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ZombiCC

PostPosted: Mon May 23, 2011 10:21 am
by AndyDufresne
I think we've been long overdue for a Zombie themed map. I'm unsure what would be the best way to attack the theme---I could see a map loosely based off the idea of Dawn of the Dead---survivors holed up in a Shopping Mall or some other sort of major building center.

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Or I could see a map more based on an overrun neighborhood / city.

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The gameplay for either would probably be a little different---but I think reverting neutrals and bombarding would make for some interesting gameplay, and perhaps even an objective of eradication or escape.

Anyways, I just love zombies and want a zombie map to play on!


--Andy

Re: ZombiCC

PostPosted: Mon May 23, 2011 3:12 pm
by Victor Sullivan

Re: ZombiCC

PostPosted: Mon May 23, 2011 4:13 pm
by grifftron
Victor Sullivan wrote:http://www.conquerclub.com/forum/viewtopic.php?f=242&t=112502#p2495388

:-$

-Sully


:-$

Its in the bin...

:-$

-griff

Re: ZombiCC

PostPosted: Mon May 23, 2011 5:57 pm
by AndyDufresne
Exactly. We've been long overdue for a successfully developed zombie themed map.


--Andy

Re: ZombiCC

PostPosted: Mon May 23, 2011 6:41 pm
by Victor Sullivan
Maybe you should give MarshalNey a good spanking to get him going again ;)

-Sully

Re: ZombiCC

PostPosted: Mon May 23, 2011 7:52 pm
by RjBeals
I think Andy should take on the zombie map. Go for it man - you're long overdue.

Re: ZombiCC

PostPosted: Tue May 24, 2011 11:38 am
by AndyDufresne
RjBeals wrote:I think Andy should take on the zombie map. Go for it man - you're long overdue.

I've no where near the application skills needed. :(


--Andy

Re: ZombiCC

PostPosted: Tue May 24, 2011 2:11 pm
by Victor Sullivan
AndyDufresne wrote:
RjBeals wrote:I think Andy should take on the zombie map. Go for it man - you're long overdue.

I've no where near the application skills needed. :(


--Andy

Oh, please, we all know you're an artistic genius just scared to reveal what he's made of ;)

-Sully