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RashidJelzin wrote:4) Rock, Paper, Scissors
Saw it work once only, the other times the people kept bickering on how they were waiting for each other to post their bet
Jamie wrote:How can there be a stalemate? All games will end eventually.
Timminz wrote:Jamie wrote:How can there be a stalemate? All games will end eventually.
Sometimes, it becomes apparent that a game will go on for a long, long time. When those games are speed games, sometimes nobody in the game wants to play for 12 hours in a sitting.
Jamie wrote:I have played HUNDREDS of speed games. I have yet to play a single speed game that reached an hour in length.
DiM wrote:i solved 2 stalemates with the following method.
1 person makes a list with a letter/number for each player in the game.
for example poo makes this list:
poo maker is A
DiM is B
RashidJelzin is C
of course in the game our order could be completely different.
then poo pms the list to DiM and DiM confirms in chat that he received it and agrees.
now RashidJelzin choses a letter and the winner is revealed.
of course a certain level of trust is required
hulmey wrote:DiM wrote:i solved 2 stalemates with the following method.
1 person makes a list with a letter/number for each player in the game.
for example poo makes this list:
poo maker is A
DiM is B
RashidJelzin is C
of course in the game our order could be completely different.
then poo pms the list to DiM and DiM confirms in chat that he received it and agrees.
now RashidJelzin choses a letter and the winner is revealed.
of course a certain level of trust is required
trust on this site! your asking quite alot DIM. whoever leaves loses...that should be fair enough!
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
MeDeFe wrote:5) Play the game until someone drops out from sheer frustration or exhaustion and then end it quickly in a 1on1.
poo-maker wrote:I came up with the most kills idea, though, it doesn't really work that well... I mean, not everyone left in the game would have heard of it before so it isn't really fair just to tell them that someone else has won because they killed the most people.
DiM wrote:i solved 2 stalemates with the following method.
1 person makes a list with a letter/number for each player in the game.
for example poo makes this list:
poo maker is A
DiM is B
RashidJelzin is C
of course in the game our order could be completely different.
then poo pms the list to DiM and DiM confirms in chat that he received it and agrees.
now RashidJelzin choses a letter and the winner is revealed.
of course a certain level of trust is required
poo-maker wrote:DiM wrote:i solved 2 stalemates with the following method.
1 person makes a list with a letter/number for each player in the game.
for example poo makes this list:
poo maker is A
DiM is B
RashidJelzin is C
of course in the game our order could be completely different.
then poo pms the list to DiM and DiM confirms in chat that he received it and agrees.
now RashidJelzin choses a letter and the winner is revealed.
of course a certain level of trust is required
I really don't like that idea... all luck.
Btw, i forgot about another way i used to end stalemates. It takes a while and some organising. If there are on average 1000 armies per player on the board and the cards are at 200, you ask everyone to make two stacks of exactly 400 in and around asia. You then get player A to auto attack 1 of player B's 400's, Player B to auto 1 of player C's 400's, and player C to auto 1 of player A's 400's. I would use this idea in every stalemate i was in except for the the sometimes slow-moving people... e.g. those who didn't really pay attention and managed to take 4 rounds to get into position... Quite often, after all of their messing around, we would be half-way to back where we started.
DiM wrote:poo-maker wrote:DiM wrote:i solved 2 stalemates with the following method.
1 person makes a list with a letter/number for each player in the game.
for example poo makes this list:
poo maker is A
DiM is B
RashidJelzin is C
of course in the game our order could be completely different.
then poo pms the list to DiM and DiM confirms in chat that he received it and agrees.
now RashidJelzin choses a letter and the winner is revealed.
of course a certain level of trust is required
I really don't like that idea... all luck.
Btw, i forgot about another way i used to end stalemates. It takes a while and some organising. If there are on average 1000 armies per player on the board and the cards are at 200, you ask everyone to make two stacks of exactly 400 in and around asia. You then get player A to auto attack 1 of player B's 400's, Player B to auto 1 of player C's 400's, and player C to auto 1 of player A's 400's. I would use this idea in every stalemate i was in except for the the sometimes slow-moving people... e.g. those who didn't really pay attention and managed to take 4 rounds to get into position... Quite often, after all of their messing around, we would be half-way to back where we started.
lol and auto attack isn't all luck??
also if everybody has 1000 troops and the cards are at 200 losing 400 troops won't solve anything. it still leaves each player with 600 troops which makes the cards not worth fighting for. so you get back at building.
Jamie wrote:How can there be a stalemate? All games will end eventually.
poo-maker wrote:The rock, paper scissors idea sends shivers down my spine.... we might as well be playing doodle assassin.
poo-maker wrote:lol and auto attack isn't all luck??
also if everybody has 1000 troops and the cards are at 200 losing 400 troops won't solve anything. it still leaves each player with 600 troops which makes the cards not worth fighting for. so you get back at building.
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