Conquer Club

Best odds

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

Best odds

Postby monkeyboi on Fri May 12, 2006 5:27 pm

Which gives you better odds, attacking or defending?
Cadet monkeyboi
 
Posts: 2
Joined: Mon May 08, 2006 1:55 pm

Postby Mr. K on Fri May 12, 2006 5:45 pm

Defending. When there is a tie with the dice, the defender wins.

Meaning, if both players' highest roll is the same number, the defender wins.
User avatar
Lieutenant Mr. K
 
Posts: 291
Joined: Thu Mar 16, 2006 9:14 pm

Postby pevanelagas on Fri May 12, 2006 5:53 pm

A few people believe..; not many, but a few... think that attacking is better.. Due to the fact that you get 3 dice(I assume the game uses 3 also, yes?).


All in all, I think defending has better chances.. But, it just matters upon your luck!
Private 1st Class pevanelagas
 
Posts: 35
Joined: Sun Apr 30, 2006 8:57 pm
Location: New Albany, Kentuckiana(very southern Indiana)

Postby Jota on Fri May 12, 2006 6:13 pm

Assuming both countries have enough armies to get the maximum number of dice, then the "RISK Battle Odds Calculator!" suggests that there's a 37% chance of the attacker winning the roll, a 29% chance of the defender winning, and a 34% chance of a tie. These are just for a single roll: keep in mind that those probabilities change drastically when the attacker gets down to three or fewer armies, or the defender is down to one.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Postby qeee1 on Fri May 12, 2006 6:16 pm

At a 3v2 attack the odds are:

Attacker wins-(37.17 %)
Both lose one- (33.58 %)
Defender wins- (29.26 %)

So attacker has a slightly better chance.

EDIT: oops, Jota got there first.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
User avatar
Colonel qeee1
 
Posts: 2904
Joined: Sun Feb 05, 2006 12:43 pm
Location: Ireland

Postby pevanelagas on Fri May 12, 2006 6:18 pm

Woah, didn't know that..



Thx for correcting me you guys, and thx for the site Jota...; I'm sure I'll find myself refering to it for a big move!
Private 1st Class pevanelagas
 
Posts: 35
Joined: Sun Apr 30, 2006 8:57 pm
Location: New Albany, Kentuckiana(very southern Indiana)

Postby monkeyboi on Sat May 13, 2006 7:58 am

Okey thanks everybody, it is really nice that so many people anwser :D
Cadet monkeyboi
 
Posts: 2
Joined: Mon May 08, 2006 1:55 pm

Postby tanar on Sat May 13, 2006 12:12 pm

"Slightly better" may not say much, and it also might be a bit difficult to apply these percentages (37 - 34 - 29) in practise,
but let me give an example of how the odds should work, if all went according to statistics...

Say, after you have deployed your armies, you have 15 armies on a country, and you
attack to a neighbour country with equal amount of 15 enemy armies. After exactly 13 dice rolls,
the expected situation in those countries should be 3 against 1. At that point, the odds change, of course,
but at least you have a possibility (or two) to take over the country you're attacking to.

So, during those 13 rolls you should've gained advantage of 2 armies, if the dice were rolling according the odds...
Make it 100 attacks, and we're talking about advantage of 16 armies for the attacker.

When in balance in border with massive amount armies, and you know there's going to be a war,
always be the first one to make your move :-)
Captain tanar
 
Posts: 60
Joined: Thu Feb 23, 2006 6:24 am
Location: Finland


Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users