Search found 108 matches

by Eddygp
Tue Apr 18, 2017 3:19 pm
Forum: Melting Pot: Map Ideas
Topic: The Gorge
Replies: 2
Views: 5223

The Gorge

Map Name: [provisional] The Gorge
Mapmaker(s): I'll contribute as much as possible, but it'd be nice for someone with experience with graphics and/or XML to join
Number of Territories: N/A for now
Special Features: Here's where it shines, and bear with me - it will include an inner region that ...
by Eddygp
Fri Apr 14, 2017 5:22 am
Forum: Callouts Archives
Topic: A few doubs games to join
Replies: 2
Views: 3730

Re: A few doubs games to join

by Eddygp
Thu Apr 13, 2017 12:06 pm
Forum: Acceptable Content
Topic: No context quotes
Replies: 726
Views: 419713

All taken from the same context

The image to the right displays two possible stabilisations using mangoes.

Unix consists of two blocks eating a long barge.

if a single cell is removed from the back end of the trailing ant, it becomes a fuse with the peculiar property that its burning reaction grows quadratically.

and flies can ...
by Eddygp
Thu Apr 13, 2017 11:58 am
Forum: Conquer Club Discussion
Topic: Pacifist
Replies: 4
Views: 2598

Pacifist

I really don't get what's so zombie about the zombie spoils. They don't try to kill you: your army pretty much just realises that maybe we should all chill and enjoy life instead of throwing dice and beheading whatshisname playing with the blue army.

Pacifist spoils?
by Eddygp
Tue Apr 11, 2017 10:23 am
Forum: Beta Maps
Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
Replies: 248
Views: 413975

Re: Ziggurat [1/Dec/2016] v14.3 (p7)

I have not played in this map, so I will avoid making very fine comments on gameplay and I'll just be a bit general with what I've seen so far.

Judging by eye and by other people's comments, the camps seem to hinder too efficiently the ascent of the ziggurat (only 9/49 regions are safe in the ...
by Eddygp
Wed Jun 03, 2015 11:55 am
Forum: Conquer Club Discussion
Topic: Expected value for spoil troops in Flat Rate per turn
Replies: 5
Views: 2184

Expected value for spoil troops in Flat Rate per turn

Just a mathematical divertimento.
I calculated the expected value in the following way:
Let P be the average number of troops that you can get when you cash in, namely (4+6+8+10)/4.
There is 1/3 probability to play your spoils in 3 turns, which accounts for 1/3*1/3*P troops. (probability/turns ...
by Eddygp
Wed May 27, 2015 10:31 am
Forum: The Atlas
Topic: AOS: Transsib 1914 <v16>
Replies: 348
Views: 372429

Re: AOS: Transsib 1914 <v16>

Kirov (both the city and the oblast) was not known as Kirov until 1934 IIRC... In fact, Kirov was renamed after a Soviet leader.
by Eddygp
Thu Jun 26, 2014 3:39 pm
Forum: Suggestions
Topic: Exploration Fog - Game Mode
Replies: 1
Views: 1159

Re: Exploration Fog - Game Mode

I'm not sure if I wrote that this will not affect the current FoW style, it is a proposal for a new setting.
by Eddygp
Wed Jun 25, 2014 9:01 am
Forum: Suggestions
Topic: [GL] Game Log 2.0
Replies: 286
Views: 125290

Re: [GL] Game Log 2.0

Not a fan.
by Eddygp
Sun Jun 22, 2014 5:26 am
Forum: Suggestions
Topic: Exploration Fog - Game Mode
Replies: 1
Views: 1159

Exploration Fog - Game Mode

Concise description:

&sdot;&nbsp;Yet another game mode, many will say, but bear in mind that this is only a proposal. The FoW (fog of war) allows you to see only the adjacent territories. With this DIFFERENT mode (this does not aim to change FoW) you will be able to see more territories ...
by Eddygp
Sat Feb 08, 2014 7:02 am
Forum: Conquer Club Discussion
Topic: The importance of timing
Replies: 7
Views: 1121

Re: The importance of timing

Vace Cooper wrote:
owenshooter wrote:timing is everything...



the black jesus has educated the masses... the black jesus has spoken...-el Jesus negro

I'm feeling a new map idea coming on... Could we get this thread moved to the map foundry?


What do you mean by a new map? Which map?? :)
by Eddygp
Wed Feb 05, 2014 5:17 pm
Forum: Conquer Club Discussion
Topic: The importance of timing
Replies: 7
Views: 1121

Re: The importance of timing

Good ideas. I voted for number 2, but I could have easily voted for the first one. It really is important.
by Eddygp
Mon Feb 03, 2014 11:59 am
Forum: Conquer Club Discussion
Topic: The importance of timing
Replies: 7
Views: 1121

The importance of timing

I have been a regular player (not one of the great, but a normal one, I guess) and I have found interesting to play, even in non-speed games, with a great timing, especially with Nuclear spoils and freestyle mode. I suppose that many of the great players, especially those who are great in teamwork ...
by Eddygp
Sat Aug 03, 2013 11:34 am
Forum: Archived Suggestions
Topic: Trade Cards in Team Games
Replies: 78
Views: 13388

Re: Team games spoils pool

Disagree. If you added a poll the balance between yes and no and neutral would be clearer.
by Eddygp
Tue Jun 25, 2013 9:17 am
Forum: Forum Games
Topic: Who's next?
Replies: 13281
Views: 1761783

Re: Who's next?

No. Gillipig is next. - ♦
by Eddygp
Tue Jun 25, 2013 9:15 am
Forum: Forum Games
Topic: Elimination: future themes?
Replies: 4
Views: 4942

Re: Elimination: future themes?

How I Met Your Mother
Popular All-Time ConquerClub Members
by Eddygp
Tue Jun 25, 2013 9:14 am
Forum: Forum Games
Topic: Elimination: The Big Bang Theory
Replies: 122
Views: 66402

Re: Elimination: The Big Bang Theory

-Leonard: 2 pts
-Sheldon: 9 pts
-Raj: 13 pts
-Penny: 37 pts
-Bernadette: 10 pts
by Eddygp
Tue Jun 25, 2013 8:59 am
Forum: Acceptable Content
Topic: He's called a "traitor"
Replies: 314
Views: 32253

Re: He's called a "traitor"

The government is working to make it illegal for a person to inform the public of the government acting illegally. They praise it when a private sector person blows the whistle on illegal business activities, but they turn around and make it illegal for the same whistleblowing to happen within the ...
by Eddygp
Mon Jun 24, 2013 4:07 pm
Forum: Competitions
Topic: #GCCM - End Game - We have a Winner. ManBungalow
Replies: 84
Views: 129043

Re: #GCCM - End Game - Voting time.

One question: even if the other 4 maps don't win for the competition, will they make it to the list of playable maps? I mean, I would especially want to play on the second and the fourth one, so... yes, just wanted to know.
by Eddygp
Sun Jun 23, 2013 6:20 am
Forum: Archived Suggestions
Topic: [GP/UI] Increase Escalating Spoils to Avoid Stalemates
Replies: 254
Views: 102978

Re: Increase Escalating Spoils to Avoid Stalemates

This idea is very important, because it will only affect at the issue and won't change gameplay in any other way throughout the games, turning it into a very interesting feature to implement.
by Eddygp
Sun Jun 23, 2013 2:44 am
Forum: Suggestions
Topic: Reset neutrals upon missed turn
Replies: 3
Views: 1378

Re: Reset neutrals upon missed turn

A very intelligent suggestion. I agree with this.
by Eddygp
Tue Jun 18, 2013 2:50 am
Forum: Closed C&A Reports
Topic: simmons4 and smegal69 [noted] BG
Replies: 13
Views: 4056

Re: simmons4 and smegal69 [pending] BG

Well, I was actually just surprised at the amazing speed they had when logging in... Synchronizing like that to play is really difficult in every turn of the game. I'm sorry if I was mistaken, it won't happen again.
by Eddygp
Sun Jun 16, 2013 9:29 am
Forum: Forum Games
Topic: REALLY STUPID THREAD: Biggest number
Replies: 51
Views: 32001

Re: REALLY STUPID THREAD: Biggest number

limit when n-->0 ...
by Eddygp
Sun Jun 16, 2013 9:29 am
Forum: Forum Games
Topic: REALLY STUPID THREAD: Biggest number
Replies: 51
Views: 32001

Re: REALLY STUPID THREAD: Biggest number

limit when n-->0 ...
by Eddygp
Sun Jun 16, 2013 9:21 am
Forum: Forum Games
Topic: The person below you game!
Replies: 3228
Views: 580129

Re: The Person Below Me...

no.

The person below me laughs at pony bears.

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