maxatstuy wrote:Taking double turns is a fair strategy in freestyle games. It is not exclusive to only some players and it is not right to penalize someone for using a strategy open to everyone. Especially in the case of card games, if you cant get end your turn for whatever reason, it isnt right that you should not only lose the card, but not be able to keep your bonus. The strategy is well known and anyone can use it. There is no need for modifying something that is equally fair to all people in the game. If you want to have the opportunity to break opponents bonuses, play sequential, thats why you have the option
You used to be able to simply end your turn in freestyle and then start a new one when someone else began. The powers that be decided this was abuse and the freestyle game was not designed to let players weakly hold a continent and get the bonus for starting at the right time.
To fix this problem, all players are forced to wait for 1/2 of the next turn unless someone else begins the round. This gives players a fair chance to break a weakly held bonus, and gives you a reason to try and end the round first.
The exact same rule should apply to players who do not finish their turn. The strategy is exactly the same as the old freestyle strategy which was deemed to be abuse, so this instance of it should be eliminated as well.