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Skyrim: Elder Scrolls V

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Re: Skyrim: Elder Scrolls V

Postby Timminz on Wed Nov 23, 2011 8:26 am

It seems I only posted the second half of that series. I'll dig up the first part, later.
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Re: Skyrim: Elder Scrolls V

Postby Timminz on Wed Nov 23, 2011 10:55 am

Okay, not as good, since I fucked up the order, but here's the first half of that.

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Re: Skyrim: Elder Scrolls V

Postby CreepersWiener on Thu Nov 24, 2011 9:20 am

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That was one serious gamer to figure that one out!
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Re: Skyrim: Elder Scrolls V

Postby Lootifer on Mon Nov 28, 2011 7:29 pm

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Re: Skyrim: Elder Scrolls V

Postby AndyDufresne on Sun Dec 11, 2011 9:40 pm

So after a good couple of weeks of thought and reading the Skyrim wiki, and reading this topic and some other reviews, I decided to go get this as a nice x-mas purchase for myself, since I think I've bought 1 other game in the last 6 or 7 years.


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Re: Skyrim: Elder Scrolls V

Postby tkr4lf on Sun Dec 11, 2011 9:47 pm

I'm not sure I'm even going to play this. From everything I've read about it on the official Bethesda forum, they have continued the trend of dumbing down the game.

Why play an action/adventure game when I can play an amazing RPG? And the really cool thing is, with the massive modding projects going on (Tamriel Rebuilt, Project: Cyrodiil, The Skyrim Project) I can go to Cyrodiil and Skyrim while still playing Morrowind.

I think it's funny that even as Beth is screwing over there original customer base by making games that diverge so much from RPG gameplay, the amazing modders are making sure that Morrowind will continue to be played well over 10 years after it was released. A nice big f*ck you to Bethesda.
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Re: Skyrim: Elder Scrolls V

Postby TheProwler on Sun Dec 11, 2011 11:06 pm

tkr4lf wrote:I'm not sure I'm even going to play this. From everything I've read about it on the official Bethesda forum, they have continued the trend of dumbing down the game.

Why play an action/adventure game when I can play an amazing RPG? And the really cool thing is, with the massive modding projects going on (Tamriel Rebuilt, Project: Cyrodiil, The Skyrim Project) I can go to Cyrodiil and Skyrim while still playing Morrowind.

I think it's funny that even as Beth is screwing over there original customer base by making games that diverge so much from RPG gameplay, the amazing modders are making sure that Morrowind will continue to be played well over 10 years after it was released. A nice big f*ck you to Bethesda.


I've been playing a bunch of Oblivion mods. Haven't played any Morrowind mods...I liked Morrowind but I started with Oblivion and I think that is why I went back to it for mods. It is quite awesome that there are people willing to donate their time and make some great mods.

I guess the money is with the console gaming systems, so Bethesda has made Skyrim more console friendly and therefore "dumbed it down", as you say. I understand the same thing happened with Dragon Age (I read that Dragon Age II is more console-friendly and more hack'n slash than RPG).
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Re: Skyrim: Elder Scrolls V

Postby tkr4lf on Sun Dec 11, 2011 11:38 pm

TheProwler wrote:
tkr4lf wrote:I'm not sure I'm even going to play this. From everything I've read about it on the official Bethesda forum, they have continued the trend of dumbing down the game.

Why play an action/adventure game when I can play an amazing RPG? And the really cool thing is, with the massive modding projects going on (Tamriel Rebuilt, Project: Cyrodiil, The Skyrim Project) I can go to Cyrodiil and Skyrim while still playing Morrowind.

I think it's funny that even as Beth is screwing over there original customer base by making games that diverge so much from RPG gameplay, the amazing modders are making sure that Morrowind will continue to be played well over 10 years after it was released. A nice big f*ck you to Bethesda.


I've been playing a bunch of Oblivion mods. Haven't played any Morrowind mods...I liked Morrowind but I started with Oblivion and I think that is why I went back to it for mods. It is quite awesome that there are people willing to donate their time and make some great mods.

I guess the money is with the console gaming systems, so Bethesda has made Skyrim more console friendly and therefore "dumbed it down", as you say. I understand the same thing happened with Dragon Age (I read that Dragon Age II is more console-friendly and more hack'n slash than RPG).

Yup, that's pretty much it. Skyrim was designed for the console, and ported to the PC, instead of the other way around, which is what was done for all the other games. And not only is the actual gameplay dumbed down, but the graphics/physics/basically the whole world, is less than what it could be since it was designed to be run on inferior systems. Consoles will never compare to the sheer power a PC allows. Oh well, thankfully we have those wonderful modders!
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Re: Skyrim: Elder Scrolls V

Postby karelpietertje on Sun Dec 11, 2011 11:48 pm

I was playing Skyrim, then I took an arrow in the knee.
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Re: Skyrim: Elder Scrolls V

Postby Crazyirishman on Sun Dec 11, 2011 11:51 pm

I agree how it is a bad thing that the game was dumbed down to be a console game, but it has made the overall combat system much better to work with than oblivion. It is a lot less jerky and more fluent while fighing
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Re: Skyrim: Elder Scrolls V

Postby karelpietertje on Mon Dec 12, 2011 12:05 am

Damn, just discovered there are working Mac ports of Skyrim.
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Re: Skyrim: Elder Scrolls V

Postby pancakemix on Mon Dec 12, 2011 12:09 am

Things start to clear up for me Tuesday. I've had a copy of this game sitting untouched for about a week or two now. All that's about to change...
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Re: Skyrim: Elder Scrolls V

Postby TA1LGUNN3R on Mon Dec 12, 2011 12:30 am

tkr4lf wrote:I'm not sure I'm even going to play this. From everything I've read about it on the official Bethesda forum, they have continued the trend of dumbing down the game.

Why play an action/adventure game when I can play an amazing RPG? And the really cool thing is, with the massive modding projects going on (Tamriel Rebuilt, Project: Cyrodiil, The Skyrim Project) I can go to Cyrodiil and Skyrim while still playing Morrowind.

I think it's funny that even as Beth is screwing over there original customer base by making games that diverge so much from RPG gameplay, the amazing modders are making sure that Morrowind will continue to be played well over 10 years after it was released. A nice big f*ck you to Bethesda.


I'm sure I'll still play Skyrim once it comes out with the GOTY edition, but yeah, I agree with you. I was fairly disappointed that they took out some of the stuff they did.

But I have a feeling it's games in general that they're gearing for different gameplay. True RPGs are disappearing. They're doing the same exact thing to Diablo 3, which I've been following for years. They took out character stats and have dumbed down the game play a lot, with the stated goal of making it harder to gimp your character.

Why build an in-depth game with tons of intriguing game play and an epic plot when you can just release another sports game or shooter every year with an updated roster or another couple of weapons?

-TG

edit: to clarify, I realize the first two Diablos weren't strictly RPGs and more hack and slash action/rpg, but they've been removing a lot of the RPG elements of the game.
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Re: Skyrim: Elder Scrolls V

Postby pancakemix on Mon Dec 12, 2011 12:47 am

RPGs are dying because they don't hold up today. They're too slow for today's mainstream gamer. Final Fantasy VII is an egregious example.

I'll stop myself now because I could speak 1000 blasphemies upon that game.
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Re: Skyrim: Elder Scrolls V

Postby john9blue on Mon Dec 12, 2011 1:11 am

^ are you saying FFVII is too slow, or is a modern RPG?

and what's so bad about it?
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Re: Skyrim: Elder Scrolls V

Postby pancakemix on Mon Dec 12, 2011 3:12 am

john9blue wrote:^ are you saying FFVII is too slow, or is a modern RPG?

and what's so bad about it?


It's slow, mainly because of its ridiculous encounter rate. It is quite the opposite of a modern RPG.

If you seriously want to discuss the problems I have with FFVII, start another thread. I have no intent of derailing this one.
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Re: Skyrim: Elder Scrolls V

Postby InkL0sed on Mon Dec 12, 2011 5:04 am

Don't you mean XII and not VII? (XII is 12; VII is 7.)
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Re: Skyrim: Elder Scrolls V

Postby edocsil on Mon Dec 12, 2011 6:02 am

karelpietertje wrote:I was playing Skyrim, then I took an arrow in the knee.


This is quickly becoming a meme.

http://kotaku.com/5866345/theres-a-skyr ... e-stop-now
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Re: Skyrim: Elder Scrolls V

Postby BigBallinStalin on Mon Dec 12, 2011 7:27 am

I've played Oblivion for a bit on the PS3... it's alright. Dancing back and forth while swinging a warhammer around gets old, as do all the Mines, Necromancer Hangouts, Caves, Forts, and Oblivion Gates.

It was like walking through a cheap Civ2 map generator which produced slightly different, but-wait-a-minute-not-really different maps... I found that the best way

Is Skyrim any different? Is there a lame lvl 20 limit with monsters which level the same as you? Is the "difficulty" setting simply more than "derr, only give them health, make you break 2 axes killing one Imperial Legion guy"?

Is dropping $1000+ for a new computer worth it for all those mods?
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Re: Skyrim: Elder Scrolls V

Postby Baron Von PWN on Mon Dec 12, 2011 9:09 am

BigBallinStalin wrote:I've played Oblivion for a bit on the PS3... it's alright. Dancing back and forth while swinging a warhammer around gets old, as do all the Mines, Necromancer Hangouts, Caves, Forts, and Oblivion Gates.

It was like walking through a cheap Civ2 map generator which produced slightly different, but-wait-a-minute-not-really different maps... I found that the best way

Is Skyrim any different? Is there a lame lvl 20 limit with monsters which level the same as you? Is the "difficulty" setting simply more than "derr, only give them health, make you break 2 axes killing one Imperial Legion guy"?

Is dropping $1000+ for a new computer worth it for all those mods?


I've played both, and I've found Skyrim has fixed many of the problems with Oblivion which you mention. the random encounters you run into seem dependent on area, and don't seem to level with you as brutally as in Oblivion. I've also found they have made the various quests more interesting, and the caves and so on as well. However it is at its core a dungeon crawler RPG. If you don't like dungeon crawling, you won't like this game.

I don't think any one game is worth 1000+$ computer. It's only worht the computer if you intend to play allot of games.
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Re: Skyrim: Elder Scrolls V

Postby AndyDufresne on Mon Dec 12, 2011 9:43 am

I think I'll get more than enough value out of my play hours once it comes in the mail...


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Re: Skyrim: Elder Scrolls V

Postby pancakemix on Mon Dec 12, 2011 9:47 am

InkL0sed wrote:Don't you mean XII and not VII? (XII is 12; VII is 7.)


You wish I meant XII.

Enough out of me until I start Skyrim.
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Re: Skyrim: Elder Scrolls V

Postby tkr4lf on Mon Dec 12, 2011 12:48 pm

pancakemix wrote:RPGs are dying because they don't hold up today. They're too slow for today's mainstream gamer. Final Fantasy VII is an egregious example.

I'll stop myself now because I could speak 1000 blasphemies upon that game.

RPG's are dying because today's gamers don't like RPG's. They like action/adventure games, so that's what Bethesda is changing The Elder Scrolls into so they can make more money. It's not that they don't hold up today. They are still the same great games they used to be (the older one's, anyway). The newer one's aren't really RPG's, so that's not really a fair statement for you to make.


BigBallinStalin wrote:I've played Oblivion for a bit on the PS3... it's alright. Dancing back and forth while swinging a warhammer around gets old, as do all the Mines, Necromancer Hangouts, Caves, Forts, and Oblivion Gates.

It was like walking through a cheap Civ2 map generator which produced slightly different, but-wait-a-minute-not-really different maps... I found that the best way

Is Skyrim any different? Is there a lame lvl 20 limit with monsters which level the same as you? Is the "difficulty" setting simply more than "derr, only give them health, make you break 2 axes killing one Imperial Legion guy"?

Is dropping $1000+ for a new computer worth it for all those mods?

I think the leveling is killing the series almost more than anything else. It takes away all feeling of becoming more powerful, which is what an RPG should do. Instead of the feeling of slowly gaining power, to the point of being basically a demi-god, you just get gear that looks better and does more damage, yet you still have the same difficulty with things that you had at the beginning of the game. Contrast that with Morrowind, where you actually felt like you got more powerful.

But that's not to mention everything they have removed from the game. Tons of skills (spears, medium armor, acrobatics, athletics, etc.), spells (levitate, mark/recall, summoning anything other than atronachs and dremoras, etc.) and all the attributes (what kind of RPG doesn't have attributes!?).

It's not surprising many of Bethesda's older fans are bitter about the company's changes that are meant mainly to bring new people into the series. They dumb it down and turn it into an action/adventure game purely for the sake of more money.


pancakemix wrote:
john9blue wrote:^ are you saying FFVII is too slow, or is a modern RPG?

and what's so bad about it?


It's slow, mainly because of its ridiculous encounter rate. It is quite the opposite of a modern RPG.

If you seriously want to discuss the problems I have with FFVII, start another thread. I have no intent of derailing this one.

But again...modern RPG's aren't true RPG's. If you don't like the slower paced RPG's, go play an action game. There are plenty of those out there. I don't see why those of us that prefer true RPG's have to get shafted just so the rest of you people can have another fucking action/adventure game.

FFS, the gaming industry is going downhill. I think I'm losing my faith in humanity. (Ha, like there was any left...)
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Re: Skyrim: Elder Scrolls V

Postby TheProwler on Mon Dec 12, 2011 2:09 pm

I miss the levitate spell in Oblivion...

RPGs are only good for people that like to get into the role-playing. It's like reading a book, but you are the main character and the hero. When I play shooters, I don't let my mind wander and role-play that I'm the dude on the screen. Even when I play games like the Half Life games, I don't role-play. The character is given a personality by the game. But with RPGs, you can imagine the thoughts of the character...you have enough choice to form the personality of the character...you can become the character...or rather, you can make the character become yourself...

That's what I enjoy about RPG games.
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Re: Skyrim: Elder Scrolls V

Postby thegreekdog on Mon Dec 12, 2011 2:16 pm

Wait... Diablo wasn't originally a dumbed-down RPG?

I hearken for the days of Baldur's Gate and Neverwinter Nights.

That being said, I have purchased Skyrim (although I did not like Oblivion).
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