Search found 91 matches

by Qyu
Mon Mar 10, 2014 5:04 am
Forum: Tools Development
Topic: Conquer Club API
Replies: 58
Views: 125630

Re: Conquer Club API

The mode=group doesn't work for every clan.
Only the older one works fine (ex : http://www.conquerclub.com/api.php?mode=group&g=193056)
but not for the most recent (ex : http://www.conquerclub.com/api.php?mode=group&g=193216)
by Qyu
Tue Feb 18, 2014 1:57 pm
Forum: Tools Development
Topic: API limitation
Replies: 7
Views: 29017

Re: API limitation

From scratch, here my 2 cents for a 24h rolling cache. it certainly can be improved
If a such improvement already exists, forget about it.

You add a boolean GET "cache", if cache=1, then you call the cache file, otherwise, you keep the current script (with or without the current limitation)

in the ...
by Qyu
Tue Feb 18, 2014 12:28 pm
Forum: Tools Development
Topic: API limitation
Replies: 7
Views: 29017

Re: API limitation

only the first 200
you have to add a GET variable : page=2 for the next 200, page=3 for the 401-600, etc....
by Qyu
Tue Feb 18, 2014 11:33 am
Forum: Tools Development
Topic: API limitation
Replies: 7
Views: 29017

Re: API limitation

Ok

Have you imagine a rolling cache, with a ttl of 24h, for the API ?
If a new API call is made (same GET value) is made, then a new cache is done (or if this one is older than 24h), ortherwise, just return the cache. Maybe add an hack, just for the API call of the Speed Turn extension (and/or ...
by Qyu
Tue Feb 18, 2014 6:35 am
Forum: Tools Development
Topic: API limitation
Replies: 7
Views: 29017

Re: API limitation

Thanks

does the limit for all 'mode', even for the "mode=gamelist" or just for some ?

And any chance that the limit be deleted in the future ?
I explain : for example, when we want to have some players information, we could use the API, but with a such limitation, the API is no more useful, and we ...
by Qyu
Tue Feb 18, 2014 3:47 am
Forum: Tools Development
Topic: API limitation
Replies: 7
Views: 29017

API limitation

I have a script which return some informations about players and games

But since some website update, i discover there is now an API limitation :
You have made too many API Requests recently. Please leave at least 10 seconds between API requests.

What is this limitation ? how many API request ...
by Qyu
Mon Apr 01, 2013 2:51 am
Forum: Clan Archives
Topic: Clan Merger - EMPIRE & Agents of Chaos - yes, seriously.
Replies: 153
Views: 48657

Re: Clan Merger - EMPIRE & Agents of Chaos

Farewell sad AoC leaders !

So....


Strong Player searching for strong Clan


(+)
. I have a networthy experience of most of map (392/400 at random map achievment)
. I am a nice and experienced teamplayer (platinum in quad and trip, 858/1000 in teammate achievement)
. In fact, i'm skilled in ...
by Qyu
Thu Feb 14, 2013 1:34 pm
Forum: Tools Development
Topic: more than one setting in the api call
Replies: 4
Views: 24051

Re: more than one setting in the api call

roooooh, i didn't try that and it works
thanks mate
by Qyu
Thu Feb 14, 2013 12:06 pm
Forum: Tools Development
Topic: more than one setting in the api call
Replies: 4
Views: 24051

more than one setting in the api call

currently, we can just ask for one setting at one time. If we want games with 6 players and 7 players, we need to make two api calls
http://www.conquerclub.com/api.php?mode=gamelist&np=6
http://www.conquerclub.com/api.php?mode=gamelist&np=7

It would great to be able to make this in one :
http://www.conquerclub.com/api.php?mode=gamelist&np[]=6&np[]=7

and less calls is less server's work !

thanks a lot
by Qyu
Thu Nov 08, 2012 4:26 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v10][2012-11-05]

http://www.faucon.org/i/metro-paris-conquerclub-def800v11.png

Some suggestions about territories decorations

1/ add a black thin border, like BBS or gND.
2/ change the background color of main Rail Stations with grey, like gLZ
3/ change only the title background color with black ...
by Qyu
Wed Nov 07, 2012 3:31 am
Forum: Abandoned
Topic: Angels and Devils
Replies: 8
Views: 3094

Re: Angels and Devils

Powerfrog won against G1
by Qyu
Mon Nov 05, 2012 3:35 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v9][2012-10-09]

http://www.faucon.org/i/metro-paris-conquerclub-def800v10.png


All lines have now their black under glow and the L14 color is red instead of purple, for a better readability.
Some rails were also moved, for improve the continuity of the line at each station.

We also reduce the ...
by Qyu
Wed Oct 10, 2012 5:33 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v8][2012-09-21]

what if this one is the small size map ?
by Qyu
Tue Oct 09, 2012 8:16 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v8][2012-09-21]

Maybe we could erase the drawn river in this version, or color the one on the satellite view. The fact is we move a little some stations : Eiffel and Trocadero to the west, and Victor Hugo and Etoile to the North, so we bent the river at the same time.
We also prefer this one, but some railroads ...
by Qyu
Tue Oct 09, 2012 7:49 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v8][2012-09-21]

Here height suggestions about the black shape behind the playground :

http://www.faucon.org/i/metro-paris-conquerclub8-a.jpg
http://www.faucon.org/i/metro-paris-conquerclub8-b.jpg
http://www.faucon.org/i/metro-paris-conquerclub8-c.jpg
http&#58 ...
by Qyu
Fri Sep 21, 2012 4:50 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v6][2012-08-29]

http://www.faucon.org/i/metro-paris-conquerclub-def800v8.png

we change all the stations, and add the line number.
The legend is modified according to the last discussions

what is not in the legend :
Players start at Porte territories (24 territories)
all territories start with 2 ...
by Qyu
Thu Sep 13, 2012 4:56 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v6][2012-08-29]

We imagine another path for the territ

Look at CCD territ
http://www.faucon.org/i/metro-paris-conquerclub-def800v7.jpg
We estimate this more readable, and more clean. Also, for the few stations with only one line, we can put the color square on the same line than the name, and so ...
by Qyu
Mon Sep 03, 2012 4:01 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v6][2012-08-29]

Original work base the official RATP map of Paris network subway & equivalent .
do u have permission from the ratp to use the station names on a map of the paris métro, or is the ratp map free for us to use?

excellent question, and actually, RATP released all the data the last july 31st this ...
by Qyu
Wed Aug 29, 2012 6:20 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v5][2012-08-22]

So

First, an update, with 2 less stations (MIR & BRS), and having more place once we'll add the line number under the station name

http://www.faucon.org/i/metro-paris-conquerclub-def800v6.png


If i'm right, it's time now for the gameplay.


The idea is :
. Start :
Each Porte ...
by Qyu
Wed Aug 22, 2012 8:14 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v4][2011-07-20]

Here some ways

http://www.faucon.org/i/metro-paris-conquerclub-def800v5.png

We add the line number into the station square.
Porte Maillot (pMA), a single station, and Etoile (ETO) a triple station.
At Elysée (ELY), we enlarge the white square instead of the color square, so the ...
by Qyu
Tue Aug 14, 2012 1:59 pm
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v4][2011-07-20]

We still search a solution for add the line number to the playground, for color blind people (i didn't understand, the first time, that CB means color blind) without fail into an indigestible "gloubi-boulga".

My first idea was adding a small number under each color square of each station
by Qyu
Fri Jul 20, 2012 9:06 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v3][2011-07-16]

change all name to a bold black
center the army number

I put the river in the background skyline in blue, but it's weird, it seems not the same blue as in the playground, even with the same hexa code

http://www.faucon.org/i/metro-paris-conquerclub-def800v4.png

About the idea of ...
by Qyu
Tue Jul 17, 2012 11:35 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v3][2011-07-16]

One thing you may need to plan for are being able to see 3 888's, or maybe even more. I don't know how they will stand out against the pitch black background.

currently, we see a letter and two numbers. I guess three numbers will take the same place.



The colours will not for some of the CB ...
by Qyu
Tue Jul 17, 2012 2:16 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v3][2011-07-16]

[bigimg]http://www.faucon.org/i/metro-paris-conquerclub-def800v4.png[/bigimg]

i just quickly change the style of territ name.
With a black bold, it becomes more readable.
by Qyu
Mon Jul 16, 2012 10:00 am
Forum: Recycling Box
Topic: [Abandoned] Paris : Métropolitain
Replies: 76
Views: 65021

Re: Paris : Métropolitain [v2][2011-06-28]

Voila !

http://www.faucon.org/i/metro-paris-conquerclub-def800v3.png

We colored each station, depending of which line go through them. So, we have to enlarge some 'square' for have all color displayed (and so, deleted one station Raspail [RSP])
Each line is now represented by a ...

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