gloryordeath wrote:Your first mistake was trying to make truces instead of winning on you own skill as a player.
SGUstickman wrote:gloryordeath wrote:Your first mistake was trying to make truces instead of winning on you own skill as a player.
Different strokes...
I consider diplomacy to be an important part of the game. Knowing when and what deals to make is an integral part of a multiplayer strategy game like this. Why would i handicap myself by not using it?
2008-05-25 13:58:54 - SGUstickman: Hey, Kane, are you interested in a treaty across the africa / europe + middle east border? Say, 2 turnms notification required to terminate?
[name removed, as requested by the original poster] wrote:2008-05-29 20:10:06 - ***********: I knew you were in the lead, but had no point of attack other then our treaty location, I wouldn't have spread myself so thin had I thought you would do what you did.
2008-05-29 20:10:52 - *************: So while you technically didn't break our treaty, I wasn't expecting it, and yes I am a tad sour about it.
gloryordeath wrote:SGUstickman wrote:gloryordeath wrote:Your first mistake was trying to make truces instead of winning on you own skill as a player.
Different strokes...
I consider diplomacy to be an important part of the game. Knowing when and what deals to make is an integral part of a multiplayer strategy game like this. Why would i handicap myself by not using it?
Looks like your more handy caped by it than I am with out it.
gloryordeath wrote:SGUstickman wrote:gloryordeath wrote:Your first mistake was trying to make truces instead of winning on you own skill as a player.
Different strokes...
I consider diplomacy to be an important part of the game. Knowing when and what deals to make is an integral part of a multiplayer strategy game like this. Why would i handicap myself by not using it?
Looks like your more handy caped by it than I am with out it.
gloryordeath wrote:Your first mistake was trying to make truces instead of winning on you own skill as a player.
Robinette wrote:EDIT: just noticed this happened on world2.1 map... classic map i know... other maps not so good, mostly not at all... so perhaps this changes everything, i have no idea..
Thezzaruz wrote:Robinette wrote:EDIT: just noticed this happened on world2.1 map... classic map i know... other maps not so good, mostly not at all... so perhaps this changes everything, i have no idea..
Comparable on Classic to having a truce on the SA/NA border and later hitting him from asia through alaska and onwards to central america.
Robinette wrote:Thezzaruz wrote:Robinette wrote:EDIT: just noticed this happened on world2.1 map... classic map i know... other maps not so good, mostly not at all... so perhaps this changes everything, i have no idea..
Comparable on Classic to having a truce on the SA/NA border and later hitting him from asia through alaska and onwards to central america.
well if your example is equivalent.... then my reality check stands as previously noted...
so shame on you, stickman...s h a m e
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
gloryordeath wrote:Your first mistake was trying to make truces instead of winning on you own skill as a player.
MeDeFe wrote:Robinette wrote:Thezzaruz wrote:Robinette wrote:EDIT: just noticed this happened on world2.1 map... classic map i know... other maps not so good, mostly not at all... so perhaps this changes everything, i have no idea..
Comparable on Classic to having a truce on the SA/NA border and later hitting him from asia through alaska and onwards to central america.
well if your example is equivalent.... then my reality check stands as previously noted...
so shame on you, stickman...s h a m e
Why? He did not attack across the specified border. It was a completely legit move in accordance with their truce. btw, truces are for geniuses with highly developed social skills who can make other players do their dirty work for them so they can sweep the board later on and win the game.
MeDeFe wrote:truces are for geniuses with highly developed social skills who can make other players do their dirty work for them so they can sweep the board later on and win the game.
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