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wicked wrote:One question still to be decided is if the blocks should apply to private games. Thoughts?
Optimus Prime wrote:Oh, one more thing I just thought of... will I be able to "remove" a rating at any time, like I can for feedback now? Say I rated someone 5 months ago, and felt that they had grown and didn't deserve that rating anymore, I could give them a new rating from a more recent game and remove the old one so it doesn't count against them anymore.
wicked wrote:Optimus Prime wrote:Oh, one more thing I just thought of... will I be able to "remove" a rating at any time, like I can for feedback now? Say I rated someone 5 months ago, and felt that they had grown and didn't deserve that rating anymore, I could give them a new rating from a more recent game and remove the old one so it doesn't count against them anymore.
You can't remove it. What you can do is play them again and within that week before archival, re-rate them. In re-rating, you could set everything to "no rating", so in a sense remove it. You'll only ever have one rating for a player.
wicked wrote:How about new players are exempt until they have X amount of ratings?
wicked wrote:How about new players are exempt until they have X amount of ratings?
Optimus Prime wrote:20 ratings seems about right for the purposes of the rating block. I do think the new players should have a rating displayed before 20 though...
max is gr8 wrote:Optimus Prime wrote:20 ratings seems about right for the purposes of the rating block. I do think the new players should have a rating displayed before 20 though...
Optimus, why, new players cannot have a true reading until 20 feedback
wicked wrote:Since there will be a lot of fluctuation within those first few ratings, perhaps we should hide the rating until a player has X ratings given? Maybe 5? 10?
wicked wrote:Since there will be a lot of fluctuation within those first few ratings, perhaps we should hide the rating until a player has X ratings given? Maybe 5? 10?
Optimus Prime wrote:wicked wrote:Since there will be a lot of fluctuation within those first few ratings, perhaps we should hide the rating until a player has X ratings given? Maybe 5? 10?
That's what I was saying.
Bruceswar wrote:This system is setup to fail from the get go. With a separate tab for game play or some sorta written comment that will stand and not be taken off ASAP makes this hold little value. Who cares how nice a person is? Big deal if you get called an f'ing idiot, retard or asshole. 95% of the time you did something to deserve it. I mean what are people supposed to cry if I call them a retard? This is 2008 and not 1950! This whole idea sportsmanship will include game play is total BS! A number tells me nothing about why they were rated low! I would even setting for a drop box with radio buttons you could select. Such as....
Suicided
Terrible Move(s)
Killed the wrong Target - For assassin games
etc etc etc
Check all that apply
Without knowing what happened good or bad this will just be meaningless numbers. A good idea that has gone completely sour!
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