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Strategy/Game Questions.

PostPosted: Thu Jul 27, 2006 10:53 am
by D.IsleRealBrown
I have just made my first move and I have some general questions. I'm playing against all n00bs like myself(luckily) and IMO one of the players over fortified leaving several countries w/just one army. I have launched my attack in his direction and believe I have made a few mistakes:

1: Ignoring my countries in the middle of nowhere.

2. Not trying to attack more of his countries w/1 army.

Initially I attacked his country with 3 armies and it took three rolls to defeat it. Is this good/bad. Then I immediatly fortified my surrounding countries to prepare for the attack instead of attacking more of his surrounding countries w/only one army..

I have nver played Risk so I am completely in the dark. I was told it is like chess but I'm failing to see many similarities.

Also, how/when/why do I use my "cards"?

PostPosted: Thu Jul 27, 2006 10:55 am
by OwlLawyer
Standard strategy is to fortify into one or two large armies, abandoning (in essense) the countries with 1 army.

How you use your cards depends on their value. Is this a flate rate or escalating rate game?

PostPosted: Thu Jul 27, 2006 10:59 am
by reverend_kyle
OwlLawyer wrote:Standard strategy is to fortify into one or two large armies, abandoning (in essense) the countries with 1 army.

How you use your cards depends on their value. Is this a flate rate or escalating rate game?
exactly

PostPosted: Thu Jul 27, 2006 11:05 am
by D.IsleRealBrown
Escalating.

Also, am I trying to get to or capture my embassy?

PostPosted: Thu Jul 27, 2006 11:14 am
by reverend_kyle
D.IsleRealBrown wrote:
Also, am I trying to get to or capture my embassy?


no.

PostPosted: Fri Jul 28, 2006 8:16 am
by D.IsleRealBrown
Next Question:

Is it possible to fortify countries that are not directly next to you.

I swear I did this on accident yesterday but have not been able to duplicate the feat.

PostPosted: Fri Jul 28, 2006 9:13 am
by b-b5
yes, in chained fortifications you can fortify one end of a chain (countries you hold that connect) from the other

PostPosted: Fri Jul 28, 2006 9:18 am
by D.IsleRealBrown
That makes sense. It must have been the case.

PostPosted: Fri Jul 28, 2006 9:44 am
by sully800
In unlimited fortifications you can do the same thing (because its really just a few consecutive fortications between adjacent coutnries). In adjacent games though you can only fortify once and it has to be to an adjacent coutnry.

As for the embassy, the only map I know of that has embassies is Tamriel, so perhaps you are playing that map. In that case, if you hold the matching color embassy and continent you get an additional +2 to add to the continent bonus. So its worthwhile if you can do it.

PostPosted: Fri Jul 28, 2006 9:58 am
by D.IsleRealBrown
Damn, I wish I knew that before.

PostPosted: Fri Jul 28, 2006 3:20 pm
by D.IsleRealBrown
I keep asking...I'm guessing it's a really stupid question...

How do you "turn in" cards for armies????

PostPosted: Fri Jul 28, 2006 8:22 pm
by sully800
To cash a set of cards they either need to be 3 green, 3 red, 3 blue or one of each. At the beginning of your turn if you have one of those combinations it will prompt you to cash your set. If you have a total of 3 or 4 cards that prompt is optional, but if you have 5 cards you must cash your set.

PostPosted: Fri Jul 28, 2006 8:24 pm
by D.IsleRealBrown
Ty Sully.

PostPosted: Fri Jul 28, 2006 8:32 pm
by Blazer87
I don't know about have a huge army in one country. It is like putting "all your eggs in one basket".

PostPosted: Fri Jul 28, 2006 8:40 pm
by sully800
Yeah, but it also makes it easier for you to take out a player/multiple players.

Sometimes I prefer to have two large forces on opposite sides of that map...because then its harder for other people to take you out (since they need men in both locations) and sometimes you can defeat players who are spread across the map easier that way. It's just harder to set up and defend than one large force.

PostPosted: Fri Jul 28, 2006 11:40 pm
by Blazer87
so your advice is not to spread everything so evenly.

PostPosted: Sat Jul 29, 2006 9:52 am
by sully800
Well it depends on the situation. In an escalating game I would try to keep as large of a force intact as possible. In no cards or flat rate games the continents and countries you own are more important so you have to spread out a bit more.