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Thezzaruz wrote:It's unfair because not everyone uses it? Hmm not sure about that logic. After all, all parts needed (FF, GM and the script) are free for anyone to download/use.
FabledIntegral wrote:http://www.conquerclub.com/game.php?game=2516678
Scroll down to the end. Where I kill grey.
17 territories in 13 seconds. Yeah they are definitely an advantage.
ParadiceCity9 wrote:Still not seein the trouble in just getting clickable maps for yourself...??
firth4eva wrote:So I was learning how to play Arms Race and I realised I'd be fucked without CM. When I turned it off I had no idea about the territory names. Took me about 5 times longer to find the bastards.
owenshooter wrote:firth4eva wrote:So I was learning how to play Arms Race and I realised I'd be fucked without CM. When I turned it off I had no idea about the territory names. Took me about 5 times longer to find the bastards.
excuses, excuses... you can learn any map, if you can read and have the patience...-0
xxtig12683xx wrote:owenshooter wrote:firth4eva wrote:So I was learning how to play Arms Race and I realised I'd be fucked without CM. When I turned it off I had no idea about the territory names. Took me about 5 times longer to find the bastards.
excuses, excuses... you can learn any map, if you can read and have the patience...-0
yes, but its much simpler and more time efficient to use CM.
-tig
xxtig12683xx wrote:yes, but its much simpler and more time efficient to use CM.
-tig
owenshooter wrote:xxtig12683xx wrote:yes, but its much simpler and more time efficient to use CM.
-tig
again, some of us enjoy using our minds on a casual gaming site. we aren't looking to become professional conquer clubbers... we can count, enjoy studying maps, and even enjoy selecting territories to attack in the pull down menu..-0
xxtig12683xx wrote: the topic of this thread is about how CM is unfair...which its not, dont like it, dont play freestyle, plain and simple. its available to everyone.
-tig
owenshooter wrote:p.s.-i do understand that in order to even have a remote chance at freestyle, you must use clickable maps!!!
owenshooter wrote:xxtig12683xx wrote: the topic of this thread is about how CM is unfair...which its not, dont like it, dont play freestyle, plain and simple. its available to everyone.
-tig
again, i prefer to count myself, attack myself, and play the game without any aids... clickable maps isn't unfair, it is just for people with weak minds. and furthermore, clickable maps is not only used in freestyle, it is used in all types of games on the site. soooo, you are only applying it to yourself in a specific situation, not overall.-0
p.s.-i do understand that in order to even have a remote chance at freestyle, you must use clickable maps!!!
owenshooter wrote:xxtig12683xx wrote: the topic of this thread is about how CM is unfair...which its not, dont like it, dont play freestyle, plain and simple. its available to everyone.
-tig
again, i prefer to count myself, attack myself, and play the game without any aids... clickable maps isn't unfair, it is just for people with weak minds. and furthermore, clickable maps is not only used in freestyle, it is used in all types of games on the site. soooo, you are only applying it to yourself in a specific situation, not overall.-0
p.s.-i do understand that in order to even have a remote chance at freestyle, you must use clickable maps!!!
Zemljanin wrote:I don't know what functions CM offers, but the main one (to click the country you want to attack) is SOOOO natural(???) that just can't be called unfair...
I don't play freestyle. I don't play speed. Especially, I don't play freestyle speed. I really have no need for quick play.
But I'd really like to have clickable maps... This feature significantly limits a possibility of errors (???) (attacking wrong country, attacking from wrong country, fortifying from or to wrong country...). Are there a player who likes Feudal Wars and never makes such a mistake?
(In my first FW game, I erred at least 5 times, probably more...)
oVo wrote:Zemljanin wrote:I don't know what functions CM offers, but the main one (to click the country you want to attack) is SOOOO natural(???) that just can't be called unfair...
I don't play freestyle. I don't play speed. Especially, I don't play freestyle speed. I really have no need for quick play.
But I'd really like to have clickable maps... This feature significantly limits a possibility of errors (???) (attacking wrong country, attacking from wrong country, fortifying from or to wrong country...). Are there a player who likes Feudal Wars and never makes such a mistake?
(In my first FW game, I erred at least 5 times, probably more...)
ERRORS ARE PART OF THE GAME and are perfectly normal and absolutely natural.
You're human and making mistakes is a part of playing because you aren't a machine. Gaming requires concentration, focus, aquired skills and you don't need the crutch of script/program to do everything for you ffs. Why not just get mom to take your turns after she cooks you dinner, does your laundry and finishes doing your homework.
FabledIntegral wrote:oVo wrote:Zemljanin wrote:I don't know what functions CM offers, but the main one (to click the country you want to attack) is SOOOO natural(???) that just can't be called unfair...
I don't play freestyle. I don't play speed. Especially, I don't play freestyle speed. I really have no need for quick play.
But I'd really like to have clickable maps... This feature significantly limits a possibility of errors (???) (attacking wrong country, attacking from wrong country, fortifying from or to wrong country...). Are there a player who likes Feudal Wars and never makes such a mistake?
(In my first FW game, I erred at least 5 times, probably more...)
ERRORS ARE PART OF THE GAME and are perfectly normal and absolutely natural.
You're human and making mistakes is a part of playing because you aren't a machine. Gaming requires concentration, focus, aquired skills and you don't need the crutch of script/program to do everything for you ffs. Why not just get mom to take your turns after she cooks you dinner, does your laundry and finishes doing your homework.
As if - when playing feudal your argument is just a joke. When every area is just a number and the borders are distinct, there are many times where you have the right plan but click the wrong area. If you think that should be "part of the game" that's utter bullshit. That would never happen in an actual game on a board as you could point to where you're attacking. Requiring concentration is different than going upon tedious tasks. Performing tedious actions continuously such as that shouldn't be rewarded... simply because they are tedious and shouldn't be what the gameplay promotes.
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