Secret Alliance?
Would it be against the rules to post in the game chat that you were proposing a truce to another player with the details on his wall on the condition that he state whether he accepts or not in the game chat?
I think it should be fine, because the information still be public and it will still be ...
I think it should be fine, because the information still be public and it will still be ...
- Thu Sep 17, 2009 9:08 pm
- Forum: Conquer Club Discussion
- Topic: Maintaining Supremacy from Africa in a 2.1 game
- Replies: 33
- Views: 7177
Re: Maintaining Supremacy from Africa in a 2.1 game
I like going for Scandinavia.
me too but every game, the NA dominant guy stacks Greenland
Leave three troops in Moskva or Finland and put everything else in Iceland. Nobody will bother breaking you from the East because of how little of a threat you are, so you're free to concentrate your build ...
me too but every game, the NA dominant guy stacks Greenland
Leave three troops in Moskva or Finland and put everything else in Iceland. Nobody will bother breaking you from the East because of how little of a threat you are, so you're free to concentrate your build ...
- Thu Sep 17, 2009 8:18 am
- Forum: Conquer Club Discussion
- Topic: Maintaining Supremacy from Africa in a 2.1 game
- Replies: 33
- Views: 7177
Re: Maintaining Supremacy from Africa in a 2.1 game
I find that taking two of the smaller regions like Australia, La Plata, Scandinavia, Mexico, or India early on in the game is a very good strategy. You deploy your bonuses on your borders for a while, and then when the game is developed enough that you are no longer a viable target for expansion ...
- Thu Sep 17, 2009 4:49 am
- Forum: Conquer Club Discussion
- Topic: racking up points
- Replies: 7
- Views: 1119
Re: racking up points
I imagine that mastering a certain setting on a certain map with a decent doubles partner and player 8-player games would be a good way to build points quickly. The only downside is that it takes those kinds of games a while to fill up, and mastering the maps and settings is easier said than done.
- Thu Sep 17, 2009 4:43 am
- Forum: Conquer Club Discussion
- Topic: Becoming an SEP
- Replies: 5
- Views: 939
Becoming an SEP
In your typical CC Game, there is nothing more deadly and insidious than an SEP. They are capable of racking up large bonuses without getting attacked by other players. In fact, the only time the other players seem to notice their existence is when it's already too late.
An player who is an SEP is ...
An player who is an SEP is ...
- Thu Sep 17, 2009 12:29 am
- Forum: Announcement Archives
- Topic: Manual Initial Troop Placement
- Replies: 181
- Views: 68843
Re: Manual Initial Troop Placement
Whats wrong with sequential placement and no fog. Yes takes more rounds to even start the game, but would be the real "initial troop placement"
Could even make each map have a specific round limit to get all the troops deployed by forcing X amount of troops be placed per round.
Of course keep the ...
Could even make each map have a specific round limit to get all the troops deployed by forcing X amount of troops be placed per round.
Of course keep the ...
- Thu Sep 17, 2009 12:22 am
- Forum: Conquer Club Discussion
- Topic: breaking a truce
- Replies: 66
- Views: 7732
Re: breaking a truce
When establishing a truce, you should do one of two things:
1) Set a round where the truce will either end or be renewed. It will be up to both parties to agree on what happens after that.
2) Set a one, two, or three-round warning before ending truces. Two-rounds is usually best.
If neither of these ...
1) Set a round where the truce will either end or be renewed. It will be up to both parties to agree on what happens after that.
2) Set a one, two, or three-round warning before ending truces. Two-rounds is usually best.
If neither of these ...
- Thu Sep 17, 2009 12:01 am
- Forum: Conquer Club Discussion
- Topic: manual troop deployment
- Replies: 13
- Views: 1104
Re: manual troop deployment
If you've got more territories in one region than anyone else, dump all your troops there. The other players will see the map and assume they don't have a chance so they'll put their troops elsewhere. If everyone has an equal amount, put in a few troops. Most people will decide to deploy elsewhere ...
- Wed Apr 01, 2009 9:24 am
- Forum: Announcement Archives
- Topic: Welcome to Cutesy Club!
- Replies: 423
- Views: 97865
Re: Welcome to Cutesy Club!
I love these new dice. I hope there's a Greasemonkey script up tomorrow that lets us keep them. Losing 14 to 3 has never been so adorable!
- Fri Mar 06, 2009 10:23 am
- Forum: Conquer Club Discussion
- Topic: Oh, How The Mighty Have Fallen!
- Replies: 19
- Views: 2514
Oh, How The Mighty Have Fallen!
I used to be at the top of the scoreboard, way back in the first week of CC in '06. That was way back when the high score was something like 1200 points. I fell, of course, but after a lot of map whoring (AoM FTW!) I managed to claw my way back to the front page as a captain. Then, because of a ...
- Sat Jan 10, 2009 10:55 am
- Forum: Conquer Club Discussion
- Topic: Class of 2006
- Replies: 394
- Views: 41603
Re: Class of 2006
I think I'll poke at Blitz's list OCD by asking him to attach a link to the players' profiles in each name, then put their date of joining in brackets next to their names, and finally to arrange all those names by those dates. 
- Sat Jan 10, 2009 10:47 am
- Forum: Conquer Club Discussion
- Topic: The Firing of Wicked
- Replies: 60
- Views: 5954
Re: The Firing of Wicked
I won't pretend to know anything else about wicked except that she didn't agree to a double-or-nothing avatar challenge rematch, and because of this she is a chicken for life.
http://img243.imageshack.us/img243/2894/chickenforlifequ9.png
I don't visit this forum frequently enough ...
http://img243.imageshack.us/img243/2894/chickenforlifequ9.png
I don't visit this forum frequently enough ...
- Sat Jan 10, 2009 10:38 am
- Forum: Archived Suggestions
- Topic: "Ignore Foe List" Option During Game Creation
- Replies: 2
- Views: 303
"Ignore Foe List" Option During Game Creation
Have an option to ignore the foe lists of players when creating a game:
⋅ Ignore foe list could be a yes/no option like foggy/sunny.
⋅ If player A has joined a game and he has player B on his foe list, player B can still join the game if this option is enabled.
Specifics ...
⋅ Ignore foe list could be a yes/no option like foggy/sunny.
⋅ If player A has joined a game and he has player B on his foe list, player B can still join the game if this option is enabled.
Specifics ...
- Sat Jan 03, 2009 5:20 am
- Forum: Conquer Club Discussion
- Topic: Age Survey (Revamped for accuracy)
- Replies: 19
- Views: 864
Re: Age Survey (Revamped for accuracy)
My third year on CC starts a little under a month before my seventeenth year on Earth does. 
- Sat Jan 03, 2009 2:46 am
- Forum: Conquer Club Discussion
- Topic: "Illegal" Scripts
- Replies: 17
- Views: 885
Re: "Illegal" Scripts
Hmm, that's a good point Aradhus. BOB does help show attack routes and other helpful information that the less observant among us (read: me ) would have otherwise missed, but attentive players should be able to play okay without it. And then there's the issue you brought up about people having ...
- Sat Jan 03, 2009 1:17 am
- Forum: Conquer Club Discussion
- Topic: "Illegal" Scripts
- Replies: 17
- Views: 885
Re: "Illegal" Scripts
If you had read my post you would've seen that I have no problems with clickable maps. I'm ambivalent about them at worst.
This thread was made to foster discussion, not garner complaints. If you don't have anything to say, get out.
Oh yeah, this thread was also a place for me to use loads of big ...
This thread was made to foster discussion, not garner complaints. If you don't have anything to say, get out.
Oh yeah, this thread was also a place for me to use loads of big ...
- Sat Jan 03, 2009 1:10 am
- Forum: Announcement Archives
- Topic: New Years Resolution: Newbie Farming is not Cool.
- Replies: 262
- Views: 80172
Re: New Years Resolution: Newbie Farming is not Cool.
Now now, no need to get so harsh. If we don't want him contiminating the gene pool we can just castrate him. That way he can still live the rest of his life, albeit in some sort of freak show somewhere. I'm sure loads of people would pay to see The Incredible Stupidest Man on Earth or whatever his ...
- Sat Jan 03, 2009 1:05 am
- Forum: Conquer Club Discussion
- Topic: "Illegal" Scripts
- Replies: 17
- Views: 885
"Illegal" Scripts
Does CC have any rules or guidelines and what scripts can and can't be used, and if it doesn't, should it?
Scripts like BOB really enhance the game - I can hardly remember how I played games before it - but they also give players that use them an advantage over players that don't. The thing is ...
Scripts like BOB really enhance the game - I can hardly remember how I played games before it - but they also give players that use them an advantage over players that don't. The thing is ...
- Sat Jan 03, 2009 12:37 am
- Forum: Announcement Archives
- Topic: [2-1-2009] Live Chat Back From Holiday!
- Replies: 69
- Views: 22355
Re: [2-1-2009] Live Chat On Holiday!
Let's all add each other to our Windows Live Messenger contact lists!
- Sat Jan 03, 2009 12:35 am
- Forum: Conquer Club Discussion
- Topic: A freestyle realtime BR is pure horror
- Replies: 19
- Views: 3738
Re: A freestyle realtime BR is pure horror
I don't think I've ever made it to the end of the second round in any of my speed BRs
I was the first guy eliminated in the first BR this year, actually. Thought it was a terminator when it was a standard, found my highest ranking neighbour, crossed my fingers, hit auto-assault, lost. Then the ...
I was the first guy eliminated in the first BR this year, actually. Thought it was a terminator when it was a standard, found my highest ranking neighbour, crossed my fingers, hit auto-assault, lost. Then the ...