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insomniacdude wrote:I see no problem worth discussing. The dice are generated randomly whether in 2- or 5- number lines (speaking of which I don't know where you got this info. Source please?), and even if there was something wrong with that - if, somehow, randomness of 2 numbers is different than randomness of 1 number - then that disturbance affects every player.
I honestly don't see this as worth discussing. Randomness of 2 digits is no different than randomness of 1 digit - and if the dice somehow defied statistics, that would affect everybody equally, thus negating the argument of them being unfair in the first place.
Help-FAQ wrote:17. How do the dice work?
The dice are based on high quality random numbers from Random.org. The numbers are read from a large file containing columns of numbers from 1 to 6, in the format A1 A2 A3 D1 D2. When the dice are rolled, the game engine reads a line from the file and discards it. The appropriate numbers are used and the others are ignored. The file contains 500,000 lines of dice rolls and is re-loaded when all the lines are used up. As of November 2007 we consume 850,000 lines of dice rolls per day.
hwhrhett wrote:ros, go get the dice analyzer, play a few hundred games and then come back if you still think that the dice arent 'random'
acyckowski wrote:If you run the numbers, it's astonishing how low your chances of attacking successfully are...
lackattack wrote:I don't see how it makes any difference if we waste numbers by using up 5 at a time. The numers on each line are independently random.
lackattack wrote:I don't see how it makes any difference if we waste numbers by using up 5 at a time. The numers on each line are independently random.
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