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classic map solution

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Re: classic map solution

Postby jiminski on Thu Oct 23, 2008 5:29 am

yeti_c wrote:FWIW - as stated in other threads around here - this won't work properly anyway.

C.


why is that Yeti.. is it a territory description problem or positional?
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Re: classic map solution

Postby yeti_c on Thu Oct 23, 2008 5:38 am

jiminski wrote:
yeti_c wrote:FWIW - as stated in other threads around here - this won't work properly anyway.

C.


why is that Yeti.. is it a territory description problem or positional?


Any XML you may find won't be processed by the server - so the army images - will always come out of the server with the correct XML.

Thus your army counts will be in the wrong place.

The Territoty descriptions in drop downs and log *could* be overriden with the correct code.

You *could* create your own army counts using the XML that you have - but they will look ugly. (and of course you will need to remove the current army counts)...

BOB won't be picking up the correct XML - so that won't work. (and I'm not changing it)

Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers) see it - then they are more likely to attempt to shut CC down - which in my eyes is a bad thing... - So in summary - I would leave well alone.

C.
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Re: classic map solution

Postby Jeff Hardy on Thu Oct 23, 2008 6:05 am

yeti_c wrote:
jiminski wrote:
yeti_c wrote:FWIW - as stated in other threads around here - this won't work properly anyway.

C.


why is that Yeti.. is it a territory description problem or positional?


Any XML you may find won't be processed by the server - so the army images - will always come out of the server with the correct XML.

Thus your army counts will be in the wrong place.

The Territoty descriptions in drop downs and log *could* be overriden with the correct code.

You *could* create your own army counts using the XML that you have - but they will look ugly. (and of course you will need to remove the current army counts)...

BOB won't be picking up the correct XML - so that won't work. (and I'm not changing it)

Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers) see it - then they are more likely to attempt to shut CC down - which in my eyes is a bad thing... - So in summary - I would leave well alone.

C.


i dont get it...
wouldnt this just be like an image thats goes over classic shapes?
you wouldnt have to change the whereabouts of the territs
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Re: classic map solution

Postby jiminski on Thu Oct 23, 2008 7:32 am

yeti_c wrote:
jiminski wrote:
yeti_c wrote:FWIW - as stated in other threads around here - this won't work properly anyway.

C.


why is that Yeti.. is it a territory description problem or positional?


Any XML you may find won't be processed by the server - so the army images - will always come out of the server with the correct XML.

Thus your army counts will be in the wrong place.

The Territoty descriptions in drop downs and log *could* be overriden with the correct code.

You *could* create your own army counts using the XML that you have - but they will look ugly. (and of course you will need to remove the current army counts)...

BOB won't be picking up the correct XML - so that won't work. (and I'm not changing it)

Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers) see it - then they are more likely to attempt to shut CC down - which in my eyes is a bad thing... - So in summary - I would leave well alone.

C.


I am more concerned for the moment with the fact that you think it is not possible... really, honestly?

And I can't see that there is a problem with site and legal culpability. That would be like holding the internet provider accountable for P2P streaming.
Anyway let's end this endeavour to be sure.
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Re: classic map solution

Postby hammocksleeper on Thu Oct 23, 2008 9:03 am

yeti_c wrote:Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers)


How do you know someone attacked the site with lawyers? Did lack tell you this?
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Re: classic map solution

Postby yeti_c on Thu Oct 23, 2008 9:37 am

hammocksleeper wrote:
yeti_c wrote:Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers)


How do you know someone attacked the site with lawyers? Did lack tell you this?


I know nothing - It is merely an assumption...

C.
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Re: classic map solution

Postby n00blet on Thu Oct 23, 2008 11:28 am

If someone actually makes this script I want to be on the mailing list ;)
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Re: classic map solution

Postby Stephan Wayne on Thu Oct 23, 2008 11:34 am

send me a copy to
the new classic sucks
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