I love this map.
Partly because so many players don't seem to understand all possibilitys in it.
I have played it maybe 10 times now and this is what I have found out:
First of all, try to get and hold pairs of all 3 planes since they give you incredibly fat bonuses and are "half invisible" to new players.
The best spots are:
Nevada-Z1-Z2,
Oklahoma-K3-K6,
and Breese-V2-V1 OR RunwayC-V4-V6 (Both last two needs some extra holding spots).
I just won a game - 983648 - where I ONLY held the points Nevada and Breese, and where I was the weakest player, but stood still and fortified until someone left an opening by mistake.
Second.
Know the Oil borders. Oil C and Oil A connect to Dry Dock. Many people don't get this.
Third.
Try to hold Destroyers and Z4 to Z7. You get a bonus of 6+4 (or 6+3 if someone decides to use the AA gun at you) and you only have to defend yourself at 2 points. (Although I recommend to have an extra defend post at Dewey t strike back with if anyone tries.)
Fourth.
Dont waste your energy on Miners unless its an easy target, since its only worth 3 and hard to defend. You usually just get in the middle of crossfire between Ford Island and Destroyers.
Thats basicly it. Now go and win some games

And if you play against me, thank me in the chat if this worked for you. That way I know not to open my big mouth again
