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2012 AA [PREMIUM PRIZE] Round 04 of 22 - [Rescued]

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Re: 2012 Adjacent Attacks [PREMIUM PRIZES] [57/???]

Postby vegnagun on Sun Nov 13, 2011 7:23 pm

In please with:

2 player: Luxembourg, Escalating, Chained

4 player: Indian Empire, Escalating, Chained

8 player: Africa, Escalating, Chained
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Re: 2012 Adjacent Attacks [PREMIUM PRIZES] [59/???]

Postby lynch5762 on Mon Nov 14, 2011 8:28 pm

In please...

2 player... Flanders 1302 - no spoils, adjacent
4 player... Pearl Harbor - escalating, unlimited
8 player... Rail Europe - escalating, unlimited
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Re: 2012 Adjacent Attacks [PREMIUM PRIZES] [59/???]

Postby calicus on Tue Nov 15, 2011 2:35 am

2 plyer- alexandria, no spoils, unlimited
4 plyer- classic, flat, chained
8 plyer- world 2.0, flat, chained
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Re: 2012 Adjacent Attacks [PREMIUM PRIZES] [61/???]

Postby hoschke118 on Tue Nov 15, 2011 3:16 am

yes please

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2 player - cyprus, no spoils, unlimited
4 player - austro-hungarian empire, flat rate, chained
8 player - quad cities, nucleur, unlimited
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Re: 2012 Adjacent Attacks [PREMIUM PRIZES] [62/???]

Postby OliverFA on Tue Nov 15, 2011 5:14 pm

Looks like we are reaching the top of the interest in this tournament. I think I will set December 11th as the starting date for this tournament and start making preparations. Inscriptions are open at least until December 5th

As we will probably have 64 or more players, this means I will gift premium to the winner of the 1st round and the winner of the full tournament
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

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Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby big-bad on Tue Nov 15, 2011 10:25 pm

in please - bigbad 4573
- 2 player - portland - escalating - chained
- 4 player - new world - no spoils - unlimited
- 8 player - antarctica - escalating - unlimited
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby geots on Tue Nov 15, 2011 11:20 pm

I m in. Prefered settings: Antarctica, escalating, chained
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby sonicsteve on Wed Nov 16, 2011 1:35 am

Oliver - can you give us some estimate of the timescale for completing this tournament, please?

It just looks to me on the face of it that it will take more than one year.

Cheers,

Steve
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby smegal69 on Wed Nov 16, 2011 1:42 am

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2 player- kings court,unlimited,Esc
4 player- Stalingrad, chained,nuclear
8 player- kings court, adjacent,nuclear

cheers :twisted:
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby doodlmyr on Wed Nov 16, 2011 2:44 am

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For all games, World 2.1, No spoils, Unlimited, fog of war (if fog of war is happening)
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby OliverFA on Wed Nov 16, 2011 10:23 am

sonicsteve wrote:Oliver - can you give us some estimate of the timescale for completing this tournament, please?

It just looks to me on the face of it that it will take more than one year.

Cheers,

Steve


I also think it will take more than a year. That's why I decided to give a prize to the winner of the first round. If it needs to be shortened it can be done by eliminating some of the later phases. For example, it could end at the 16 players round and the player with most points after that round would be the winner.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby Gillipig on Wed Nov 16, 2011 10:33 am

OliverFA wrote:This means that high ranked players don't risk losing lots of CC points in the first games by being forced to play low ranked players. They will eventually play low ranked players if they are good enough to reach the last stages of the tournament.

Not true! If keep losing in this tournament (due to not being good at AA) but keep winning in other games. I as a high ranked player will lose many more points than if it wasn't swiss style!
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby OliverFA on Wed Nov 16, 2011 12:00 pm

Gillipig wrote:
OliverFA wrote:This means that high ranked players don't risk losing lots of CC points in the first games by being forced to play low ranked players. They will eventually play low ranked players if they are good enough to reach the last stages of the tournament.

Not true! If keep losing in this tournament (due to not being good at AA) but keep winning in other games. I as a high ranked player will lose many more points than if it wasn't swiss style!


The key here are the words "in the first games" ;-)
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby karthdog1 on Wed Nov 16, 2011 12:19 pm

I am in-- if there is still room
2 man games
AOR3:MAYHEM
FLAT
CHAINED
4 MAN GAME
ENGLAND
FLAT
CHAINED
8 MAN GAME
CLANDEMONIUM
FLAT CHAINED
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby sonicsteve on Wed Nov 16, 2011 3:58 pm

OliverFA wrote:
sonicsteve wrote:Oliver - can you give us some estimate of the timescale for completing this tournament, please?

It just looks to me on the face of it that it will take more than one year.

Cheers,

Steve


I also think it will take more than a year. That's why I decided to give a prize to the winner of the first round. If it needs to be shortened it can be done by eliminating some of the later phases. For example, it could end at the 16 players round and the player with most points after that round would be the winner.


Yes, mate - it needs to be shortened, the rulebook now says:

"Each tournament should be designed to end within 1 year. (Added June 16, 2011)".

Can you work on it? Needs to be a realistic probability (no guarantees of course) that it will finish in less than 12 months for us to approve it.
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Re: 2012 Adjacent Attacks [PREMIUM][62/???]Starts 11 Dec.

Postby OliverFA on Wed Nov 16, 2011 5:42 pm

sonicsteve wrote:
OliverFA wrote:
sonicsteve wrote:Oliver - can you give us some estimate of the timescale for completing this tournament, please?

It just looks to me on the face of it that it will take more than one year.

Cheers,

Steve


I also think it will take more than a year. That's why I decided to give a prize to the winner of the first round. If it needs to be shortened it can be done by eliminating some of the later phases. For example, it could end at the 16 players round and the player with most points after that round would be the winner.


Yes, mate - it needs to be shortened, the rulebook now says:

"Each tournament should be designed to end within 1 year. (Added June 16, 2011)".

Can you work on it? Needs to be a realistic probability (no guarantees of course) that it will finish in less than 12 months for us to approve it.


Let's say that each game takes an average of 2 weeks (2 player games usually take a week or less, 4 players take 2 weeks and 8 players around 3 weeks). Then it can be 10 games for the 1st round and 5 games for each subsequent round, for a total of 20 games.

1st round, 64+players, 10 games.
2nd round, 32 players, 5 games.
3rd round, 16 players, 5 games.

That's 40 weeks plus 12 weeks of margin.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][62/???]Starts 11 D

Postby Loqutisss on Thu Nov 17, 2011 11:18 pm

im in
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][62/???]Starts 11 D

Postby bcoop on Fri Nov 18, 2011 12:33 am

Count me in

- Your chosen map for 2 players games: Random
- Your spoils choice for 2 players games: No Spoils
- Your reinforcements choice for 2 players games: Adjacent
- Your chosen map for 4 players games: Japan/Classic/Fractured China
- Your spoils choice for 4 players games: Flat Rate
- Your reinforcements choice for 4 players games: Chained
- Your chosen map for 8 players games: Quad Cities/Fractured China
- Your spoils choice for 8 players games: Flat Rate
- Your reinforcements choice for 8 players games: Chained
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][62/???]Starts 11 D

Postby Gillipig on Fri Nov 18, 2011 8:36 am

How many games can I lose and still be in the tournament?
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][62/???]Starts 11 D

Postby OliverFA on Fri Nov 18, 2011 1:50 pm

Gillipig wrote:How many games can I lose and still be in the tournament?


Many, because "losing" in CC terms is not being the first player. But in the tournament, being the second in 4p and 8p games would give you 5 and 10 points, which probably would be enough not only to keep you in the tournament, but to be in the higher part of the table
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][62/???]Starts 11 D

Postby Gillipig on Fri Nov 18, 2011 4:15 pm

OliverFA wrote:
Gillipig wrote:How many games can I lose and still be in the tournament?


Many, because "losing" in CC terms is not being the first player. But in the tournament, being the second in 4p and 8p games would give you 5 and 10 points, which probably would be enough not only to keep you in the tournament, but to be in the higher part of the table

With other words if I "almost win" a lot in this tourney, it could drag me down to private again :lol: . That was all I wanted to know thanks ;) .
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][69/???]Starts 11 D

Postby TheGeneral2112 on Fri Nov 18, 2011 5:32 pm

In.

Random, no spoils, adjacent
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][69/???]Starts 11 D

Postby dheeks on Fri Nov 18, 2011 8:45 pm

2P: Classic, no spoils, chained
4P: Fractured China , flat, ulim
8P: American Civil War, Flat, ulim
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][69/???]Starts 11 D

Postby Bonobo on Sun Nov 20, 2011 5:26 am

count me in
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][62/???]Starts 11 D

Postby Tviorr on Sun Nov 20, 2011 5:02 pm

Could be to cook and a fish and chips cook at that :P

Just play like me and dont look at the points. - Its so dang depressing ;-)

Gillipig wrote:
OliverFA wrote:
Gillipig wrote:How many games can I lose and still be in the tournament?


Many, because "losing" in CC terms is not being the first player. But in the tournament, being the second in 4p and 8p games would give you 5 and 10 points, which probably would be enough not only to keep you in the tournament, but to be in the higher part of the table

With other words if I "almost win" a lot in this tourney, it could drag me down to private again :lol: . That was all I wanted to know thanks ;) .
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