Page 1 of 1

Two simple questions

PostPosted: Sun Sep 14, 2008 1:14 pm
by DFK6498
a few strategy simple strategy questions (new to this site):

1. if a person takes an entire area (you have no troops in it whatsoever), but it is a fog of war game and you do not know how well they defend it. should you try to take that area away from them or get a section of the map all for yourself? (or something else, if neither is a smart choice in your opinion)

2. I go first in a prison riot, two player, fog of war game. should I...
A. deploy 3 men on every cell where I have one guy and they have the other?
B. deploy all in one area and try to secure it as a "base"?
C. deploy outside of the prison (assuming I have several men there already) eliminate the opponents men there, and then go for the warden bonus sometime within the next few turns?
D. try to get as many gang leaders as I can logically keep for several rounds?
E. do something else?

thanks for your help in advance.

Re: Two simple questions

PostPosted: Mon Sep 15, 2008 3:44 pm
by FabledIntegral
1. Depends on teh situation - if it's a multiplayer game with multiple people - army preservation is always key. Only break the person if you have to - or if opportunity shows itself. Hard to gauge, it'll show itself in time if you keep playing.

2. I haven't played the map =/.

Re: Two simple questions

PostPosted: Mon Sep 15, 2008 3:47 pm
by BaldAdonis
DFK6498 wrote:a few strategy simple strategy questions (new to this site):

1. if a person takes an entire area (you have no troops in it whatsoever), but it is a fog of war game and you do not know how well they defend it. should you try to take that area away from them or get a section of the map all for yourself? (or something else, if neither is a smart choice in your opinion)

2. I go first in a prison riot, two player, fog of war game. should I...
A. deploy 3 men on every cell where I have one guy and they have the other?
B. deploy all in one area and try to secure it as a "base"?
C. deploy outside of the prison (assuming I have several men there already) eliminate the opponents men there, and then go for the warden bonus sometime within the next few turns?
D. try to get as many gang leaders as I can logically keep for several rounds?
E. do something else?

thanks for your help in advance.

2: Do B, C, and D, as long as your "base" is a free-for-all area, either general population or the yard (or the mini-yard). Don't waste armies fighting the guards. Don't deploy 3 in a cell you split. If you really need to (to defend a boss or new fish), you're better off deploying 2, because that way you will always have at least as many as they do (even if you lose).

1: Depends if it's two player or not, and what the bonus is.

Re: Two simple questions

PostPosted: Fri Oct 17, 2008 9:17 pm
by PL
1. It depends on the bonuses..
If he has 10 defending something like Australia, then no. But if it was 10 defending something like NA, consider it.. (mostly yes).

2. dunno havent played it yet

Re: Two simple questions

PostPosted: Fri Oct 24, 2008 7:04 pm
by redhawk92
first do not play on prison riot

it is very complicated and confusing

Re: Two simple questions

PostPosted: Fri Oct 24, 2008 8:59 pm
by The Neon Peon
kylegraves1 wrote:first do not play on prison riot

it is very complicated and confusing

:lol: the complex maps are the best since random people who come and can't pick up a map in less than 10 games don't just win because of luck.

If some cook played their first ten games on a map like Waterloo against someone who plays it many times, then will win none, or one/two most. If a cook comes and plays classics against a person who has played it mostly, he will win a lot more than that from sheer luck.

I say cook, although I am aware there are many who know how to play, you can replace that with sergeant if you wish as well, or any other rank. I would lose my first few games on Waterloo if I played them against It.pie, but then so would anyone even if they have played that map. Back on topic...

Don't give people advice not to play maps. If a person asks about a map, it is for a reason, and probably means they would like to improve on it rather than start playing it. Just because you can't pick up a new map quickly, does not mean that others do not have that capability.

Re: Two simple questions

PostPosted: Fri Oct 24, 2008 9:05 pm
by Stephan Wayne
well said the maps make CC one of a kind

Re: Two simple questions

PostPosted: Mon Oct 27, 2008 6:55 pm
by redhawk92
yes but for his rank we can see he wins on luck

Re: Two simple questions

PostPosted: Tue Oct 28, 2008 1:41 pm
by kratos644
kylegraves1 wrote:yes but for his rank we can see he wins on luck

Your rank is the same as his so...