Mixed Polymorphic Classic Map SE
The SE stands for single-elimination. This is a no-frills polymorphic tournament that will take place on only the Classic map.
Number of Players: 32. If sign-ups reach 30 days and we still don't have 32 players, we will start regardless of player count. In this scenario, the bracket will be modified accordingly and some players may end up having to win an extra round or receive a bye. Last day of sign-ups will be September 10.
Game Type: Polymorphic 2,3,and 4 slot games.
Settings: Automatic, Sequential, No Spoils, Chained, 20-turn round limit. No Fog, No Trench.
Important
Community Seeding. Once we have the participants, we will have a college sports style poll to determine the seeds. Submitting a ranking is not mandatory, just an added bit of fun. You can rank players based on any criteria you want; there's no real objective way to do it. Personally, I'll probably look at the last 30 or so poly results for each player for my submission. I'll accept submissions for 5 days after we have a player field, and will average out the results to determine seeding. You may publicly post your ranking or PM me.
Format: Single Elimination
Round 1: Best of 7: 3 Poly 2's, 3 Poly 3's, 1 Poly 4.
Round 2: Best of 9: 3 Poly 2's, 4 Poly 3's, 2 Poly 4's.
Quarterfinals: Best of 11: 4 Poly 2's, 5 Poly 3's, 2 Poly 4's.
Semifinals: Best of 13: 5 Poly 2's, 5 Poly 3's, 3 Poly 4's.
Finals: Best of 15: 6 Poly 2's, 6 Poly 3's, 3 Poly 4's.
Round 1 and 2 games will be sent all at once.
Quarterfinals will be 2 batches roughly 5 days apart.
The Semifinals and Finals will be sent in 2 batches, roughly 7 days apart
Reward: fun, pride, bragging rights, and a Trophy. No cash prize this time. I find offering a prize doesn't increase player turnout.
General Information and Tournament Rules:
I reserve the right to declare a winner of the series before they are 100% completed in the interest of keeping the tournament moving. In that vein, the tournament will move forward asymmetrically. What I mean is Round 2 could start at different times for different players, depending on how quickly the matches resolve.
The way I determine a winner of a game early is I look for a 2-to-1 power score plus a reinforcement advantage.
I will kick players out of the tourney for dead beating, over-the-top stalling, or abusive chat. If possible and if it makes sense we will substitute reserves for players unable to continue.
If you need to postpone a particular round for whatever reason just let me know and we will do our best to accommodate.
Player List