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attacking options.

Posted:
Thu Mar 30, 2006 1:34 pm
by superherojones
why can't we chose to attack with only two or one armies like in the real risk board game?

Posted:
Thu Mar 30, 2006 1:39 pm
by Darkfire001
No point, since you can choose to deploy however many troops you want


Posted:
Thu Mar 30, 2006 3:53 pm
by Marvaddin
Because you dont need move your armies after the attack, so attack with 3 dice is always better.

Posted:
Sun Apr 02, 2006 11:25 am
by SMITH197
but isn't it true in risk, if you role 3 dice, you must move at least 3 armies forward? And if you were to only roll 2 dice, u only had to move 2 armies forward? Why dont we play that way here?

Posted:
Sun Apr 02, 2006 12:17 pm
by AndyDufresne
Conquer club isn't an exactly replica of RISK the board game. We all don't just play classic map, escalating, 1 fortification, sequential. Perhaps though like those, they could make it an map option of "minimum deployment" when you create the map, just like the other features.
--Andy

Posted:
Sun Apr 02, 2006 4:17 pm
by Blitzkreig
Darkfire001 wrote:No point, since you can choose to deploy however many troops you want

Yeah it only moves one of your attacking units into the conquered country so it's to your benefit to attack with the most that you can.

Posted:
Sun Apr 02, 2006 4:30 pm
by qeee1
Although technically if you only wanted to risk losing a maximum of one troop for some reason, it doesn't allow it. Not that I can see any advantage to that sort of idea.