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scoring

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scoring

Postby PLAYER57832 on Fri Oct 10, 2008 4:57 pm

Posting this here instead of in Suggs and Bugs because it needs "fleshing out" a bit.


Basic Problem: For high ranks, pure luck causes them to lose far more than they could gain by playing lower ranks.

Details:

The CC score is loser/winner * 20 with a maximum of 20.

I don't know who exactly came up with the formula, but it works pretty well.
CC scores are self-correcting, to a point. That is, you start low, gain more points. Then as you gain points, and (at least theoretically) skill, you gain fewer points, making upward progression harder. As far as that goes, it works. It is not exact. Luck certainly wreaks havoc for anyone who is intent upon "points, points, points". BUT, that IS the nature of "Risk"... at least for the lower ranks.

The problem comes when you get higher up. For argument's sake, I will say anything above a major.






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Re: scoring

Postby owenshooter on Fri Oct 10, 2008 5:00 pm

huh? that made no sense to me... what happened for the second half of your post?-0
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Re: scoring

Postby Zemljanin on Sat Oct 11, 2008 7:43 am

PLAYER57832 wrote:Basic Problem: For high ranks, pure luck causes them to lose far more than they could gain by playing lower ranks.

Huh, I guess you may want to rewrite this sentence before a discussion starts... This way it sounds absurd, even incorrect.
The lowest rank: Question Mark
The lowest score: 1000
The lowest place on the scoreboard: don't remember
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