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scoring

PostPosted: Fri Oct 10, 2008 4:57 pm
by PLAYER57832
Posting this here instead of in Suggs and Bugs because it needs "fleshing out" a bit.


Basic Problem: For high ranks, pure luck causes them to lose far more than they could gain by playing lower ranks.

Details:

The CC score is loser/winner * 20 with a maximum of 20.

I don't know who exactly came up with the formula, but it works pretty well.
CC scores are self-correcting, to a point. That is, you start low, gain more points. Then as you gain points, and (at least theoretically) skill, you gain fewer points, making upward progression harder. As far as that goes, it works. It is not exact. Luck certainly wreaks havoc for anyone who is intent upon "points, points, points". BUT, that IS the nature of "Risk"... at least for the lower ranks.

The problem comes when you get higher up. For argument's sake, I will say anything above a major.






<DELETE ME>
PLACE A CONCISE DESCRIPTION OF THE SUGGESTION OR BUG IN THE SUBJECT LINE!!!

The dice ARE random, lots and lots of analysis has been done on them both internally and by community members.

Search for previous suggestion or bug reports and check stickies before posting something "new".

Delete or replace any xxxxxxx with the appropriate information.
Delete any entires which do not apply.
</DELETE ME>

Concise description:
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Specifics:
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This will improve the following aspects of the site:
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Re: scoring

PostPosted: Fri Oct 10, 2008 5:00 pm
by owenshooter
huh? that made no sense to me... what happened for the second half of your post?-0

Re: scoring

PostPosted: Sat Oct 11, 2008 7:43 am
by Zemljanin
PLAYER57832 wrote:Basic Problem: For high ranks, pure luck causes them to lose far more than they could gain by playing lower ranks.

Huh, I guess you may want to rewrite this sentence before a discussion starts... This way it sounds absurd, even incorrect.