Conquer Club

The Soviet Union [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Postby militant on Fri Jan 04, 2008 3:22 pm

bonobo`s son wrote:
militant wrote:my only concern is the 1 army bonnus for moscow.In thebegining of a 1vs1 game even 1 army is crucial and it would sway the game from the offset. I would prefer for it to be removed.I cant wait to play it.
I agree whith this but I think that it must begin as a neutral territory so nobod can get that bonus in the 1st round.


I didnt think off that, but it is a good idea. It should begin with 7 armies so that it cant be gained without a bonus already or forting all your armies to a bordering country and then attacking moscow.
User avatar
Sergeant 1st Class militant
 
Posts: 923
Joined: Mon Jul 30, 2007 1:25 pm
Location: Playing Mafia

Postby lanyards on Fri Jan 04, 2008 3:30 pm

bonobo`s son wrote:
militant wrote:my only concern is the 1 army bonnus for moscow.In thebegining of a 1vs1 game even 1 army is crucial and it would sway the game from the offset. I would prefer for it to be removed.I cant wait to play it.
I agree whith this but I think that it must begin as a neutral territory so nobod can get that bonus in the 1st round.

It does start neutral, but only with a neutral of three, which I think is fine.

--lanyards
Image
WANT AN ADVANTAGE WHILE WORKING TOWARDS MEDALS?
https://www.conquerclub.com/forum/viewtopic.php?f=529&t=226714
User avatar
Major lanyards
 
Posts: 1378
Joined: Sat Feb 24, 2007 1:31 am
2

Postby militant on Fri Jan 04, 2008 3:38 pm

I counted 57 territories, so how many territories would a player in a 2 player game start with?
User avatar
Sergeant 1st Class militant
 
Posts: 923
Joined: Mon Jul 30, 2007 1:25 pm
Location: Playing Mafia

Postby lanyards on Fri Jan 04, 2008 3:41 pm

militant wrote:I counted 57 territories, so how many territories would a player in a 2 player game start with?

Each would start with 19 if you counted correctly. That is good because the first person can't make the second person start with 1 less army by taking one territory. So the first person to take their turn doesn't have an advantage.

--lanyards
Last edited by lanyards on Fri Jan 04, 2008 4:01 pm, edited 1 time in total.
Image
WANT AN ADVANTAGE WHILE WORKING TOWARDS MEDALS?
https://www.conquerclub.com/forum/viewtopic.php?f=529&t=226714
User avatar
Major lanyards
 
Posts: 1378
Joined: Sat Feb 24, 2007 1:31 am
2

Postby militant on Fri Jan 04, 2008 3:50 pm

lanyards wrote:
militant wrote:I counted 57 territories, so how many territories would a player in a 2 player game start with?

Each would start with 19 if you counted correctly. That is good because the first person can't make the second person start with 1 less army by taking one territory. So the first person to take their doesn't have an advantage.

--lanyards


The first player would get six armys for holding 19 territories, so he would have a possible nince armes to attack with he only needs to take two to put his opponenet at a disadvantage. Also that would be morew than enough to take moscow. Would it be possible to include another two territorys or increasing the moscow neutral armies. If each player started with 20 territories then they would have to take three which would be more difficult.
User avatar
Sergeant 1st Class militant
 
Posts: 923
Joined: Mon Jul 30, 2007 1:25 pm
Location: Playing Mafia

Postby Coleman on Fri Jan 04, 2008 3:52 pm

I doubt this map is being made with 2 player games in mind. It seems a bit awkward to alter gameplay to be good with an already usually flawed game type without thinking about the other settings and how they might be affected.
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby militant on Fri Jan 04, 2008 3:55 pm

Coleman wrote:I doubt this map is being made with 2 player games in mind. It seems a bit awkward to alter gameplay to be good with an already usually flawed game type without thinking about the other settings and how they might be affected.


I disagree that 1vs1 games are flawed, :roll: every game type has a element of luck but there is definatly a lot of stratergy required to win.
User avatar
Sergeant 1st Class militant
 
Posts: 923
Joined: Mon Jul 30, 2007 1:25 pm
Location: Playing Mafia

Postby wrightfan123 on Fri Jan 04, 2008 3:59 pm

militant wrote:
lanyards wrote:
militant wrote:I counted 57 territories, so how many territories would a player in a 2 player game start with?

Each would start with 19 if you counted correctly. That is good because the first person can't make the second person start with 1 less army by taking one territory. So the first person to take their doesn't have an advantage.

--lanyards


The first player would get six armys for holding 19 territories, so he would have a possible nince armes to attack with he only needs to take two to put his opponenet at a disadvantage. Also that would be morew than enough to take moscow. Would it be possible to include another two territorys or increasing the moscow neutral armies. If each player started with 20 territories then they would have to take three which would be more difficult.


I believe it's official that militant is paranoid with the theory that someone might get a 1+ bonus one turn in. I think you should keep the bonus the way it is.

Also, I like the new portrait.

-W123
User avatar
Corporal wrightfan123
 
Posts: 601
Joined: Sat Jan 06, 2007 2:58 pm
Location: Looking over every baseball team's schedule to try to determine who will win the World Series.

Postby pepperonibread on Fri Jan 04, 2008 4:14 pm

militant wrote:
bonobo`s son wrote:
militant wrote:my only concern is the 1 army bonnus for moscow.In thebegining of a 1vs1 game even 1 army is crucial and it would sway the game from the offset. I would prefer for it to be removed.I cant wait to play it.
I agree whith this but I think that it must begin as a neutral territory so nobod can get that bonus in the 1st round.


I didnt think off that, but it is a good idea. It should begin with 7 armies so that it cant be gained without a bonus already or forting all your armies to a bordering country and then attacking moscow.


Like lanyards said, it does start neutral. Four or five seems like a good number to me, now that I think about it.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Postby Coleman on Fri Jan 04, 2008 4:15 pm

I like 3 neutral for it, but that's just my opinion. If it's 4 or 5 then it's more obvious to the player that you are messing with them and that it didn't just happen to be neutral.
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby militant on Fri Jan 04, 2008 4:29 pm

Coleman wrote:I like 3 neutral for it, but that's just my opinion. If it's 4 or 5 then it's more obvious to the player that you are messing with them and that it didn't just happen to be neutral.


How would a 4 or 5 army neutral be messing with a player, if they came to the foundry anyway they would know, also it is there to aid gameplay and not give a advantage to the first person to take a turn.

Also wrightfan123, i am play a lot of 2 player games and know from experiance a 1 army advatage can make a big difference.
User avatar
Sergeant 1st Class militant
 
Posts: 923
Joined: Mon Jul 30, 2007 1:25 pm
Location: Playing Mafia

Postby yeti_c on Fri Jan 04, 2008 4:34 pm

Coleman wrote:I like 3 neutral for it, but that's just my opinion. If it's 4 or 5 then it's more obvious to the player that you are messing with them and that it didn't just happen to be neutral.


I think 3 would be bang on - any more is too many - it's only 1 per turn...

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Postby lanyards on Fri Jan 04, 2008 4:40 pm

yeti_c wrote:
Coleman wrote:I like 3 neutral for it, but that's just my opinion. If it's 4 or 5 then it's more obvious to the player that you are messing with them and that it didn't just happen to be neutral.


I think 3 would be bang on - any more is too many - it's only 1 per turn...

C.


I agree, who would use their armies to take down a 4 or 5, only to be getting 1 army back each turn. It would ruin the point in taking Moscow.

Also, why is Western Republics worth 3 armies? In the earlier versions, you had to defend 4 territories and it was worth 2, now you have to defend 3 territories and is worth 3 armies.


--lanyards
Image
WANT AN ADVANTAGE WHILE WORKING TOWARDS MEDALS?
https://www.conquerclub.com/forum/viewtopic.php?f=529&t=226714
User avatar
Major lanyards
 
Posts: 1378
Joined: Sat Feb 24, 2007 1:31 am
2

Postby gimil on Fri Jan 04, 2008 6:48 pm

lanyards wrote:
yeti_c wrote:
Coleman wrote:I like 3 neutral for it, but that's just my opinion. If it's 4 or 5 then it's more obvious to the player that you are messing with them and that it didn't just happen to be neutral.


I think 3 would be bang on - any more is too many - it's only 1 per turn...

C.


I agree, who would use their armies to take down a 4 or 5, only to be getting 1 army back each turn. It would ruin the point in taking Moscow.

Also, why is Western Republics worth 3 armies? In the earlier versions, you had to defend 4 territories and it was worth 2, now you have to defend 3 territories and is worth 3 armies.


--lanyards


I would say 4-5 is a little high, i think 3 should just about do it for a +1 bonus

I think its been balanced pritty well (western republic)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby pepperonibread on Sun Jan 06, 2008 10:58 am

I've got confirmation that the Lenin picture is free to use. Any other suggestions, guys?
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Postby lanyards on Sun Jan 06, 2008 11:00 am

pepperonibread wrote:I've got confirmation that the Lenin picture is free to use. Any other suggestions, guys?


Here is one:

Quench.

--lanyards
Image
WANT AN ADVANTAGE WHILE WORKING TOWARDS MEDALS?
https://www.conquerclub.com/forum/viewtopic.php?f=529&t=226714
User avatar
Major lanyards
 
Posts: 1378
Joined: Sat Feb 24, 2007 1:31 am
2

Postby pepperonibread on Sun Jan 06, 2008 11:39 am

My topic title is updated, Coleman...
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Postby Coleman on Sun Jan 06, 2008 12:16 pm

pepperonibread wrote:My topic title is updated, Coleman...
I know, you are a good map maker... I'm mostly annoyed with those that were doing a good job up until now and then started to neglect it recently.

So are we in agreement for 3 neutrals? Or are you still insisting on more?
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby pepperonibread on Sun Jan 06, 2008 12:20 pm

Coleman wrote:
pepperonibread wrote:My topic title is updated, Coleman...
I know, you are a good map maker... I'm mostly annoyed with those that were doing a good job up until now and then started to neglect it recently.

So are we in agreement for 3 neutrals? Or are you still insisting on more?


No problem, I was just joking around. 3 neutrals is good for me.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Postby gimil on Sun Jan 06, 2008 2:30 pm

for fun maybe you would like to make some kind of animation where the faces are of the ones youve used in development of this map?

Just something id like to see :)

just to keep in mind this isnot an actual suggestion to slow down production
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby pepperonibread on Sun Jan 06, 2008 2:46 pm

gimil wrote:for fun maybe you would like to make some kind of animation where the faces are of the ones youve used in development of this map?

Just something id like to see :)

just to keep in mind this isnot an actual suggestion to slow down production


You mean like cycling between Lenin and Stalin's face?
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Postby gimil on Sun Jan 06, 2008 2:47 pm

pepperonibread wrote:
gimil wrote:for fun maybe you would like to make some kind of animation where the faces are of the ones youve used in development of this map?

Just something id like to see :)

just to keep in mind this isnot an actual suggestion to slow down production


You mean like cycling between Lenin and Stalin's face?


yeah :)

but just for fun :)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby pepperonibread on Sun Jan 06, 2008 2:53 pm

gimil wrote:
pepperonibread wrote:
gimil wrote:for fun maybe you would like to make some kind of animation where the faces are of the ones youve used in development of this map?

Just something id like to see :)

just to keep in mind this isnot an actual suggestion to slow down production


You mean like cycling between Lenin and Stalin's face?


yeah :)

but just for fun :)


How about I add Coleman's avvie in there too? :)
Just let me get a start on this essay I'm supposed to be doing...
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Postby gimil on Sun Jan 06, 2008 2:54 pm

pepperonibread wrote:
gimil wrote:
pepperonibread wrote:
gimil wrote:for fun maybe you would like to make some kind of animation where the faces are of the ones youve used in development of this map?

Just something id like to see :)

just to keep in mind this isnot an actual suggestion to slow down production


You mean like cycling between Lenin and Stalin's face?


yeah :)

but just for fun :)


How about I add Coleman's avvie in there too? :)
Just let me get a start on this essay I'm supposed to be doing...


sounds dandy
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby Coleman on Sun Jan 06, 2008 3:00 pm

Am I being compared to soviet dictators? That's kind of nifty.
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users