In 1vs1 games, the first round freestyle and whoever ends turn last can't go first. In 1v1 I've noticed whoever goes first get a slight advantage in the game a large majority of the time.
In Speed games, you have one minute to start your turn or you miss your turn. You still get 5 minutes to take your turn, but if you haven't started by the time the counter goes to 4 minutes, it moves on. This would drastically speed the games up, especially the larger games...
Or maybe make that an option when creating "Ultra Speed" or something. It just seems larger "speed" games can still take hours with people using 4.5 of their 5 minutes to just deploy and end turn. Annoying.
Thoughts?