HH v G1: The Clan [24-27] of 51 G1 Win Final 5/14

HH have challenged G1: The Clan to a war.
Contacts:
HH: Keefie
G1: Gilligan
8 Doubles, 8 Triples, 8 Quads per clan plus 1 Tiebreaker.
Games Played in three sets.
Each clan will pick the map and settings for exactly half of the games.
- The tiebreaker game will be Quads on World 2.1, sunny, chained, no spoils. HH will create the tiebreaker.
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- Game Limits Max 15 per player
- There will be no freestyle, unlimited forts, speed, manual deployments or beta maps.
- No Doodle Earth / Luxembourg / Eurasia Mini
- Trench games are allowed, maximum 2 per set per clan.
- Nuclear games are allowed, maximum 2 per set per clan.
- 12 hour fog rule will be in force (In the event that it is broken, team that has broken the rule must reveal their move)
Contacts:
HH: Keefie
G1: Gilligan
8 Doubles, 8 Triples, 8 Quads per clan plus 1 Tiebreaker.
Games Played in three sets.
Each clan will pick the map and settings for exactly half of the games.
- The tiebreaker game will be Quads on World 2.1, sunny, chained, no spoils. HH will create the tiebreaker.
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- Game Limits Max 15 per player
- There will be no freestyle, unlimited forts, speed, manual deployments or beta maps.
- No Doodle Earth / Luxembourg / Eurasia Mini
- Trench games are allowed, maximum 2 per set per clan.
- Nuclear games are allowed, maximum 2 per set per clan.
- 12 hour fog rule will be in force (In the event that it is broken, team that has broken the rule must reveal their move)