Page 1 of 1

Undo feature

PostPosted: Thu Nov 20, 2008 10:13 am
by UmichAg
This game really, really needs some type of "Undo" button or some message asking whether or not you really want to end assaults. Yes, I should check which buttons I'm pressing, but on numerous occasions I've ended my turn prematurely by pressing the "End Assaults" button.

Re: Undo feature

PostPosted: Thu Nov 20, 2008 10:22 am
by Jeff Hardy
UmichAg wrote:This game really, really needs some type of "Undo" button or some message asking whether or not you really want to end assaults. Yes, I should check which buttons I'm pressing, but on numerous occasions I've ended my turn prematurely by pressing the "End Assaults" button.

if you get clickable maps you can make it ask you that kind of stuff

Re: Undo feature

PostPosted: Thu Nov 20, 2008 1:47 pm
by Timminz
Bob offers that function as well, but I find the best method is to make the mistake a few times where it costs you dearly. You'll be more careful after that. It worked for me.

Granted, the confirm feature in Bob worked for me for a while, but eventually, clicking "OK" in the pop-up window became so natural, that I started making the same mistakes, even with it asking if I was sure.

Re: Undo feature

PostPosted: Thu Nov 20, 2008 6:16 pm
by hammocksleeper
It's true that there are plugins which offer this feature, but even with those measures I still sometimes make a booboo. And it can hurt my opponent as much as it can hurt me - let me offer you an example. Just today I was sweeping my last opponent on Australia, only one territory left. I use all my armies until they are down to 1's, and can't finish him off. So I end the turn and wait for next turn. Whoops! I didn't notice that I had 9 armies left on a connected territory I forgot about. Sucks for my opponent more than it sucks for me, since he has to begrudgingly take one more turn.

That said, I dont actually think there is a pressing need or good argument for an undo button. I just thought it was an interesting example and wanted to share. :)

Re: Undo feature

PostPosted: Sat Nov 22, 2008 12:44 pm
by HardAttack
UmichAg wrote:This game really, really needs some type of "Undo" button or some message asking whether or not you really want to end assaults. Yes, I should check which buttons I'm pressing, but on numerous occasions I've ended my turn prematurely by pressing the "End Assaults" button.


there is no UNDO button to press in the rl. ... So it is better looks realistic without UNDO button...You will be careful with ur moves and buttons you press on...

Re: Undo feature

PostPosted: Mon Nov 24, 2008 2:18 pm
by UmichAg
No, in real life, you can decide to continue your attacks until you pick up a card/make reinforcements.

For some reason, the GUI for Conquer Club makes me (maybe others) to click the wrong button on numerous occasions.

Re: Undo feature

PostPosted: Mon Nov 24, 2008 4:52 pm
by Timminz
UmichAg wrote:No, in real life, you can decide to continue your attacks until you pick up a card/make reinforcements.

For some reason, the GUI for Conquer Club makes me (maybe others) to click the wrong button on numerous occasions.

You'll learn not to do that, eventually.