Moderator: Cartographers
eigenvector wrote:Can you please post the current version of the map? I saw the one on p.1 of the thread but it has probably changed since...
qwert wrote:names for country
yellow- centre
green- Pays de la Loire
Blue- Pays du Nord
red- Alsace-Loraine
pink- Bassin de la Garonne
light blue- Rhones-Alpes
pamoa wrote:No, not really, I used it to make the territories but the regions names is a big problem.
Actually at that time there weren't any naming for such a big area. And the influence fight between the existing powers was based on a undred's of small territories spread all over the empire and not contiguous. Basically it's the theme of this map. So the delimitation of the regions on the map are purely geographical for game purpose. That's the problem and the only way of naming those regions are nord, ost, west, süd, ost europa, west europa and süd europa... which is not very sexy.
TaCktiX wrote:I think noting that the sea routes and bridges connect territories is a little bit much on the detail, since most people realize that both connect territories after dozens of usages of both types of connections on other maps.
qwert wrote:well i look these map and (if mine oppinion valid here)i must say that i can not see nothing wrong with these map,and that these map fulfill everything what is need for FF. ONly one thing is strange some shape in sea near ship Vereinight. All others is complete for second stage.But these all depend of mod.
natty_dread wrote:I was wrong
gimil wrote:Do you have a small image for me to check out pamoa?
iancanton wrote:in the mini-map, does it look bad if u write four territories in full?
iancanton wrote:there are now good names for each bonus region. the bonuses themselves are well-balanced, so that the easily-attacked kreisen in the middle are worth more than the europa regions on the outside, and i see nothing wrong with the gameplay that u've produced. If gimil has no graphics issues and the small map is of the same quality as the large one, then i think we're ready for final forge. ian.
The Neon Peon wrote:I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
oaktown wrote:I applaud putting the region name in the region, but in my opinion the current names make the map look significantly worse that it did two weeks ago. I'd find a different font, lose the outline effect (which doesn't work with the map), and drop the opacity way down so the names are a part of the map rather than popping out of the map.
t-o-m wrote:It looks good, one thing im not too keen on though is the white gradient as a background for the impassables and maybe the influence.
I just dont feel they fit in, everyhting has a texture and looks great but they're just there being plain and it doesnt fit in. Perhaps a sort of scroll effect of some kind, using the beigy (sp) colours you have on the map and it could help fit the theme a bit more? Just a thought.
pamoa wrote:The Neon Peon wrote:I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
Could you be more precise.
The Neon Peon wrote:pamoa wrote:The Neon Peon wrote:I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
Could you be more precise.
Westeurope, Sudeuropa, and Osteuropa colors are too similar, could you change two of them to be different colors rather than having all 3 be some shade of grey/tan?
The Neon Peon wrote:I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
...Westeurope, Sudeuropa, and Osteuropa colors are too similar, could you change two of them to be different colors rather than having all 3 be some shade of grey/tan?
foregone wrote:Perhaps if you just changed Sudeuropa the other two wouldn't need a change. It would just break the greys up. Just for the record, doesn't bug me much but I can see where Neon is coming from.
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