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new map: inverted earth

PostPosted: Sun Oct 20, 2013 4:00 pm
by NinjaArmy
Map Name:
Inverted Earth

Mapmaker(s):
NinjaArmy (just me, i'll use t-o-m for help if needed)

Number of Territories:
can't give an exact number, yet, but i plan for it to be close to the number of territories on the classic earth map

Special Features:
T.B.D.

What Makes This Map Worthy of Being Made:
The concept is bodies of water are now land masses and vice versa. (ex. michigan island instead of lake michigan, african ocean instead of africa, etc.)

Map Image:
I am currently working on the first draft.



let me know what yall think!
-NinjaArmy

Re: new map: inverted earth

PostPosted: Sun Oct 20, 2013 4:12 pm
by greenoaks
i think it is just as bad an idea as it was every other time it has been suggested.

Re: new map: inverted earth

PostPosted: Sun Oct 20, 2013 4:16 pm
by DearCyrus
Scroll down a bit in the melting pot and you will find this bad boy..
viewtopic.php?f=63&t=193417

I personally don't think the map is a bad idea, but You would have a hard time pulling it off in any way that would be anything other than a clone of classic. If you are up to the challenge, show us what you've got and let the community do its thing. If this is your first time in the foundry, prepare yourself... It can be a lot of work!

Re: new map: inverted earth

PostPosted: Tue Oct 22, 2013 4:15 pm
by NinjaArmy
Thats the same map i came across online when looking for ideas. Why do people seem to think it's a bad idea?

Re: new map: inverted earth

PostPosted: Tue Oct 22, 2013 4:18 pm
by NinjaArmy
And im not looking for "just because it is". I want legitimate reasons so maybe i can work around the issues its had or determine that its not worth it and put the idea to bed

Re: new map: inverted earth

PostPosted: Tue Oct 22, 2013 6:01 pm
by DearCyrus
It seems like it died previously from lack of support... I couldn't find a posting pointing out any problems with the concept. Think of game play or something you could do to make the map unique, and You might be able to drum up some support this time around!

Re: new map: inverted earth

PostPosted: Wed Oct 23, 2013 1:54 am
by greenoaks
NinjaArmy wrote:And im not looking for "just because it is". I want legitimate reasons so maybe i can work around the issues its had or determine that its not worth it and put the idea to bed

you've got it back-to-front.

you need to come up with reasons why it is a good idea. you need to prove it's worthy of inclusion on CC.

Re: new map: inverted earth

PostPosted: Sun Oct 27, 2013 4:25 pm
by NinjaArmy
I was trying find out reasons people didnt like it so i didnt fall into the same problems.

Re: new map: inverted earth

PostPosted: Sun Oct 27, 2013 4:26 pm
by NinjaArmy
Thanks for the help, DC

Re: new map: inverted earth

PostPosted: Sun Oct 27, 2013 5:56 pm
by DearCyrus
No problem. Just keep posting any ideas you have and let the community do its thing... They will pick them apart and tell you what they like and don't like, and ultimately make a pretty cool map.
Greenoaks is right, though. It is up to you to tell people why it is a good idea. If you are not convinced of that yourself, it will be extremely difficult to convince anyone else. The foundry is, at it's heart, a consensus engine... You have to get people interested and in agreement to keep things moving.

Partner up with the "boys in blue" (Foundry Mods) if you need any specific help, they are usually very accommodating.

Re: new map: inverted earth

PostPosted: Sun Oct 27, 2013 6:03 pm
by MrBenn