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Singleplayer with AIBots.!

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Singleplayer with AIBots.!

Postby Androidz on Fri Jul 11, 2008 3:56 pm

Singleplayer:

How it will work:

Singplayer, a option which gives you the chance training with 1 to 7 AI's. The Singleplayer will be called: Unranked Game since its gives no points. You can also give you the change to invite human player into this unranked game just for fun.

AI will always try to get bonuses, destroy bonus or elimnate players if he get the chance.

It will always drop on a terretorie border an another terretorie.

It will only attack a land whick it got more armies than.

Ai will replace a deadbeat. The Deatbeat will "give its points to the AI" and if the AI win all the points AI Gained will go to the deadbeat. Altough a computer will have a lesser win change than a human so that he wins isint likely. If the Ai losse however the points goes to the winnner.

Posetive:

- Always some1 to play. Even if its no real person.

- Training. To get the basic.

- AI Replaceing Deadbeat:O

Negative:

- Getting a AI Bot to play will be hard work:D
Last edited by Androidz on Mon Jul 14, 2008 3:38 pm, edited 4 times in total.
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Re: Thx Enc0re For this ULTIMATE Suggestion for Conquerclub!

Postby Androidz on Sat Jul 12, 2008 5:38 pm

Androidz wrote:Enc0re's great idea is to have a Singleplayer Modpack for Conquerclub.

Singplayer FTW!

lol


No one wish to comment this great idea??i would love to play a computer on this sitE:D
Last edited by Androidz on Mon Jul 14, 2008 1:08 pm, edited 2 times in total.
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Re: Thx Enc0re For this ULTIMATE Suggestion for Conquerclub!

Postby DaGip on Sun Jul 13, 2008 3:31 am

Uh? You should have posted this in Suggestions.
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Re: Thx Enc0re For this ULTIMATE Suggestion for Conquerclub!

Postby LYR on Sun Jul 13, 2008 3:41 am

absolutely terrible idea
I do it because I can

I can because I want to

I want to because you said I couldn't
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Re: Thx Enc0re For this ULTIMATE Suggestion for Conquerclub!

Postby Androidz on Sun Jul 13, 2008 4:57 am

It was a joke from the start off, but the more i tought about it could be a good suggestion:D
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Re: Thx Enc0re For this ULTIMATE Suggestion for Conquerclub!

Postby clapper011 on Mon Jul 14, 2008 12:49 pm

moved to suggs and buggs
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Re: ULTIMATE Suggestion for Conquerclub!

Postby Androidz on Mon Jul 14, 2008 1:10 pm

The Suggestion once a joke is not been updated to the real deal.
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Re: ULTIMATE Suggestion for Conquerclub!

Postby cicero on Mon Jul 14, 2008 3:16 pm

Androidz

Really enjoying all your various suggestions. Some of them are crazier than others ;)

A couple of threads that you might find interesting to look at:
First up AI Players has been rejected before, but since that was a long time ago (and given the rejection reason in the first post) perhaps it's time has come ...
Second of all see Infected Neutrals which has been marked as To Do ... there are elements there that overlap with your suggestion.

And on a general note Androidz it would help if you named your posts to match the suggestion you are making - this one for example would be much better as "Artificial Intelligence players" or "AI Bots" or whatever ...
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Re: ULTIMATE Suggestion for Conquerclub!

Postby Androidz on Mon Jul 14, 2008 3:32 pm

cicero wrote:Androidz

Really enjoying all your various suggestions. Some of them are crazier than others ;)

A couple of threads that you might find interesting to look at:
First up AI Players has been rejected before, but since that was a long time ago (and given the rejection reason in the first post) perhaps it's time has come ...
Second of all see Infected Neutrals which has been marked as To Do ... there are elements there that overlap with your suggestion.

And on a general note Androidz it would help if you named your posts to match the suggestion you are making - this one for example would be much better as "Artificial Intelligence players" or "AI Bots" or whatever ...


Ok Then i post my next update now:D haha this one is crazy:D
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Re: ULTIMATE Suggestion for Conquerclub!

Postby cicero on Mon Jul 14, 2008 3:38 pm

I think that if AI bots were to be implemented at all it would have to be in a creative, competitive way ...

Lack could create a basic AI engine to accept coded intelligence routines so that each of us would be able to make an attempt at our own AI bot. At any time, within my profile say, I could type or paste in my own intelligence routine which would program my bot. That routine would be used in all my bot-games.

Our intelligence routines would include elements to decide if/when to attack, how long to continue if the dice were bad, when to cash sets, when to attempt eliminations etc ... Possibly our intelligence routines would need to be written in some existing language that Lack could then "plug in" in the appropriate place when it was your bot's turn.

Each member would be allowed one bot. So, in my case, there'd be "cicero" (ie me) and "cicero-bot" (my bot).

As a player I can enter my bot into a game just as I can enter myself into a game. Of course there'd have to be the option for "no-bots" games, there could be tournaments open to bots only, bots v humans as you suggest ...
Sadly you wouldn't be able to join yourself and entering your bot in the same game (since you'd be able to help your bot win). It would be cool to have bots winning their own points and climbing the scoreboard independently of their owners.

I do think though that that is a whole other website, not just an option in this one :|
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Re: ULTIMATE Suggestion for Conquerclub!

Postby Androidz on Mon Jul 14, 2008 3:41 pm

cicero wrote:I think that if AI bots were to be implemented at all it would have to be in a creative, competitive way ...

Lack could create a basic AI engine to accept coded intelligence routines so that each of us would be able to make an attempt at our own AI bot. At any time, within my profile say, I could type or paste in my own intelligence routine which would program my bot. That routine would be used in all my bot-games.

Our intelligence routines would include elements to decide if/when to attack, how long to continue if the dice were bad, when to cash sets, when to attempt eliminations etc ... Possibly our intelligence routines would need to be written in some existing language that Lack could then "plug in" in the appropriate place when it was your bot's turn.

Each member would be allowed one bot. So, in my case, there'd be "cicero" (ie me) and "cicero-bot" (my bot).

As a player I can enter my bot into a game just as I can enter myself into a game. Of course there'd have to be the option for "no-bots" games, there could be tournaments open to bots only, bots v humans as you suggest ...
Sadly you wouldn't be able to join yourself and entering your bot in the same game (since you'd be able to help your bot win). It would be cool to have bots winning their own points and climbing the scoreboard independently of their owners.

I do think though that that is a whole other website, not just an option in this one :|


Hmm if we could save other AI Bots as files or something to play them to train would be cool. And yeah ofc as i mentioned in the post if you join your own bot the game will be a Unranked game. and the deatbeat player both will replace him with same effects love your idea cicero your official my new suggestion m8:D
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