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Measuring Clan Activity

Postby Optimus Prime on Mon May 05, 2008 5:32 pm

So, today I was having a discussion with one of my fellow Generation One members, and he brought up a good point about how to really see which clans are best. He made the point that while everyone likes to be involved in a good clan challenge from time to time, there is something else that a clan should be considered even before beating up on everyone else: as a community.

This got me to thinking as he detailed how clans should be more than just an easy avenue to teammates and games on the same settings that you like. He stated that having a community was far more important than just winning every challenge. A clan should be about having somewhere there to cover your back in an emergency, people available to help you improve in ways beyond just games here on Conquer Club, and how meaningful, thoughtful, and intelligent conversation in a private forum can provide a person with a sense of accomplishment that is hard to find in the busy world of today.

So, with all that in mind, I got to thinking about Generation One, where we have just shy of 30 members, most of which who are incredibly active here on CC, but also in real life. It's no secret that Generation One is a haven of tournament organizers, but we have much more to offer than just that. In fact, our clan forum is filled with all sorts of threads that lead to very interesting discussions on many, many topics.

Now for my real point, how active are your clan's forums? Are they pretty dead except for the occasional callout for some new games? Does the activity level come and go depending on who is a member at the time? Are the members committed to building a community, or do they just want that fancy looking banner in their signature?

Mostly I'm just curious, and my clan mate suggested an interesting comparison on "who has the best clan" could be to look at how active that clan is within itself in things besides just winning clan challenges. He suggested a look at post counts within a clan would be an interesting comparison, so I'm here to see what fruit that brings.

Generation One has 11,104 posts since our creation on October 26, 2007, which means we've been around for... 193 days and if you average our posts over that time period that brings us to what I would consider a healthy 57 posts per day. Of course, some could argue that having that many posts in a day is pretty easy with spam and such, but Generation One members are not known for their spamming, more for their actual conversation.

What about the other clans out there?
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Re: Measuring Clan Activity

Postby AndrewB on Mon May 05, 2008 5:47 pm

As THOTA forum admin, allow me post on the clan behalf:

Internal forum started on: Jul 3 2007
Total members (including inactive): 21
Total Unique Topics: 460
Total Replies to topics: 9178

Leaving the dry statistic aside, I really like the close community of the players we have in THOTA. It has lots of fun topics, discussions, etc. Maybe my fellow members can comment as well.
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Re: Measuring Clan Activity

Postby Optimus Prime on Mon May 05, 2008 5:50 pm

It would be great if we had several members of clans show up to say a little bit about why their clan works for them. It's something that I think would be interesting to everyone here at CC, especially those who may be debating the merits of joining a clan versus sticking it out on their own.
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Re: Measuring Clan Activity

Postby hwhrhett on Mon May 05, 2008 6:09 pm

the dragoons forum is almost always about risk, we dont have much other things we are talking about, but our forum is pretty active fp will have to give you the stats, but we typically have 10-15 active topics goin at a time with alot of folks participating in tourneys, in-clan games, challenges, account-sitting, etc.. however im not sure if when fp posts it, if our number of posts will even be accurate, as at least a few times we have gone through and marked old threads for delete. we went through a period where the forum wasnt very active, but now its more active than ever before.
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Re: Measuring Clan Activity

Postby hulmey on Mon May 05, 2008 6:14 pm

The untouchables is a fantastic clan to be, which is based on a demo-cracitcally elected council. We started off with 7 councilman, 4 of whom were voted in by the clan members itself. However, this led to alot of redtape and bureacy.

So we democratically elected a leader (me) and I'm entitled to handpick 2 councilman and the other 2 are voted in by the clan!

So, council has its own secret forums were we vote on issues ranging from welcome letters to the admittance of cc members into our clan.

Conquer Club Forums
Topics 298
Posts 5338

Council Secret Forums
Total topics: 43
Total posts: 169

We also have our very own website, with a shout box, games, hall of fame, clan challenges and many more features.
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Re: Measuring Clan Activity

Postby barterer2002 on Mon May 05, 2008 6:36 pm

For me the interesting thing about being in a clan is that its not all about Risk. In the G1 forums we have threads on books, movies, we have general threads and have had converstations on more topics than I can even begin to name. There are always converstations going on. I can sign on, answer the 5-6 topics that have moved on since I last posted and come back in 2 hours to see where the conversations have moved to. Its of course also nice to have people to play games with be in tournaments in. For me though the best part of the community that we have in G1.
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Re: Measuring Clan Activity

Postby Fireside Poet on Mon May 05, 2008 7:45 pm

Imperial Dragoons Stats:
Topics
365
Posts
7146
Since September of 2006.

As hwhrhett said, the clan went through a long, dead spot and a lot of members went to THOTA and various other factions on CC after Marvaddin (founder) stepped away and no replacement would step up. We have kept with it and it is flourishing very nicely.

I think that the core purpose of a clan is for gaming on Conquer Club -- afterall, that's the base reason as to why we are here on this site. I think a lot of our gabbing is done in Private Messaging and MSN and the forum is mainly used for tourney organization, new games, new recruits and things of that nature. Very little on social topics, which is fine -- that is what the rest of the forum is for (General Discussion, Chatterbox, etc...).

The group that we have now is extremely competitive and possesses a great mix of different play-styles, personalities and people that "have your back". I don't subscribe to the theory that forum posting makes a better clan, but game participation and learning different techniques (for better or worse), different settings and different maps from each other makes for a better, more well versed clan. As leader, I don't believe in a lot of gimmicky rules such as "you must post daily" -- I'm not your mother and I think we can treat each other as adults and not having to resort to "grounding" a teammate because he isn't posting enough... :P Though I do like to hear an "I'm still alive" post from time to time ... or else I will just send a random PM to make sure a pulse is still there. I think that keeping up on the events of the clan is a must and participation in clan events/tourneys/etc are strongly recommended, afterall, what good is a clan if you don't participate?

Enough of my rambling...What?!
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Re: Measuring Clan Activity

Postby Kaplowitz on Mon May 05, 2008 8:00 pm

OP is just trying to compensate for the fact that G1 doesn't have an amazing record! :lol:

But really, there is no way to decide the best clan, unless you are in every one, but even then its really a matter of opinion.

I think Clans are just another community; there are the Plug-in People, the General Discussion Crowd, the Tournament Organizers, the Callout Crew, the Cheater Catchers, the Map Makers, the Spammers, the Debating People Who Kind of Scare Me, and lastly, your clan. To me its just another group of people to chat with, and play games with...and that's awesome.

Of course once you get that group of people, its fun to see which is the best- and that's where the Clan Challenges come in.



but its all just a game...(unless your practicing for Global Domination or something, then you'd better hope for good dice in the real world)
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Re: Measuring Clan Activity

Postby David_Wain on Mon May 05, 2008 10:05 pm

Don't have alot to say but I have made some great friends who I started THOTA with and others that have since joined.. We have alot of friendly banter within the group and all seem to get along very well. I think having alot fewer members has helped alot and the offsite forum definately.
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Re: Measuring Clan Activity

Postby Blitzaholic on Wed May 07, 2008 5:36 pm

AndrewB wrote:As THOTA forum admin, allow me post on the clan behalf:

Internal forum started on: Jul 3 2007
Total members (including inactive): 21
Total Unique Topics: 460
Total Replies to topics: 9178

Leaving the dry statistic aside, I really like the close community of the players we have in THOTA. It has lots of fun topics, discussions, etc. Maybe my fellow members can comment as well.



This is just the posts or replies of our EXternal off site, we also have an INternal hidden forum too, and if you coupled that with it, we'd have more posts if they were combined.

Anyways, the main thing I enjoy with our clan is they all love to win, very competitive, are friendly, and dependable :D
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Re: Measuring Clan Activity

Postby suggs on Wed May 07, 2008 8:06 pm

Never heard of you guys, sorry.
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Re: Measuring Clan Activity

Postby RiskTycoon on Wed May 07, 2008 8:46 pm

i'm sorry, but all i could think when i got about half way through the original post was " holy crap man it's just an online variation of the board game RISK "...... for crying out loud lol
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Re: Measuring Clan Activity

Postby Nephilim on Wed May 07, 2008 10:48 pm

ya, i enjoy the activity in thota forums, i'd like to see our numbers combined from both on- and off-site forums....not that quantity or frequency of posts equals quality of clan "relationships" (ick that sounds......ick)

of course approx 20% of our posts are from blitz's word association games so they could count less.....although word association does reveal something about personality, eh?

ya, so it's pretty great being a horsey and having a sweet forum. plus we inspire lots of jealousy and "our clan is better than yours" threads :P
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Re: Measuring Clan Activity

Postby gloryordeath on Wed May 07, 2008 11:19 pm

xiGAMES is the best part of this site for me but I would not call us a clan, even though we where the first group to form on CC. :D

Our forum is very active and very tight nit. I mostly play just in our group just for the fact that the members hold the same values and have a good sense of humor. It lacks the childishness I see so much of on the rest of the forums (other than what is in just fun). I read more than post in the rest of the forum due to the non stop fighting and lack of respect that is so often dished out. It seems pointless most times. CC mods do all they can but in truth if you walk into anything with a bad aditude thats what you get back and nothing is solved....It must be getting late where did this soap box come from?
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Re: Measuring Clan Activity

Postby V.I. on Wed May 07, 2008 11:20 pm

"You are all pointless wankers."

-Suggs
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Re: Measuring Clan Activity

Postby suggs on Thu May 08, 2008 4:08 am

I'm very upset with V. I. Hes quoted me completely out of context.
What I actually said is:

"You're all pointless wankers, just bigging each other up to make up for the fact that not a single one of you can find their penis".
Hopefully that puts things in a better light.
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Re: Measuring Clan Activity

Postby heavycola on Thu May 08, 2008 1:49 pm

you can measure my clan activity any time you like, big boy.
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Re: Measuring Clan Activity

Postby hulmey on Thu May 08, 2008 2:32 pm

suggs wrote:I'm very upset with V. I. Hes quoted me completely out of context.
What I actually said is:

"You're all pointless wankers, just bigging each other up to make up for the fact that not a single one of you can find their penis".
Hopefully that puts things in a better light.


haha snubbs, can you find yours?
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Re: Measuring Clan Activity

Postby Bones2484 on Thu May 08, 2008 2:36 pm

RiskTycoon wrote:i'm sorry, but all i could think when i got about half way through the original post was " holy crap man it's just an online variation of the board game RISK "...... for crying out loud lol


Yes, because even though it's just an online board game you can't make new friends and have discussions that have nothing to do with the site. Right?
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Re: Measuring Clan Activity

Postby hulmey on Thu May 08, 2008 2:41 pm

Bones2484 wrote:
RiskTycoon wrote:i'm sorry, but all i could think when i got about half way through the original post was " holy crap man it's just an online variation of the board game RISK "...... for crying out loud lol


Yes, because even though it's just an online board game you can't make new friends and have discussions that have nothing to do with the site. Right?


damn it, no you cant have friends. They are for losers :P
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Re: Measuring Clan Activity

Postby Twill on Thu May 08, 2008 3:38 pm

Suggs, V.I., heavycola, PMs coming you way. Don't try to derail a conversation just because you have nothing better to do ;)

And Bones is right, if you were only here to play the game, 90% of you probably would have left by now. The community which forms around this plays such a massive role in what makes it fun that finding the right group for you, be it G1, the foundry or the flamers, will make or break your experience.

A well thought out and very interesting post OP :)

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Re: Measuring Clan Activity

Postby Minister Masket on Thu May 08, 2008 4:02 pm

Status Report!

The Region of Risk Fans: Dead

The Rogue State: On it's last legs. Awaiting XenHu's stated "return".

Spamalot: Unbelievably quiet. Obviously due to hecter's new forum.

Next-Gen Gamers: Leader banned. Elections underway for new one.
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Re: Measuring Clan Activity

Postby Dancing Mustard on Thu May 08, 2008 4:14 pm

Minister Masket wrote:The Rogue State: On it's last legs. Awaiting XenHu's stated "return".

Oh, is that kiddy coming back again?
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Re: Measuring Clan Activity

Postby Minister Masket on Thu May 08, 2008 4:38 pm

Dancing Mustard wrote:
Minister Masket wrote:The Rogue State: On it's last legs. Awaiting XenHu's stated "return".

Oh, is that kiddy coming back again?

Apparently.
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Re: Measuring Clan Activity

Postby hulmey on Thu May 08, 2008 9:43 pm

Minister Masket wrote:
Dancing Mustard wrote:
Minister Masket wrote:The Rogue State: On it's last legs. Awaiting XenHu's stated "return".

Oh, is that kiddy coming back again?

Apparently.


Good help us! anyway, wasnt he BUSTED?
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