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What Happens if Everybody Deadbeats?

Posted:
Sat Sep 29, 2007 3:26 pm
by Visaoni
In a sequential game, of course the last player would win. But what about a freestyle game where nobody ever takes a turn? I have a feeling somebody has figure this out.
My personal guess is that most likely the last player wins again. Although I suppose it is possible the person with the last name alphabetically could win. It would depend on how the code organizes them.

Posted:
Sat Sep 29, 2007 3:35 pm
by yorkiepeter
the last player to join would win

Posted:
Sat Sep 29, 2007 4:01 pm
by MeDeFe
I think it's actually happened.

Posted:
Sat Sep 29, 2007 4:10 pm
by Visaoni
yorkiepeter wrote:the last player to join would win
Alright thanks.
MeDeFe wrote:I think it's actually happened.
Haha, just happened or was it planned? If it just happened that would be something to see.
Re: What Happens if Everybody Deadbeats?

Posted:
Sat Sep 29, 2007 4:40 pm
by DaGip
Visaoni wrote:In a sequential game, of course the last player would win. But what about a freestyle game where nobody ever takes a turn? I have a feeling somebody has figure this out.
My personal guess is that most likely the last player wins again. Although I suppose it is possible the person with the last name alphabetically could win. It would depend on how the code organizes them.
President Bush will win after he plants a few concealed thermite charges inside of large skyscrapers and flies cartoon jet planes into them! 9-11 was an INSIDE JOB! Vote ROn Paul!!!!

Posted:
Sat Sep 29, 2007 5:29 pm
by stringybeany
yorkiepeter wrote:the last player to join would win
actually; the last player to get a turn would win, not the last one who joined.

Posted:
Sat Sep 29, 2007 5:35 pm
by gimil
stringybeany wrote:yorkiepeter wrote:the last player to join would win
actually; the last player to get a turn would win, not the last one who joined.
but that seq, would it work the same in freestyle as a missedturn is counted at hte same time for everyone.

Posted:
Sat Sep 29, 2007 5:50 pm
by ParadiceCity9
it happened to me one time...if you feel like looking, it was a 6 man, sequential, standard, classic game

Posted:
Sat Sep 29, 2007 7:32 pm
by gimil
the game finder is claiming that youve never palyed a 6 player game.

Posted:
Sat Sep 29, 2007 7:43 pm
by sully800
Myself, AK, and eddymush tested this out. We weren't sure if points would be lost at all. And if they were we thought it could be alphabetical, or based on the last person to play, or the last person to join, etc.
As it turns out, last person to join wins. (search for the games if you want to check, they were on circus maximus). We brought this to Lack's attention since it doesn't make sense (both players deadbeat at the exact same moment) and he said it would be fixed in the future. But its low priority since its rare, and I don't think its been fixed yet.

Posted:
Sat Sep 29, 2007 7:45 pm
by ParadiceCity9
gimil wrote:the game finder is claiming that youve never palyed a 6 player game.
http://www.conquerclub.com/game.php?game=453440

Posted:
Sat Sep 29, 2007 7:46 pm
by ParadiceCity9
oh oh oh...freeeeestyle lol oops


Posted:
Sat Sep 29, 2007 7:47 pm
by GreecePwns
sully800 wrote:Myself, AK, and eddymush tested this out. We weren't sure if points would be lost at all. And if they were we thought it could be alphabetical, or based on the last person to play, or the last person to join, etc.
As it turns out, last person to join wins. (search for the games if you want to check, they were on circus maximus). We brought this to Lack's attention since it doesn't make sense (both players deadbeat at the exact same moment) and he said it would be fixed in the future. But its low priority since its rare, and I don't think its been fixed yet.
This makes sense. Probably because the game log takes the first players to join as higher priority.

Posted:
Sat Sep 29, 2007 8:33 pm
by Visaoni
sully800 wrote:Myself, AK, and eddymush tested this out. We weren't sure if points would be lost at all. And if they were we thought it could be alphabetical, or based on the last person to play, or the last person to join, etc.
As it turns out, last person to join wins. (search for the games if you want to check, they were on circus maximus). We brought this to Lack's attention since it doesn't make sense (both players deadbeat at the exact same moment) and he said it would be fixed in the future. But its low priority since its rare, and I don't think its been fixed yet.
Alright thanks. I figured at least one person had tested it out.