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Mr_Adams wrote:Mine absolutely must be people who turn in sets during the final stage of the game.
Here's what I mean by final stage.
1st stage: Beginning: Everyone sets up what would be viewed as "their territory" or the place where they plan to build.
2nd stage: The game commences in the game we all know and love... Risk.
3rd stage: clean up: down to 2/3 players and 1 player has all but 5 or 6 territories (on a normal sized map ex: classic) and just need 1 more turn to finish off all opponents. the opponent (assuming this is flat rate) turns in a low set and spreads out to about 12 territories, just making a bigger mess to clean up. The worst part, he wasn't REQUIRED to turn in a set that turn.
Mr_Adams wrote:Mine absolutely must be people who turn in sets during the final stage of the game.
Here's what I mean by final stage.
1st stage: Beginning: Everyone sets up what would be viewed as "their territory" or the place where they plan to build.
2nd stage: The game commences in the game we all know and love... Risk.
3rd stage: clean up: down to 2/3 players and 1 player has all but 5 or 6 territories (on a normal sized map ex: classic) and just need 1 more turn to finish off all opponents. the opponent (assuming this is flat rate) turns in a low set and spreads out to about 12 territories, just making a bigger mess to clean up. The worst part, he wasn't REQUIRED to turn in a set that turn.
Mr_Adams wrote:In a flat rate rt, when you own all but 1 territory and they cash a red set, they're just being stupid. prolonging the game.
Mr_Adams wrote:red card sets, 2-3 times in a row when all your opponents get blues and mixed.
You've got some strange pet peeves. First you don't like people who don't give up, and now you're whining about not having paid to use CC (speed games).Mr_Adams wrote:people who join a game your trying to set up as an rt, and then leave...
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