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MikeFromLux wrote:I don't think it should happen at all - whether I am on the recieving end or not.
It simply should not happen - my question was 'Can there be a way to prevent this' -
Sam Pootang wrote:It is completely random, the drop is random and who goes first is random. And randomness is the best way to do it otherwise you will get people complaining about it. Nothing you can do about it just get on with the game and wait for the game in which you get lucky.
owenshooter wrote:well, unless you have have purchased a dice program on the CC Black Market...-0
Sam Pootang wrote:It is completely random, the drop is random and who goes first is random. And randomness is the best way to do it otherwise you will get people complaining about it. Nothing you can do about it just get on with the game and wait for the game in which you get lucky.
MikeFromLux wrote:Sam Pootang wrote:It is completely random, the drop is random and who goes first is random. And randomness is the best way to do it otherwise you will get people complaining about it. Nothing you can do about it just get on with the game and wait for the game in which you get lucky.
I disagree - I would like to see 'Starting Scenarios' - which could be developed by the map makers - these could be as numerous as the map maker wanted - and have these scenarios pop up randomly, but make sure that the scenarios are 'balanced' -
For example, if one is going to start with Australia - make him the 2nd player to move...
we do have maps where the randomness of drops have been removed by the map makers. they are Feudal War, Conquer Man, AoR:Might & AoR:Magic.MikeFromLux wrote:Sam Pootang wrote:It is completely random, the drop is random and who goes first is random. And randomness is the best way to do it otherwise you will get people complaining about it. Nothing you can do about it just get on with the game and wait for the game in which you get lucky.
I disagree - I would like to see 'Starting Scenarios' - which could be developed by the map makers - these could be as numerous as the map maker wanted - and have these scenarios pop up randomly, but make sure that the scenarios are 'balanced' -
For example, if one is going to start with Australia - make him the 2nd player to move...
greenoaks wrote:we do have maps where the randomness of drops have been removed by the map makers. they are Feudal War, Conquer Man, AoR:Might & AoR:Magic.
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