Alliances

Why are they accepted? They just ruin this game even more than the unfair dice.....
Conquer Club, a free online multiplayer variation of a popular world domination board game.
http://rzmhprwww.conquerclub.com/forum/
http://rzmhprwww.conquerclub.com/forum/viewtopic.php?f=6&t=27174
oggiss wrote:Why are they accepted? They just ruin this game even more than the unfair dice.....
jiminski wrote:yeap.. it's part of the game and it adds to its complexity. Personally i try to steer clear of them as much as possible but certainly i will use unspoken alliances i.e won;t attack a weak player when one team or player is way out in front.
When i and my friends play the board game, prior to the start, we decide if it is a no alliance/border truce game.
maybe you could suggest it to other players in game chat or in the Callouts forum. before you start a game... if you get agreement from all players it could work.