Conquer Club

"Illegal" Scripts

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

"Illegal" Scripts

Postby Itrade on Sat Jan 03, 2009 1:05 am

Does CC have any rules or guidelines and what scripts can and can't be used, and if it doesn't, should it?

Scripts like BOB really enhance the game - I can hardly remember how I played games before it - but they also give players that use them an advantage over players that don't. The thing is, anyone can get BOB and benefit instantly from it, so it's not much of a problem.

With things like clickable maps, though, things get a bit more murky. It's also right there for everyone to use, but the advantages are much, much more apparent than BOB's, especially in freestyle games. I think it's safe to say that if you have two players, one with clickable maps and one without, who are both equally skilled with equally fast internet connections and you drop them in a bunch of freestyle games together, the player with clickable maps would win significantly more games than his scriptless counterpart. Because of the incredible advantage clickable maps offers players, many players have called for regulation or even removal of the script. Personally, I would tell those players complaining to get the script for themselves and level the playing field, but that's just me.

Which brings me to another thing I've been wondering about: scripts that provide advantages not found elsewhere but are not publicly available. Should using these scripts be considered cheating? Googling the definition of cheating returns a definiton stating that cheating is "any behavior outside the rules that is intended to give an unfair advantage to one or more players." CC has loads of scripts that give advantages to players, but these are all fair because anyone can use the scripts. However, if a script is not publicly available, then only certain players can use them and things would not be fair, and that would be the definition of cheating.

Finally there's the rumours of a script that changes classic art and classic shapes back into plain ol' classic, and changes the new CC lingo back into the old RISK terminology. The script may or may not exist, but if it does, what are the implications? Could CC get into trouble with Hasbro for such a script? Could players get in trouble for using it?

So yeah, discuss.

P.S. Here's a quote from another thread that I think is somewhat relevant:
Clickable maps are like guns in America. The people who have them wanna keep 'em, the people who don't have them are terrified of the people that do and want them removed.

Remember kiddies, if you outlaw guns, only outlaws will have guns! :D
Image My set is a bone coat-of-arms and chandelier! How cool is that?
User avatar
Sergeant Itrade
 
Posts: 438
Joined: Fri Jan 06, 2006 2:14 am
Location: Malaysia

Re: "Illegal" Scripts

Postby Hotdoggie on Sat Jan 03, 2009 1:11 am

woot another clickie maps complain thread...
PERSONAL BEST...
Rank: Colonel
Score: 2802
Place: 120
Date: 16 / 2 / 2009
Lieutenant Hotdoggie
 
Posts: 563
Joined: Sun Mar 04, 2007 11:29 am
Location: Doodle Earth

Re: "Illegal" Scripts

Postby Itrade on Sat Jan 03, 2009 1:17 am

If you had read my post you would've seen that I have no problems with clickable maps. I'm ambivalent about them at worst.

This thread was made to foster discussion, not garner complaints. If you don't have anything to say, get out.

Oh yeah, this thread was also a place for me to use loads of big words without fully understading their meaning... =D
Image My set is a bone coat-of-arms and chandelier! How cool is that?
User avatar
Sergeant Itrade
 
Posts: 438
Joined: Fri Jan 06, 2006 2:14 am
Location: Malaysia

Re: "Illegal" Scripts

Postby Hotdoggie on Sat Jan 03, 2009 1:19 am

Itrade wrote:If you had read my post you would've seen that I have no problems with clickable maps. I'm ambivalent about them at worst.

This thread was made to foster discussion, not garner complaints. If you don't have anything to say, get out.

Oh yeah, this thread was also a place for me to use loads of big words without fully understading their meaning... =D


Yea, I blame the big words...

but discussions have been done and redone and redone and redone on the topic...those who use them like them, those that dont use them dont like them...
PERSONAL BEST...
Rank: Colonel
Score: 2802
Place: 120
Date: 16 / 2 / 2009
Lieutenant Hotdoggie
 
Posts: 563
Joined: Sun Mar 04, 2007 11:29 am
Location: Doodle Earth

Re: "Illegal" Scripts

Postby blakebowling on Sat Jan 03, 2009 1:38 am

you know, lack has no way to prevent users from using scripts, nor does he have a way of tracking which users use which script.
Private blakebowling
 
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Location: 127.0.0.1

Re: "Illegal" Scripts

Postby Johnny Rockets on Sat Jan 03, 2009 1:52 am

Might explain about 1/2 of the leader board eh?

J
Code: Select all
http://www.growingyourbaby.com/wp-content/uploads/2012/05/North-Carolina-Prevention-Project-ad-300x208.jpg
User avatar
Sergeant 1st Class Johnny Rockets
 
Posts: 568
Joined: Sun May 13, 2007 9:58 pm
Location: Winnipeg, Canada

Re: "Illegal" Scripts

Postby Aradhus on Sat Jan 03, 2009 1:59 am

Itrade wrote:The thing is, anyone can get BOB and benefit instantly from it, so it's not much of a problem.


That's not actualy true. Not everybody can get these scripts to download or work on their machines. For me, every computer I've ever had I've downloaded firefox, and all I get is problems. It freezes often, sometimes it just stops altogether, which in speed games=game over.

Overall, I'm not really on either side about the scripts. I don't think they improve a players winning chances that much(or at all) except clickymaps in freestyle.
User avatar
Major Aradhus
 
Posts: 571
Joined: Tue Nov 14, 2006 11:14 pm

Re: "Illegal" Scripts

Postby Itrade on Sat Jan 03, 2009 2:46 am

Hmm, that's a good point Aradhus. BOB does help show attack routes and other helpful information that the less observant among us (read: me :D ) would have otherwise missed, but attentive players should be able to play okay without it. And then there's the issue you brought up about people having computer issues with such scripts. I'm not sure how to respond to that... :?

Also, if the rest of you guys feel clickable maps have been discussed too much, you could talk about the fabled classic restoration script or the private scripts instad of just telling me how much clickable maps have been discussed before. :mrgreen:
Image My set is a bone coat-of-arms and chandelier! How cool is that?
User avatar
Sergeant Itrade
 
Posts: 438
Joined: Fri Jan 06, 2006 2:14 am
Location: Malaysia

Re: "Illegal" Scripts

Postby BaldAdonis on Sat Jan 03, 2009 4:08 am

Itrade wrote:Finally there's the rumours of a script that changes classic art and classic shapes back into plain ol' classic, and changes the new CC lingo back into the old RISK terminology. The script may or may not exist, but if it does, what are the implications? Could CC get into trouble with Hasbro for such a script? Could players get in trouble for using it?

This doesn't happen anymore. The xml puts the territories in different places. I'd like to see a classic art/shapes revamp that puts them in the proper places so we can use the image swap again. I hadn't heard of anyone changing the lingo, but I also haven't heard many people using the new words. It's not like we were rolling dice in the first place anyways.

CC can't get in trouble for scripts that you use. You might get in trouble, but Hasbro would never know, because you're only broadcasting the image to your own computer. The person who hosts the image might get in trouble, but photobucket accounts are free, and you could just move it from one to another and wait for the next "cease & desist" if they ever found you.

*edit* For clarification, the classic swap script never worked on classic art/shapes. It worked on the classic revamp, and was a very simple javascript program with an image swap. You could use it to change to any of the various choices put forward by the foundry, each with slight changes to the circle whiteness.
I've been using it recently on Poker club to see which cards are starting points (swap in when I want to see, then swap back out to play), but it doesn't have that many applications anymore. It'd be useful if the foundry made a lot of final versions of maps (ie. changed the colours/shading AFTER the army circles are finalized), and sometimes they do, but I usually like the look of the maps.
User avatar
Captain BaldAdonis
 
Posts: 2334
Joined: Fri Aug 24, 2007 1:57 am
Location: Trapped in Pleasantville with Toby McGuire

Re: "Illegal" Scripts

Postby The Neon Peon on Sat Jan 03, 2009 12:34 pm

How does BOB help? I have it, but I always keep it at disabled. What is so good about it? You can look at the map and count numbers, why do you need a script that does it for you?
User avatar
Lieutenant The Neon Peon
 
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm

Re: "Illegal" Scripts

Postby lilwdlnddude on Sat Jan 03, 2009 12:54 pm

well it tells you what your wanting to know alot faster then you counting up and calculating all the things you want to know
i used to have BOB but i dont anymore, but the statistics it gives you are useful sometimes

and the clickable maps
Johnny Rockets wrote:Might explain about 1/2 of the leader board eh?

J
i would agree with that
Where's Waldo?!
User avatar
Captain lilwdlnddude
 
Posts: 302
Joined: Wed Feb 01, 2006 8:26 pm
Location: Earth

Re: "Illegal" Scripts

Postby Gypsys Kiss on Sat Jan 03, 2009 2:36 pm

lilwdlnddude wrote:well it tells you what your wanting to know alot faster then you counting up and calculating all the things you want to know
i used to have BOB but i dont anymore, but the statistics it gives you are useful sometimes

and the clickable maps
Johnny Rockets wrote:Might explain about 1/2 of the leader board eh?

J
i would agree with that


You can say that, but how many people on the last page use CM?

Answer-probably a similar percentage. Mind you, that is just a guess, but you're guessing aswell
Image
User avatar
Sergeant Gypsys Kiss
 
Posts: 1038
Joined: Thu Apr 05, 2007 2:23 pm
Location: In a darkened room, beyond the reach of Gods faith

Re: "Illegal" Scripts

Postby a.sub on Sat Jan 03, 2009 2:59 pm

i think the statistics arent as cheap as the CM are, my comp cant run CM for some reason, i had it for one game, and it butchered me because it would deploy on the other side of the map, attack from the wrong places etc.

as for BOB, i hav nvr used it so i cant tell u :S sorry.

i do use the Map Rank GL because i like to know my personal stats, and that doesnt improve game play
User avatar
Cadet a.sub
 
Posts: 1834
Joined: Thu Jun 14, 2007 2:07 am

Re: "Illegal" Scripts

Postby BaldAdonis on Sat Jan 03, 2009 4:23 pm

The Neon Peon wrote:How does BOB help? I have it, but I always keep it at disabled. What is so good about it? You can look at the map and count numbers, why do you need a script that does it for you?

Screenshots, if you play fog games and too many games to memorize.
User avatar
Captain BaldAdonis
 
Posts: 2334
Joined: Fri Aug 24, 2007 1:57 am
Location: Trapped in Pleasantville with Toby McGuire

Re: "Illegal" Scripts

Postby The Neon Peon on Sat Jan 03, 2009 4:46 pm

BaldAdonis wrote:
The Neon Peon wrote:How does BOB help? I have it, but I always keep it at disabled. What is so good about it? You can look at the map and count numbers, why do you need a script that does it for you?

Screenshots, if you play fog games and too many games to memorize.

Note to self maybe? But how do you take a screenshot? Would make my life a whole lot easier.
User avatar
Lieutenant The Neon Peon
 
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm

Re: "Illegal" Scripts

Postby JOHNNYROCKET24 on Sat Jan 03, 2009 4:50 pm

this thread is going to get huge. keep this thread marked and perhaps even stored in your favorites. ;)
JR's Game Profile

show
User avatar
Captain JOHNNYROCKET24
 
Posts: 5514
Joined: Mon May 08, 2006 4:11 am
Location: among the leets
52

Re: "Illegal" Scripts

Postby a.sub on Sat Jan 03, 2009 4:52 pm

JOHNNYROCKET24 wrote:this thread is going to get huge. keep this thread marked and perhaps even stored in your favorites. ;)


i hav nothing to say, but i thought id help JR24 cause :P
User avatar
Cadet a.sub
 
Posts: 1834
Joined: Thu Jun 14, 2007 2:07 am

Re: "Illegal" Scripts

Postby BaldAdonis on Sat Jan 03, 2009 7:24 pm

The Neon Peon wrote:
BaldAdonis wrote:
The Neon Peon wrote:How does BOB help? I have it, but I always keep it at disabled. What is so good about it? You can look at the map and count numbers, why do you need a script that does it for you?

Screenshots, if you play fog games and too many games to memorize.

Note to self maybe? But how do you take a screenshot? Would make my life a whole lot easier.

It's a function BOB has. You just click snapshot, as often as you want, and it stores them all for your reference (plus it highlights changes to the board). Unfortunately there's no way to do it while you're not online (so for multiplayer games, you'll miss things).
User avatar
Captain BaldAdonis
 
Posts: 2334
Joined: Fri Aug 24, 2007 1:57 am
Location: Trapped in Pleasantville with Toby McGuire


Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users