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1v1 games...your opinion wanted!

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Re: 1v1 games...your opinion wanted!

Postby MajorRT on Fri Jun 20, 2008 11:42 pm

Looks like it's split between luck and skill (except for certain boards, or to freestyle first).....too bad we can't control the drop or place armies like in the "Risk" board game....then skill would rule!
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Re: 1v1 games...your opinion wanted!

Postby BaldAdonis on Sat Jun 21, 2008 4:58 am

MajorRT wrote:Looks like it's split between luck and skill (except for certain boards, or to freestyle first).....too bad we can't control the drop or place armies like in the "Risk" board game....then skill would rule!

If you look through certain players games (anyone who has a good record) with the map rank you can get a good idea of which maps/game types affect which parts of luck. For example, I win about 80% of all no card games playing first, and about 90% of Waterloo games playing first, so I imagine the luck of starting first is more important on larger maps.
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Re: 1v1 games...your opinion wanted!

Postby PLAYER57832 on Sat Jun 21, 2008 9:20 am

One more point ... 1v1 is often a good way to learn new maps and sometimes, to get a "peek" at a prospective opponent's strategy. Even though the 1v1 strategies can differ somewhat, the basics are the same and, it is a quicker/easier way to just learn the ins and outs of new maps.

Other than that, if you are someone who's CC life "depends" upon great scores, if you can't stand losing or just plain luck influences ... AVOID 1v1 like the plague!!! (and those of us who like it will be much happier as will you!!!).

If you like a quick game, nice chat and don't really care all that much about winning and losing (aside from doing your best, of course ... ) Then I will no doubt "see" you on the maps! :D
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Re: 1v1 games...your opinion wanted!

Postby Lhuth on Sat Jun 21, 2008 2:33 pm

I agree that the drop can sometimes be insurmountable, but that's the same in all games,. there's just more chance of it happening in 1vs1s.
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Re: 1v1 games...your opinion wanted!

Postby Kemmler on Sat Jun 21, 2008 2:42 pm

PLAYER57832 wrote:Other than that, if you are someone who's CC life "depends" upon great scores, if you can't stand losing or just plain luck influences ... stay away from 1v1.



I disagree, 12-1 up in Cairns for one day :D
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Re: 1v1 games...your opinion wanted!

Postby Pedronicus on Mon Jun 23, 2008 8:07 am

Someone mentioned earlier Chess. This might be the key to a fair game. If army placement on the drop were predetermined so that no one player had a contitnent - it would be more chess like.
This would remove 1 level of chance that currently exists and make for a fairer game.
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Re: 1v1 games...your opinion wanted!

Postby liamo6969 on Mon Jun 23, 2008 9:52 am

they are unfair but they seem to be the only quick games available, once more than 3 are in a game, every roud semms to take 24 hours! which for freemiums is boring!
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Re: 1v1 games...your opinion wanted!

Postby MajorRT on Tue Jun 24, 2008 11:18 pm

Pedronicus wrote:Someone mentioned earlier Chess. This might be the key to a fair game. If army placement on the drop were predetermined so that no one player had a contitnent - it would be more chess like.
This would remove 1 level of chance that currently exists and make for a fairer game.

Good idea....I wonder if that could be programmed in...and I wonder if it could be accepted as a suggestion!
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Re: 1v1 games...your opinion wanted!

Postby PLAYER57832 on Wed Jun 25, 2008 9:53 am

MajorRT wrote:
Pedronicus wrote:Someone mentioned earlier Chess. This might be the key to a fair game. If army placement on the drop were predetermined so that no one player had a contitnent - it would be more chess like.
This would remove 1 level of chance that currently exists and make for a fairer game.

Good idea....I wonder if that could be programmed in...and I wonder if it could be accepted as a suggestion!

You are definitely going to have to explain this one ... among other issues, not all maps have anything close to even continents. In some cases, having a continent initially pales to the overall army placement.

If you like even starts, though I suggest you try the Realms, Fuedal and the new Arms Race maps. ALL have quite even placements. ... and strangely, it is one reason so many like to avoid them.
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Re: 1v1 games...your opinion wanted!

Postby General Bedlam on Wed Jun 25, 2008 11:21 am

I'm pretty much exclusive to 1v1 games not so much because they're quicker, but because there's more play and less fuss involved, unless you're playing more than one person you really know. Otherwise, there's always that one dingbat that thinks you must always attack the strongest player on the map and not them, or else they'll scream bloody murder about what an idiot they think you are. Which is why I like the new rating system better.

As far as luck vs. good strategy, it's not all about the dice. The one thing I do hear in 1v1 games a lot are, "Wow, the dice don't like me today". But that's not why anyone loses. The dice do not choose the territories you roll against, only you and your opponents do that. Between deploying your armies in the best possible manner, re-enforcing the right territories, and attacking when you should and not because you can, it's your decisions that play the most valuable part of the game. And remember, the tables can always be turned.
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Re: 1v1 games...your opinion wanted!

Postby MajorRT on Wed Jun 25, 2008 10:49 pm

PLAYER57832 wrote:
MajorRT wrote:
Pedronicus wrote:Someone mentioned earlier Chess. This might be the key to a fair game. If army placement on the drop were predetermined so that no one player had a contitnent - it would be more chess like.
This would remove 1 level of chance that currently exists and make for a fairer game.

Good idea....I wonder if that could be programmed in...and I wonder if it could be accepted as a suggestion!

You are definitely going to have to explain this one ... among other issues, not all maps have anything close to even continents. In some cases, having a continent initially pales to the overall army placement.

If you like even starts, though I suggest you try the Realms, Fuedal and the new Arms Race maps. ALL have quite even placements. ... and strangely, it is one reason so many like to avoid them.


One possible way would be for the computer to keep generating army placements until each continent had at least 1 neutral in it....or another would be to have each continent have at least 1 country from both sides....the program could be made to satisfy whatever conditions are required for a more even drop...
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Re: 1v1 games...your opinion wanted!

Postby gloryordeath on Thu Jun 26, 2008 12:16 am

It depends on the drop a lot but good or bad dice can turn any game as well as player mistakes.
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Re: 1v1 games...your opinion wanted!

Postby PLAYER57832 on Tue Jul 01, 2008 5:49 pm

MajorRT wrote:
PLAYER57832 wrote:
MajorRT wrote:
Pedronicus wrote:Someone mentioned earlier Chess. This might be the key to a fair game. If army placement on the drop were predetermined so that no one player had a contitnent - it would be more chess like.
This would remove 1 level of chance that currently exists and make for a fairer game.

Good idea....I wonder if that could be programmed in...and I wonder if it could be accepted as a suggestion!

You are definitely going to have to explain this one ... among other issues, not all maps have anything close to even continents. In some cases, having a continent initially pales to the overall army placement.

If you like even starts, though I suggest you try the Realms, Fuedal and the new Arms Race maps. ALL have quite even placements. ... and strangely, it is one reason so many like to avoid them.


One possible way would be for the computer to keep generating army placements until each continent had at least 1 neutral in it....or another would be to have each continent have at least 1 country from both sides....the program could be made to satisfy whatever conditions are required for a more even drop...

I still think you are cuasing almost as many problems as you are fixing. If terribly uneven drops upset you, either play one of the maps I mentioned or just don't play 1v1.
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Re: 1v1 games...your opinion wanted!

Postby azezzo on Wed Jul 02, 2008 11:13 am

the importance of the drop depends on the game and the seetings.
what i hate more is a player who thinks he has a bad drop who proceeds to bitch and moan about it, or worse rip into the other player who had no control about it, and dont tell me about the damn foe list.
bad drops happen to everyone, but no one complains when they get a good drop, its all part of the game and balances itself out.
Ive made it to captain playing mostly 1 on 1 games.
i like 1 on 1 games because they are faster, i guess i have a.d.d.
but i have a buddy who only plays 6,7,8 player multi's with only 1/4 the games i have played and hes at captain, he benefits from big wins which cancel out his small lossses
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Re: 1v1 games...your opinion wanted!

Postby White Moose on Wed Jul 02, 2008 11:33 am

I win 64% (487 out of 765) of my 1v1's overall. When i'm the one starting i win 77.36% (311 out of 402)
(These statistics is based on the Map Rank Firefox PlugIn)

So..

In a 1v1 game then who starts is a very big factor.
The drop and the dice isn't that big of a factor. But! The smaller maps you play the bigger factor is the drop and the dices. The bigger the map is the smaller the drop and dice factor becomes. In a big map, such as Waterloo, Bamboo Jack etc, the more skill is required to win. The starting first factor aslo gets less since its a big map, then you will still be given quite a lot of troops to use.

Personally i almost only play 1v1's in sequential and casual speed.
But if you would move on to freestyle speed games, then more skill is required to win. Since more skill factors are involved.

Just my thoughts on this.
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Re: 1v1 games...your opinion wanted!

Postby homer_jay on Wed Jul 02, 2008 9:30 pm

MOBAJOBG wrote:These are my criterias to win in 1vs1 games.

1. Who is lucky enough to start first? ...this alone gives a game away 75% of the time.
2. Map coverage and playing experience as well as game settings ...8%
3. Skill in armies utilization such as deployment, attack & fortification ... 8%
4. Dice performance ...4%
5. The drop ...4%
6. Misc. unknown element...1%

So, even if you go 2nd at least as far as I'm concerned if you're the beneficiary of 2, 3, 4, 5 & 6 then you've about 25 + 8 + 8 + 4 + 4 + 1 = 50% chance to win a 1vs1 game. So, go out there and fight ...don't give up in despair.


lol! i havnt read the entire thread, so not sure if someone already pointed this out.. but this is brutal math! if you're going to take the 25% added up from #2-6, you don't get to add the 25% remaining from #1.

your math gives player 1 75% chance to win and player 2 gets a 50% chance...
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Re: 1v1 games...your opinion wanted!

Postby owenshooter on Wed Jul 02, 2008 9:45 pm

homer_jay wrote:your math gives player 1 75% chance to win and player 2 gets a 50% chance...

d'Oh! you said it homer_jay!!!-0
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Re: 1v1 games...your opinion wanted!

Postby trapyoung on Wed Jul 02, 2008 9:46 pm

owenshooter wrote:
homer_jay wrote:your math gives player 1 75% chance to win and player 2 gets a 50% chance...

d'Oh! you said it homer_jay!!!-0


it's possible if they're both giving 125%
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Re: 1v1 games...your opinion wanted!

Postby Joodoo on Wed Jul 02, 2008 9:49 pm

just don't play it if you don't like it
I say that I win about 50% of my 1v1 games and lose 50% of my 1v1 games, but I'm not too sure about the exact numbers...
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Re: 1v1 games...your opinion wanted!

Postby Scott-Land on Fri Jul 04, 2008 1:04 pm

Seq 1 vs 1 is pretty much drop and dice dependent. There's a bit of skill if you play freestyle-- it neutralizes the drop somewhat.

EDIT: I must be full of shit... both game types obviously require more skill than I previously thought. I just ran Map Rank on my 1 vs 1s; I'm in the red for 1637 points (WOW is that for real?). That's terrible-- I must be one of those players that is bad but blame it on dice, drop and everything else except my ability or lack of.


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Re: 1v1 games...your opinion wanted!

Postby PLAYER57832 on Sun Jul 06, 2008 11:39 am

azezzo wrote:the importance of the drop depends on the game and the seetings.
what i hate more is a player who thinks he has a bad drop who proceeds to bitch and moan about it, or worse rip into the other player who had no control about it, and dont tell me about the damn foe list.
bad drops happen to everyone, but no one complains when they get a good drop, its all part of the game and balances itself out.

Absolutely agreed!

And that was one good thing about the old feedback ... issues like this soon became evident. Now, all we get is numbers... and no knowing why or if the ratings might be reasonable or not, unless you happen to recognize the raters.
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Re: 1v1 games...your opinion wanted!

Postby MajorRT on Mon Jul 07, 2008 11:16 pm

Does anybody know, or can they figure out using thr CC Map Rank/Greasemonkey scripts, what is the highest current winning percentage on Classic 1v1 games?


(Assuming 50% luck, and 50% skill, it should be about 75%)
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Re: 1v1 games...your opinion wanted!

Postby BENJIKAT IS DEAD on Tue Jul 08, 2008 5:42 am

MajorRT wrote:Does anybody know, or can they figure out using thr CC Map Rank/Greasemonkey scripts, what is the highest current winning percentage on Classic 1v1 games?


(Assuming 50% luck, and 50% skill, it should be about 75%)


It depends whether you include freestyle against new recruits or not.
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Re: 1v1 games...your opinion wanted!

Postby nagerous on Tue Jul 08, 2008 6:57 am

Freestyle speed games essentially take away the luck of who goes first, that's why I tend to stick to those. But 1vs1 games are my new obsession. :) Especially since I keep failing in all the doubs games I've had and I don't want to start any new games as I can't guarantee being able to go on the internet once every 24 hours at the moment. 0 active games at the moment. :)
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Re: 1v1 games...your opinion wanted!

Postby thellama73 on Tue Jul 08, 2008 10:27 am

I almost never play 1v1 because I think too much depends on the drop. Plus, I just think more p[layers make for a more fun and dynamic game.
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