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Risk related pet peeves...

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Risk related pet peeves...

Postby Mr_Adams on Fri Jan 25, 2008 9:52 pm

Mine absolutely must be people who turn in sets during the final stage of the game.

Here's what I mean by final stage.

1st stage: Beginning: Everyone sets up what would be viewed as "their territory" or the place where they plan to build.

2nd stage: The game commences in the game we all know and love... Risk.

3rd stage: clean up: down to 2/3 players and 1 player has all but 5 or 6 territories (on a normal sized map ex: classic) and just need 1 more turn to finish off all opponents. the opponent (assuming this is flat rate) turns in a low set and spreads out to about 12 territories, just making a bigger mess to clean up. The worst part, he wasn't REQUIRED to turn in a set that turn.
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Postby jnd94 on Fri Jan 25, 2008 9:53 pm

Defender Double Sixes.
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Re: Risk related pet peeves...

Postby DiM on Fri Jan 25, 2008 10:06 pm

Mr_Adams wrote:Mine absolutely must be people who turn in sets during the final stage of the game.

Here's what I mean by final stage.

1st stage: Beginning: Everyone sets up what would be viewed as "their territory" or the place where they plan to build.

2nd stage: The game commences in the game we all know and love... Risk.

3rd stage: clean up: down to 2/3 players and 1 player has all but 5 or 6 territories (on a normal sized map ex: classic) and just need 1 more turn to finish off all opponents. the opponent (assuming this is flat rate) turns in a low set and spreads out to about 12 territories, just making a bigger mess to clean up. The worst part, he wasn't REQUIRED to turn in a set that turn.


i really don't understand what's wrong with that.

what do you want them to do? give up? i can honestly say i won a game where i was down to a few terits and the other had the whole map.

i cashed in a set when i had 4 cards and went on a rampage. with the help of good dice i managed to stretch myself all over the place and break all his bonuses.

then he missed a turn. i went ballistic again and killed as much as i could, yes i attacked to the very last army. at this point i had more terits than him. he came back did some damage got 2 continents back but he lost a lot of troops because of the bad dice and missed turn. i got another set and blasted at him. at that point i was already on top both in troops and terit count. he simply deployed and took a card taking a defensive stance. he basically gave up. i killed him 2-3 rounds later.

that's why i always like a player that with the last 3 armies he gets to deploy he still tries his luck. i don't like quitters.
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
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Postby demon7896 on Fri Jan 25, 2008 10:08 pm

jnd94 wrote:Defender Double Sixes.

attacker triple ones
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MAY GOD HAVE MERCY ON MY ENEMIES...
CAUSE I SURE AS HELL WON'T!
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Postby TheScarecrow on Fri Jan 25, 2008 10:30 pm

guys who threaten to give neg feedbacks coz u take maybe 5 hours to play a turn in a casual game
a poor workman always blames his tools... SO STOP COMPLAINING ABOUT THE DICE FFS

All those people who whinge about losing points to low rankers need to read a book entitled "Losing 40 Points V The End of the World : A Study in Contrast"
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Postby Dr_Demento on Fri Jan 25, 2008 10:56 pm

first turn, 2.1 map...you've got say 3 out of 5 countries to get a bonus and someone who has only 1 out of 5 decides to start there before you get a chance to. :lol:
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Postby Mr_Adams on Fri Jan 25, 2008 11:14 pm

deadbeats... of course...
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Postby rayray on Fri Jan 25, 2008 11:19 pm

demon7896 wrote:
jnd94 wrote:Defender Double Sixes.

attacker triple ones


attacker triple one's & defender one, just to take the piss !!
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Postby gimil on Fri Jan 25, 2008 11:28 pm

Dice threads. . .
What do you know about map making, bitch?

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Postby Coleman on Fri Jan 25, 2008 11:40 pm

TheScarecrow wrote:guys who threaten to give neg feedbacks coz u take maybe 5 hours to play a turn in a casual game
This!!! Damn noobs!
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Postby Russianfire8371 on Sat Jan 26, 2008 12:02 am

deploying all 3 in one country in your first turn, then losing 2 doubles trying to take over a country
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Postby Kinetic1 on Sat Jan 26, 2008 2:16 pm

Deathlok 2.0 complaining about his hemorroids...
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Re: Risk related pet peeves...

Postby alex_white101 on Sat Jan 26, 2008 2:41 pm

Mr_Adams wrote:Mine absolutely must be people who turn in sets during the final stage of the game.

Here's what I mean by final stage.

1st stage: Beginning: Everyone sets up what would be viewed as "their territory" or the place where they plan to build.

2nd stage: The game commences in the game we all know and love... Risk.

3rd stage: clean up: down to 2/3 players and 1 player has all but 5 or 6 territories (on a normal sized map ex: classic) and just need 1 more turn to finish off all opponents. the opponent (assuming this is flat rate) turns in a low set and spreads out to about 12 territories, just making a bigger mess to clean up. The worst part, he wasn't REQUIRED to turn in a set that turn.


this is possibly the most stupid thing ive ever seen written in this forum. You want someone to give up and not cash in a set of cards when they are behind? What are you thinking?!?!?!
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Postby Mr_Adams on Sat Jan 26, 2008 2:43 pm

In a flat rate rt, when you own all but 1 territory and they cash a red set, they're just being stupid. prolonging the game.
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Postby iamkoolerthanu on Sat Jan 26, 2008 2:52 pm

Dice
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Postby Mr_Adams on Sat Jan 26, 2008 2:54 pm

trying to eliminate some1 for cards and have your last 5+ die against thier last 1. Then they cash cards...
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Postby alex_white101 on Sat Jan 26, 2008 2:57 pm

Mr_Adams wrote:In a flat rate rt, when you own all but 1 territory and they cash a red set, they're just being stupid. prolonging the game.


so what?!?! always go down fighting just in case there is a break ur way of some sort, i would love to play against u if u give up that easy....
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Postby The1exile on Sat Jan 26, 2008 2:58 pm

Did you bother reading DiM's post?
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Postby Mr_Adams on Sat Jan 26, 2008 2:59 pm

people who join a game your trying to set up as an rt, and then leave...
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Postby Knight2254 on Sat Jan 26, 2008 3:03 pm

Uh, games where you have already lost before you start.
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Postby ParadiceCity9 on Sat Jan 26, 2008 3:05 pm

People who think asking someone to move in a doodle assassin game is stupid...f*ck those guys.
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Postby ParadiceCity9 on Sat Jan 26, 2008 3:21 pm

And another one...when people make 8 man doodle freestyle STANDARD games when I think they're assassin!! :evil: :evil:
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Postby Mr_Adams on Sat Jan 26, 2008 4:44 pm

red card sets, 2-3 times in a row when all your opponents get blues and mixed.
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Postby iamkoolerthanu on Sat Jan 26, 2008 4:45 pm

Mr_Adams wrote:red card sets, 2-3 times in a row when all your opponents get blues and mixed.


Or even green. :roll:
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Postby Timminz on Sat Jan 26, 2008 4:52 pm

Mr_Adams wrote:people who join a game your trying to set up as an rt, and then leave...
You've got some strange pet peeves. First you don't like people who don't give up, and now you're whining about not having paid to use CC (speed games).
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