Timminz wrote:Bruceswar wrote:Timminz wrote:The word "suicide" would mean that the player in question died, but you have said that he went on to win the game (hence "not factual"). If someone wins the game, their strategy was fine (for that game). Sure, that "strategy" won't work often (or ever again, even), but if they won the game, IT WORKED. A good strategy is one that wins the game. If that particular strategy will win consistently, even better. If you want to put down someone's strategies, do it in a game they don't win. Like wacicha said, the feedback and ignore are 2 separate tools. This case seems like one for the latter. Leaving the winner of a game a neg based entirely on their play just comes across as sour grapes.
Totally not sour grapes. He made a terrible move and was lucky to survive it and win it. In speed freestyle it is the ultimate rule not to chase after 5 LIVE cards. Especially over 6 territories. I guess me and the other 5 players that put him on ignore are all wacked? What do I know..
I said that it "comes across as sour grapes". More often than not, what people perceive is much more important than what was actually intended. And, nowhere did I say that putting him on ignore was "wacked". I would have done it too. No one likes players "ruining" their games. I'm just trying to help you understand why the feedback would be deleted.
Actually, this little conversation reminds me of the situation of someone making a stupid move in a game. I think you'd do better to be the guy that says, "What did I do wrong? I'll make sure I don't do it again.", rather than the one who says, "You play your game, I'll play mine." See what I mean?
Never said you called us wacked, but that is the impression I was left by the mods taking the feedback away. And this guy was a supposed major who has played with us many times and knows this is a terrible move and should not be done. Eh What do I know..