Leehar wrote:If anyone could post the officially approved, CLA-sanctioned fog rule either in the OP or here somewhere, that would be great, just to avoid any discrepancies since I think I remember something happened with Maert in one of the previous Pack wars on the specifics of what the fog rule entailed?
I apologize for my ignorance, but I dont know what the CLA is! Maybe this one is close enough...................... Fog Rule:
If the second team to join a foggy game also gets the first turn, they must hold their attack for 12 hours or until a member of the opposing team announces that they have taken their snapshot. Should that team accidentally break this agreement, then they will give all relevant information to their opponents in the game chat. eg. territories taken during the first turn, plus the owners of any other territory thrown into the fog as a result of the attack (Note that this does not necessarily include attack information).
The rule can be ignored, if the following conditions are met;
a) No borders are shared by both teams at the start, such as Poland, Feudal, AoR, Woodboro etc.
b) If there is no intent to attack an enemy position, but to only drop, fort and leave, then the turn may be taken.
In short, the turn may be taken, if the enemy will not be losing a territory and are still able to see the map as it was on the original setup.
Once the second team to play, have their snap, they will announce it in the chat, so that the game can commence.
A breach of the rule will NOT result in the game being forfeited, unless; on game completion (when the fog is lifted), it shows that the information given, was incorrect.
It is also good practice (not obligatory), to have any clan member leave a reminder of the rule in the gamechat, once they see the game has started. Plus, for the clan leader to post a reminder on the clan forum.
Also, if the game is part of a tournament (created with privs), “12hr” could be included in the gaming label, eg “Home games, batch 2, 12hr rule applies”