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don't play at the moment

PostPosted: Tue May 20, 2008 10:11 am
by bob72
Just after taking my turns in 11 games and I lost in most of them.

Including a 9 army losing streak after deploying 13 armies on a territory.

I had a few 6v3 autos where I lost 4 armies in 5 out of 11 games.

The database must be spitting out losses at the moment I can accept the fact that 1 roll in 3 is going to be a double loss on any 3v2 attack but to roll 5 3v2 rolls and lose 9 armies .... then play another 10 games and lose in most of them. It's not normal.
[-X

So best to give it a couple of hours until the good results roll in.

Re: don't play at the moment

PostPosted: Tue May 20, 2008 10:27 am
by Plutoman
... defenders and attackers dice are read from the same database of numbers.

My god, will people actually read the numerous statistical examples provided. Barely anyone has a clue on the basics of stats.

Re: don't play at the moment

PostPosted: Tue May 20, 2008 10:38 am
by owenshooter
Plutoman wrote:... defenders and attackers dice are read from the same database of numbers.

My god, will people actually read the numerous statistical examples provided. Barely anyone has a clue on the basics of stats.

well, there is THAT... however, i am just kicking ass, so i don't care what the OP has to say! maybe he should just learn when to hold 'em, and when to fold 'em... when you rely on the dice, you have no strategy.-0

Re: don't play at the moment

PostPosted: Tue May 20, 2008 10:39 am
by Timminz
owenshooter wrote:
Plutoman wrote:... defenders and attackers dice are read from the same database of numbers.

My god, will people actually read the numerous statistical examples provided. Barely anyone has a clue on the basics of stats.

well, there is THAT... however, i am just kicking ass, so i don't care what the OP has to say! maybe he should just learn when to hold 'em, and when to fold 'em... when you rely on the dice, you have no strategy.-0


and sometimes, no matter how good your strategy may be, the dice will screw you. Ain't random grand!

Re: don't play at the moment

PostPosted: Tue May 20, 2008 10:40 am
by owenshooter
Timminz wrote: Ain't random grand!

actually, it is much less... you can get random for free and random.org...-0

Re: don't play at the moment

PostPosted: Tue May 20, 2008 10:42 am
by Timminz
owenshooter wrote:
Timminz wrote: Ain't random grand!

actually, it is much less... you can get random for free and random.org...-0

Even if I wanted very large files of random numbers, say, between 1 and 6?

Re: don't play at the moment

PostPosted: Tue May 20, 2008 10:47 am
by Bruceswar
Timminz wrote:
owenshooter wrote:
Plutoman wrote:... defenders and attackers dice are read from the same database of numbers.

My god, will people actually read the numerous statistical examples provided. Barely anyone has a clue on the basics of stats.

well, there is THAT... however, i am just kicking ass, so i don't care what the OP has to say! maybe he should just learn when to hold 'em, and when to fold 'em... when you rely on the dice, you have no strategy.-0


and sometimes, no matter how good your strategy may be, the dice will screw you. Ain't random grand!



I take it the dice owned you in a game thus gifting the game to another player?

Re: don't play at the moment

PostPosted: Tue May 20, 2008 10:50 am
by Timminz
Bruceswar wrote:
Timminz wrote:
owenshooter wrote:
Plutoman wrote:... defenders and attackers dice are read from the same database of numbers.

My god, will people actually read the numerous statistical examples provided. Barely anyone has a clue on the basics of stats.

well, there is THAT... however, i am just kicking ass, so i don't care what the OP has to say! maybe he should just learn when to hold 'em, and when to fold 'em... when you rely on the dice, you have no strategy.-0


and sometimes, no matter how good your strategy may be, the dice will screw you. Ain't random grand!



I take it the dice owned you in a game thus gifting the game to another player?


not today. not yet at least. I'm playing a speed game right now with some hella-tough 1's, but y'know, that'll happen.

Re: don't play at the moment

PostPosted: Tue May 20, 2008 11:35 am
by wacicha
The dice are Great it is that attack button that is bad and the Auto attack button should be banned lol.

I LOVE THE DICE.....

Re: don't play at the moment

PostPosted: Tue May 20, 2008 1:49 pm
by Fruitcake
This may explain why one of our team attacked 18 with 5 and ended up 3v3.

Thanks old chap, you turned the game for us.

Re: don't play at the moment

PostPosted: Wed May 21, 2008 5:14 am
by bob72
Dice were much kinder today :D

You can start playing again guys.

Sorry but I don't know how stats work but I know that I got sucky dice in all my games yesterday afternoon.

That's a FACT not a variance.

Re: don't play at the moment

PostPosted: Wed May 21, 2008 4:09 pm
by gdeangel
All last night the site was shit... horrible lag and horrible dice all around over here.

Today it's about 50-50 on attacks consistently, which is, of course BS when your rolling 3-1, but still better than last night.

Re: don't play at the moment

PostPosted: Thu May 22, 2008 2:28 am
by Gemmasta
owenshooter wrote:
Timminz wrote:

actually, it is much less... you can get random for free and random.org...-0


its not random, machine cant produce random distributions.. at least thats what i hear, its produce by algorythm's calculation and unless you can hack into the server and see its actual calculations.. any other calculations just merely a representation of "randomness" 8-)

Re: don't play at the moment

PostPosted: Thu May 22, 2008 8:45 am
by Plutoman
Gemmasta wrote:
owenshooter wrote:
Timminz wrote:

actually, it is much less... you can get random for free and random.org...-0


its not random, machine cant produce random distributions.. at least thats what i hear, its produce by algorythm's calculation and unless you can hack into the server and see its actual calculations.. any other calculations just merely a representation of "randomness" 8-)


It's not a machine generating numbers ;)

It's taking numbers off of the randomness of background radiation.

Re: don't play at the moment

PostPosted: Thu May 22, 2008 9:51 am
by Dancing Mustard
bob72 wrote:Sorry but I don't know how stats work but I know that I got sucky dice in all my games yesterday afternoon.
How do you know that other people didn't just get good dice in all their games yesterday afternoon? Stop being so self-centred. ;)

bob72 wrote:That's a FACT not a variance.
Nah.

Re: don't play at the moment

PostPosted: Thu May 22, 2008 9:51 am
by Robinette
Plutoman wrote:
Gemmasta wrote:its not random, machine cant produce random distributions.. at least thats what i hear, its produce by algorythm's calculation and unless you can hack into the server and see its actual calculations.. any other calculations just merely a representation of "randomness" 8-)


It's not a machine generating numbers ;)

It's taking numbers off of the randomness of background radiation.


Yes this is true... but what nobody seems to realize is that background radiation can vary with sun spot activity... which is exactly what happened 2 days ago when more people than normal experienced bad streaks... I never launch any major attacks myself, without 1st checking solar activity...

This is what it looked like 2 days ago... it's no wonder there weren't more people complaining about the dice on Tuesday...

Image

And if that isn't enough to convince you... then just take a look at this!!!!
This image is also from Tuesday.
Image

Re: don't play at the moment

PostPosted: Thu May 22, 2008 10:11 am
by bob72
you taking the piss?

:lol:

Re: don't play at the moment

PostPosted: Thu May 22, 2008 10:16 am
by Timminz
bob72 wrote:you taking the piss?

:lol:


When is she not?

Re: don't play at the moment

PostPosted: Fri May 23, 2008 5:28 pm
by Robinette
Timminz wrote:
bob72 wrote:you taking the piss?

:lol:


When is she not?


lol... funny funny.... but i'm serious on this one guys...
i always do a quick check of this before making a run on the board...
if activity is high, then i'll wait... if not, then i go for it...
the dice are random, yes... but it can be VERY streaky when cosmic radiation spikes...
funny thing is, sometimes it can work FOR you, and you'll get GOOD streaky dice...

The point is, spikes in cosmic radiation can and does cause streakiness...
I've been tracking this for a long time and it really helps to avoid streaky dice!

Re: don't play at the moment

PostPosted: Fri May 23, 2008 5:44 pm
by The1exile
At the risk of being too serious.... aren't the CC dice from a saved file, not taken on-demand from random.org, and thus from solar radiation some time in the past?

Otherwise if the random site went down CC would be hosed.

Re: don't play at the moment

PostPosted: Fri May 23, 2008 7:47 pm
by Robinette
The1exile wrote:At the risk of being too serious.... aren't the CC dice from a saved file, not taken on-demand from random.org, and thus from solar radiation some time in the past?...


yes yes, partially true... they are recent files, 1st in 1st out... so of course they are somewhat chonologically delayed, but remember, there is also a delay before this stuff reaches the earth... anyway, it does seem to time out reasonably well, although not always...

What i have noticed is that doesn't time well when CC is running at peak (i suppose that means we're burning through #'s too fast) and it is also sketchy when CC activity is really really slow (meaning we are using "old" numbers)

mmnnnn.... all this makes me realize that all we would need to do to be able to accurately predict streaky dice, would be to know the exact time lag on the #'s from random.org... unfortunantly, that is probably a closely guarded secret....

Re: don't play at the moment

PostPosted: Fri May 23, 2008 7:53 pm
by AAFitz
actually.. im getting all the good dice.. i wish i had more moves to make... simply beautiful dice for me : )

Re: don't play at the moment

PostPosted: Sat May 24, 2008 12:15 pm
by Pedronicus
The random generator that gives me attacking dice is shielded in 5 inch thick lead.

Re: don't play at the moment

PostPosted: Sat May 24, 2008 12:27 pm
by Robinette
Pedronicus wrote:The random generator that gives me attacking dice is shielded in 5 inch thick lead.


and lined with kriptonite :lol: :lol: :lol:
Image