by agarvin on Sat May 20, 2006 12:05 pm
Well, they really help make up for the even-distribution of armies at the start of a game (instead of choosing the countries to place each army in, which would admittedly be interminable with subsequent 24-hour turns on here). I think it'd be interesting to allow one- or two-turn unlimited fortifications, and then drop to a single fortification only.
That'd keep strategy somewhat more like the standard board-game rules, where you have to be careful not to attack yourself into a hole, where it's impossible to move the armies out, but you'd get build up your initial starting points.
Another interesting fortification variant would be allow a single fortification, from one country to another, but allow any number of armies from a single country to move to any other country topologically connected by ownership... that is, allow them to fortify along any contiguous path of countries owned by the player.