Conquer Club

Turn alert phone texts

Suggestions that have been archived.

Moderator: Community Team

Turn alert phone texts

Postby B Mac Attack on Wed Jul 09, 2008 12:26 am

Concise description:
  • I don't know if anyone has thought of this yet, but I know I would personally find some sort of system that texts your cell phone when it's your turn to be very helpful. It would certainly eliminate much of the hassle of me trying to find a computer when it could be my turn, and of course, stop me from having to sign in and out to check the My Games page.

Specifics:
  • Players, (I don't know if this would be possible for non-premium members, but would be helpful even so) would have the opportunity to select an option in their preferences where they could input their cell phone numbers and have the option to have messages sent informing them that it is their turn in a particular game. An option would be available to turn this on and off.

This will improve the following aspects of the site:
  • I imagine this will cut down on some of the strain on the servers as it will allow for fewer players to be constantly refreshing their My Games page. It would also just make it much simpler and easier for players to know its their turn if they lead lives which don't allow for them to spend extended amounts of time at a computer.
Sergeant 1st Class B Mac Attack
 
Posts: 9
Joined: Thu Apr 27, 2006 7:33 pm

Re: Turn alert phone texts

Postby yeti_c on Wed Jul 09, 2008 1:16 am

You could probably do this via your email client - should you wish.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Turn alert phone texts

Postby MrBenn on Wed Jul 09, 2008 3:17 am

This could be an option for Premium members (as there are bound to be some costs to CC for implementing it)...

...hang on... if you get yourself Premium, you'll be able to play more games, and so the issue is dissipated, if not resolved...
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Turn alert phone texts

Postby B Mac Attack on Wed Jul 09, 2008 9:13 am

In reply to both posters, I'd have to say that:

A.) The e-mail client would then forward all e-mail to my phone which would be troublesome considering my job requires me to receieve a nearly constant stream of e-mail.

B.) I believe I can assume that not all premium members necessarily try to play an exorbitant number of games at once. I'm sure some pay the membership fee if only to support the site and, if possible, maybe play more than a few games at once when they get the chance. I know I did this for a time. Therefore, it would still be pretty nice to be able to receive the texts if you're only choosing to play 3 or 4 long-term games at once.
Sergeant 1st Class B Mac Attack
 
Posts: 9
Joined: Thu Apr 27, 2006 7:33 pm

Re: Turn alert phone texts

Postby yeti_c on Wed Jul 09, 2008 9:27 am

B Mac Attack wrote:In reply to both posters, I'd have to say that:
A.) The e-mail client would then forward all e-mail to my phone which would be troublesome considering my job requires me to receieve a nearly constant stream of e-mail.


Could you not filter it? i.e. all emails from *@conquerclub.com get forwarded to your phone.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Turn alert phone texts

Postby e_i_pi on Wed Jul 09, 2008 9:38 am

Who's gonna pay for all this?
User avatar
Captain e_i_pi
 
Posts: 1775
Joined: Tue Feb 12, 2008 2:19 pm
Location: Corruption Capital of the world

Re: Turn alert phone texts

Postby B Mac Attack on Wed Jul 09, 2008 10:42 am

Hmm... I may have to check on that, Yeti. I'll look into it, thanks.

As to the cost, I'm not sure becase I'm not sure what exactly something like this would cost. I imagine that it wouldn't really cost anything as all that is essentially happening is that you switch your e-mail for a phone number (most e-mail programs can now send e-mails freely to cell phones) and have the notice sent that way. I could be wrong, but that was just the way I saw it.
Sergeant 1st Class B Mac Attack
 
Posts: 9
Joined: Thu Apr 27, 2006 7:33 pm

Re: Turn alert phone texts

Postby cicero on Wed Jul 09, 2008 2:22 pm

yeti_c wrote:
B Mac Attack wrote:In reply to both posters, I'd have to say that:
A.) The e-mail client would then forward all e-mail to my phone which would be troublesome considering my job requires me to receieve a nearly constant stream of e-mail.


Could you not filter it? i.e. all emails from *@conquerclub.com get forwarded to your phone.
Or set up an email address that you use only for Conquer Club ...
FREE M-E-Mbership and simple rules. Conquer Club - it's not complicated.

random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
User avatar
Sergeant cicero
 
Posts: 1358
Joined: Wed Mar 07, 2007 1:51 pm
Location: with the infected neutrals ... handing out maps to help them find their way to CC

Re: Turn alert phone texts

Postby gdeangel on Wed Jul 09, 2008 2:28 pm

Get a blackberry. Set that as your email address for notification of games.

What I'd like to see is a little link in the email that says: take turn and autodeploy. It would then go to that game, start your turn, find whatever territory you have the most troops on, and plop down all your armies on that spot. This would be good for times when you can't get to a PC, don't want to miss a turn - even though you can miss and not get kicked out - because when you miss, all of the auto-deploy bonuses don't accrue, only the deployable bonus.
My ever constant two last games seem to have no end in sight!
User avatar
Sergeant gdeangel
 
Posts: 779
Joined: Mon Jan 14, 2008 11:48 pm
Location: In the Basement

Re: Turn alert phone texts

Postby SteepsCoulepes on Thu Jul 10, 2008 4:35 pm

Well I agree with B Mac. I'm sure the text messages would be to CC's advantage because it would slow server traffic! The text could be simple and say, "It is your turn in a game." Or something to that effect. E-Mails would prove to be too troublesome because not all phones have the features that allow you to receive E-Mails, but what phone doesn't receive texts? This would also, most likely, speed up games, further enticing new members and pushing more premiums.
Sergeant SteepsCoulepes
 
Posts: 1
Joined: Fri Jun 16, 2006 3:25 pm
Location: El Paso, TX

Re: Turn alert phone texts

Postby cicero on Fri Jul 11, 2008 12:47 am

SteepsCoulepes wrote:Well I agree with B Mac. I'm sure the text messages would be to CC's advantage because it would slow server traffic! The text could be simple and say, "It is your turn in a game." Or something to that effect. E-Mails would prove to be too troublesome because not all phones have the features that allow you to receive E-Mails, but what phone doesn't receive texts? This would also, most likely, speed up games, further enticing new members and pushing more premiums.
There are services out there which will deliver emails as texts ...
FREE M-E-Mbership and simple rules. Conquer Club - it's not complicated.

random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
User avatar
Sergeant cicero
 
Posts: 1358
Joined: Wed Mar 07, 2007 1:51 pm
Location: with the infected neutrals ... handing out maps to help them find their way to CC

Re: Turn alert phone texts

Postby chipv on Fri Jul 11, 2008 6:27 am

Google "sms email" and you'll find several providers allowing you to send your CC mails as text to your phone.

Not necessarily free, but the conclusion is that Conquer Club doesn't need any changes for this , it's up to the user to take the cost on.

Better still, as someone suggested, get a Crackberry.
User avatar
Major chipv
Tech Contributor
Tech Contributor
 
Posts: 2927
Joined: Mon Apr 28, 2008 5:30 pm


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users