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detlef wrote:A high ranked player may not always make the absolute best move 100% of the time but they almost never make really bad ones, rarely make sort of bad ones, and are the most likely at the table to see a creative way to turn the tide. It's why they win games.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
detlef wrote:Are prepared to believe absolutely any reason other than the simple fact that, in general, players with higher ranks got that way because they're better at this game?
The "over time you're bound to win more" argument is not valid. Your rank is not a function of how much you win, rather how often you do vs how often you lose and to how many opponents of what rank. In theory, your rank should not change with more games played unless you get better.deronimo wrote:detlef wrote:Are prepared to believe absolutely any reason other than the simple fact that, in general, players with higher ranks got that way because they're better at this game?
I won't necessarily disagree with you on this, but I would say that over time if you play more games you are bound to increase your chances of winning and as a result your rank raises. This game is a combination of luck and strategy. You just can't discount the dice factor. But I agree for the most part that higher ranked players are just plain good and deserve their status.
Iron Butterfly wrote:Gee I wonder how many are higher ranked because they were carried there by team mates and players they play with over and over again.
detlef wrote:Iron Butterfly wrote:Gee I wonder how many are higher ranked because they were carried there by team mates and players they play with over and over again.
Far less than you think. Don't fixate on the top 10. I'm simply talking about "higher ranked" players, as in about 2000 pts or higher. Most of us play all sorts of different games, don't cheat, or use doubles as a crutch.
Incandenza wrote:What I really love is the "Oh, I'm only playing for fun, that's why I'm a cadet" argument, as if fun and winning are mutually exclusive concepts.
Or the "I play all sorts of game types and I'm not an elitist snob that only plays other elitist snobs" argument, that's always fun. News flash: people of high rank had to get there in the first place to take part in "elitist" private games.
Incandenza wrote:I suppose it comes down to the old maxim about excuses and assholes.
Incandenza wrote:More to the point, no one wants to consider themselves shitty at a game they play frequently
detlef wrote:Are prepared to believe absolutely any reason other than the simple fact that, in general, players with higher ranks got that way because they're better at this game?
Obviously nobody makes bad moves on purpose, so they likely have no idea that they're making one or they wouldn't do it. It's just that they make a move that seems fine enough to them, then, "completely out of the blue and through some luck of mythical proportions," some higher ranking player comes along and takes over the game. Chalk it up, yet again, for the great dice that higher ranked players always get. No chance at all that this seemingly fine move actually had something to do with the outcome.
FabledIntegral wrote:I hate playing new recruits :S. I fear them and will specifically avoid them if possible. Gotta love the guys when you have 3 territories in Aussie and like 10 armies total while they have 4, will still deploy there hoping to get it or something. Or the people that feel that they are the one that needs to limit the other player in a game even though they are the weakest.
My favorite is that last one. Someone is the strongest player, and the weakest player on the board will continually throw all their armies at the person simply because "if I don't do it, he'll get even stronger, and no one else is doing anything..."
News flash - it would be better to throw the game than take it upon yourself. If you stopped wasting your armies vs the top player, the other players might move in to stop him, but they are going to accumulate their armies if they can...
Then of course there's the escalating games... I don't know how many times I've had my stacks autoed in those.
IronE.GLE wrote:
One thing that does really bother me is when people complain about dice. More often than not, the people complaining about dice are the ones that attack 12 vs 10 and somehow expect to come out of that with 8 or 9 armies left over. It really never occurs to them that attacking a force of similar size only weakens you both, and they certainly never remember that ties go to the defending armies. In my experience, games are typically decided by starting position and strategy regardless of how fair or unfair the dice may seem to be. One can overcome a bad starting position if they are patient and stay out of the way of two warring factions.
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