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Risk related pet peeves...

PostPosted: Fri Jan 25, 2008 9:52 pm
by Mr_Adams
Mine absolutely must be people who turn in sets during the final stage of the game.

Here's what I mean by final stage.

1st stage: Beginning: Everyone sets up what would be viewed as "their territory" or the place where they plan to build.

2nd stage: The game commences in the game we all know and love... Risk.

3rd stage: clean up: down to 2/3 players and 1 player has all but 5 or 6 territories (on a normal sized map ex: classic) and just need 1 more turn to finish off all opponents. the opponent (assuming this is flat rate) turns in a low set and spreads out to about 12 territories, just making a bigger mess to clean up. The worst part, he wasn't REQUIRED to turn in a set that turn.

PostPosted: Fri Jan 25, 2008 9:53 pm
by jnd94
Defender Double Sixes.

Re: Risk related pet peeves...

PostPosted: Fri Jan 25, 2008 10:06 pm
by DiM
Mr_Adams wrote:Mine absolutely must be people who turn in sets during the final stage of the game.

Here's what I mean by final stage.

1st stage: Beginning: Everyone sets up what would be viewed as "their territory" or the place where they plan to build.

2nd stage: The game commences in the game we all know and love... Risk.

3rd stage: clean up: down to 2/3 players and 1 player has all but 5 or 6 territories (on a normal sized map ex: classic) and just need 1 more turn to finish off all opponents. the opponent (assuming this is flat rate) turns in a low set and spreads out to about 12 territories, just making a bigger mess to clean up. The worst part, he wasn't REQUIRED to turn in a set that turn.


i really don't understand what's wrong with that.

what do you want them to do? give up? i can honestly say i won a game where i was down to a few terits and the other had the whole map.

i cashed in a set when i had 4 cards and went on a rampage. with the help of good dice i managed to stretch myself all over the place and break all his bonuses.

then he missed a turn. i went ballistic again and killed as much as i could, yes i attacked to the very last army. at this point i had more terits than him. he came back did some damage got 2 continents back but he lost a lot of troops because of the bad dice and missed turn. i got another set and blasted at him. at that point i was already on top both in troops and terit count. he simply deployed and took a card taking a defensive stance. he basically gave up. i killed him 2-3 rounds later.

that's why i always like a player that with the last 3 armies he gets to deploy he still tries his luck. i don't like quitters.

PostPosted: Fri Jan 25, 2008 10:08 pm
by demon7896
jnd94 wrote:Defender Double Sixes.

attacker triple ones

PostPosted: Fri Jan 25, 2008 10:30 pm
by TheScarecrow
guys who threaten to give neg feedbacks coz u take maybe 5 hours to play a turn in a casual game

PostPosted: Fri Jan 25, 2008 10:56 pm
by Dr_Demento
first turn, 2.1 map...you've got say 3 out of 5 countries to get a bonus and someone who has only 1 out of 5 decides to start there before you get a chance to. :lol:

PostPosted: Fri Jan 25, 2008 11:14 pm
by Mr_Adams
deadbeats... of course...

PostPosted: Fri Jan 25, 2008 11:19 pm
by rayray
demon7896 wrote:
jnd94 wrote:Defender Double Sixes.

attacker triple ones


attacker triple one's & defender one, just to take the piss !!

PostPosted: Fri Jan 25, 2008 11:28 pm
by gimil
Dice threads. . .

PostPosted: Fri Jan 25, 2008 11:40 pm
by Coleman
TheScarecrow wrote:guys who threaten to give neg feedbacks coz u take maybe 5 hours to play a turn in a casual game
This!!! Damn noobs!

PostPosted: Sat Jan 26, 2008 12:02 am
by Russianfire8371
deploying all 3 in one country in your first turn, then losing 2 doubles trying to take over a country

PostPosted: Sat Jan 26, 2008 2:16 pm
by Kinetic1
Deathlok 2.0 complaining about his hemorroids...

Re: Risk related pet peeves...

PostPosted: Sat Jan 26, 2008 2:41 pm
by alex_white101
Mr_Adams wrote:Mine absolutely must be people who turn in sets during the final stage of the game.

Here's what I mean by final stage.

1st stage: Beginning: Everyone sets up what would be viewed as "their territory" or the place where they plan to build.

2nd stage: The game commences in the game we all know and love... Risk.

3rd stage: clean up: down to 2/3 players and 1 player has all but 5 or 6 territories (on a normal sized map ex: classic) and just need 1 more turn to finish off all opponents. the opponent (assuming this is flat rate) turns in a low set and spreads out to about 12 territories, just making a bigger mess to clean up. The worst part, he wasn't REQUIRED to turn in a set that turn.


this is possibly the most stupid thing ive ever seen written in this forum. You want someone to give up and not cash in a set of cards when they are behind? What are you thinking?!?!?!

PostPosted: Sat Jan 26, 2008 2:43 pm
by Mr_Adams
In a flat rate rt, when you own all but 1 territory and they cash a red set, they're just being stupid. prolonging the game.

PostPosted: Sat Jan 26, 2008 2:52 pm
by iamkoolerthanu
Dice

PostPosted: Sat Jan 26, 2008 2:54 pm
by Mr_Adams
trying to eliminate some1 for cards and have your last 5+ die against thier last 1. Then they cash cards...

PostPosted: Sat Jan 26, 2008 2:57 pm
by alex_white101
Mr_Adams wrote:In a flat rate rt, when you own all but 1 territory and they cash a red set, they're just being stupid. prolonging the game.


so what?!?! always go down fighting just in case there is a break ur way of some sort, i would love to play against u if u give up that easy....

PostPosted: Sat Jan 26, 2008 2:58 pm
by The1exile
Did you bother reading DiM's post?

PostPosted: Sat Jan 26, 2008 2:59 pm
by Mr_Adams
people who join a game your trying to set up as an rt, and then leave...

PostPosted: Sat Jan 26, 2008 3:03 pm
by Knight2254
Uh, games where you have already lost before you start.

PostPosted: Sat Jan 26, 2008 3:05 pm
by ParadiceCity9
People who think asking someone to move in a doodle assassin game is stupid...f*ck those guys.

PostPosted: Sat Jan 26, 2008 3:21 pm
by ParadiceCity9
And another one...when people make 8 man doodle freestyle STANDARD games when I think they're assassin!! :evil: :evil:

PostPosted: Sat Jan 26, 2008 4:44 pm
by Mr_Adams
red card sets, 2-3 times in a row when all your opponents get blues and mixed.

PostPosted: Sat Jan 26, 2008 4:45 pm
by iamkoolerthanu
Mr_Adams wrote:red card sets, 2-3 times in a row when all your opponents get blues and mixed.


Or even green. :roll:

PostPosted: Sat Jan 26, 2008 4:52 pm
by Timminz
Mr_Adams wrote:people who join a game your trying to set up as an rt, and then leave...
You've got some strange pet peeves. First you don't like people who don't give up, and now you're whining about not having paid to use CC (speed games).