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Mixed Polymorphic Classic Map SE (5/32)

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Mixed Polymorphic Classic Map SE (5/32)

Postby prismsaber on Wed Aug 13, 2025 1:18 pm

Mixed Polymorphic Classic Map SE

The SE stands for single-elimination. This is a no-frills polymorphic tournament that will take place on only the Classic map.

Number of Players: 32. If sign-ups reach 30 days and we still don't have 32 players, we will start regardless of player count. In this scenario, the bracket will be modified accordingly and some players may end up having to win an extra round or receive a bye. Last day of sign-ups will be September 10.

Game Type
: Polymorphic 2,3,and 4 slot games.

Settings: Automatic, Sequential, No Spoils, Chained, 20-turn round limit. No Fog, No Trench.

Important
Community Seeding. Once we have the participants, we will have a college sports style poll to determine the seeds. Submitting a ranking is not mandatory, just an added bit of fun. You can rank players based on any criteria you want; there's no real objective way to do it. Personally, I'll probably look at the last 30 or so poly results for each player for my submission. I'll accept submissions for 5 days after we have a player field, and will average out the results to determine seeding. You may publicly post your ranking or PM me.

Format: Single Elimination
Round 1: Best of 7: 3 Poly 2's, 3 Poly 3's, 1 Poly 4.
Round 2: Best of 9: 3 Poly 2's, 4 Poly 3's, 2 Poly 4's.
Quarterfinals: Best of 11: 4 Poly 2's, 5 Poly 3's, 2 Poly 4's.
Semifinals: Best of 13: 5 Poly 2's, 5 Poly 3's, 3 Poly 4's.
Finals: Best of 15: 6 Poly 2's, 6 Poly 3's, 3 Poly 4's.

Round 1 and 2 games will be sent all at once.

Quarterfinals will be 2 batches roughly 5 days apart.

The Semifinals and Finals will be sent in 2 batches, roughly 7 days apart

Reward: fun, pride, bragging rights, and a Trophy. No cash prize this time. I find offering a prize doesn't increase player turnout.

General Information and Tournament Rules:

I reserve the right to declare a winner of the series before they are 100% completed in the interest of keeping the tournament moving. In that vein, the tournament will move forward asymmetrically. What I mean is Round 2 could start at different times for different players, depending on how quickly the matches resolve.

The way I determine a winner of a game early is I look for a 2-to-1 power score plus a reinforcement advantage.

I will kick players out of the tourney for dead beating, over-the-top stalling, or abusive chat. If possible and if it makes sense we will substitute reserves for players unable to continue.

If you need to postpone a particular round for whatever reason just let me know and we will do our best to accommodate.

Player List
show
Last edited by prismsaber on Thu Aug 14, 2025 8:11 pm, edited 7 times in total.
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Re: Mixed Polymorphic Classic Map SE (1/32)

Postby prismsaber on Wed Aug 13, 2025 1:19 pm

I'm joining of course.
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Re: Mixed Polymorphic Classic Map SE (1/32)

Postby MrBoom on Thu Aug 14, 2025 4:02 am

In please
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Re: Mixed Polymorphic Classic Map SE (2/32)

Postby JO Dynasty on Thu Aug 14, 2025 1:26 pm

In please and thank you!

I definitely think a prize can bring in players. Of course it depends on the prize and if it's good, put it in the title of the tournament lol.
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Re: Mixed Polymorphic Classic Map SE (3/32)

Postby Jim1086 on Thu Aug 14, 2025 3:10 pm

In please...
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Re: Mixed Polymorphic Classic Map SE (4/32)

Postby juke on Thu Aug 14, 2025 6:29 pm

I didn't read anything but I'll join.
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