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CC Ranks

Postby MrBenn on Tue Jul 22, 2008 4:50 pm

It's been a while since the point boundaries for the ranks changed, and at the time I recall lack making a comment about not having enough icons to add in new ranks.

Qwert started a thread in the Suggs & Bugs board to discuss new ranks. The latest suggestion is attached here for discussion...
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I wanted to open up some general discussion about the pros and cons of the current ranking system, and whether a change would be warranted?
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Re: CC Ranks

Postby Blitzaholic on Tue Jul 22, 2008 4:56 pm

I like your earlier one better where most of the ranks or symbols go up for every 200 points not 500


and I do like the more availability of ranks, nice additions
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Re: CC Ranks

Postby Frop on Tue Jul 22, 2008 5:05 pm

Thanks for making us aware of this, but where did Second Lieutenant and Lieutenant Colonel go? Apart from that this hardly changes anything to the first 2 pages of the rankings, but OK.
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Re: CC Ranks

Postby poo-maker on Tue Jul 22, 2008 5:14 pm

They look fantastic! :mrgreen:
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Re: CC Ranks

Postby MrBenn on Tue Jul 22, 2008 5:16 pm

Blitzaholic wrote:I like your earlier one better where most of the ranks or symbols go up for every 200 points not 500

and I do like the more availability of ranks, nice additions

Thanks.

When I looked at the spread of points, and realised that only 40 people have more than 3000 pts, I didn't see much point having a plethora of ranks at the highest levels; hence the 500pt gaps.

The biggest thing for me, is that nearly 60% of people on the scoreborad are Private 1st Class or lower; 75% are below the level of Sgt; only about 12% make it to lieutenant or above...
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Re: CC Ranks

Postby FabledIntegral on Tue Jul 22, 2008 5:20 pm

I dislike having small gaps - some skill should be distinguishable from each other. For example there's usually a slight difference in skill between Captain/Major/Colonel. With this new system, with rankings right next to each other they'd be meaningless. A person with 2 ranks below another could actually be better but lost just a few games or something.

I like big point gaps - it gives you something to work towards, and often shows some skill gap.
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Re: CC Ranks

Postby Scott-Land on Tue Jul 22, 2008 5:33 pm

Blitzaholic wrote:I like your earlier one better where most of the ranks or symbols go up for every 200 points not 500


and I do like the more availability of ranks, nice additions



I think 200 point difference would only be beneficial the higher one got- obviously more difficult for 3500 to reach 3700 as it would be for say 2000 to reach 2200.
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Re: CC Ranks

Postby Bruceswar on Tue Jul 22, 2008 5:43 pm

Scott-Land wrote:
Blitzaholic wrote:I like your earlier one better where most of the ranks or symbols go up for every 200 points not 500


and I do like the more availability of ranks, nice additions



I think 200 point difference would only be beneficial the higher one got- obviously more difficult for 3500 to reach 3700 as it would be for say 2000 to reach 2200.



I happen to agree totally with this. Once you get above say 2600 or so moving up in rank is much harder. Maybe that is the way it should be but I think many of the better people get bored with not moving anywhere for along time. It is a semi backwards system right now if you think about it. The lower ranks generally do not mean much at all. 1 win in an 8 man game of any type can net a lower ranked player upwards of 200 points. They would have just jumped 3 ranks over 1 game. Somehow that does not so right. I understand that CC wants to keep newer peoples interest with more ranks for the lower classes. I guess they figure if you make it up to Captain or so you are addicted anyhow. LOL
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Re: CC Ranks

Postby steve monkey on Tue Jul 22, 2008 5:46 pm

I think it's a good idea. The creation of more rank options, particularly lower down the scale can only be encouraging, particularly to newer members of the site.
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Re: CC Ranks

Postby pimphawks70 on Tue Jul 22, 2008 5:46 pm

FabledIntegral wrote:I dislike having small gaps - some skill should be distinguishable from each other. For example there's usually a slight difference in skill between Captain/Major/Colonel. With this new system, with rankings right next to each other they'd be meaningless. A person with 2 ranks below another could actually be better but lost just a few games or something.

I like big point gaps - it gives you something to work towards, and often shows some skill gap.


thats very nicely put. Ranks would become meaningless if every time a person won or lost a game their rank would change. It's good having to work your way up to a rank over a period of time and not move ranks ever game or so
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Re: CC Ranks

Postby nesterdude on Tue Jul 22, 2008 6:33 pm

I like your new system, think it adds more instant gratification and diversity.
Though it'll be hard to 'hold' a rank.
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Re: CC Ranks

Postby Scott-Land on Tue Jul 22, 2008 6:44 pm

pimphawks70 wrote:
FabledIntegral wrote:I dislike having small gaps - some skill should be distinguishable from each other. For example there's usually a slight difference in skill between Captain/Major/Colonel. With this new system, with rankings right next to each other they'd be meaningless. A person with 2 ranks below another could actually be better but lost just a few games or something.

I like big point gaps - it gives you something to work towards, and often shows some skill gap.


thats very nicely put. Ranks would become meaningless if every time a person won or lost a game their rank would change. It's good having to work your way up to a rank over a period of time and not move ranks ever game or so



Sure- but 1 rank from 3500-4500..... don't you think that's a bit extreme? Same thing applies at 5K- it's quite unfair for Sj to be a Field Marshal when he's 5K+.
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Re: CC Ranks

Postby Bruceswar on Tue Jul 22, 2008 6:48 pm

Scott-Land wrote:Sure- but 1 rank from 3500-4500..... don't you think that's a bit extreme? Same thing applies at 5K- it's quite unfair for Sj to be a Field Marshal when he's 5K+.


I happen to agree, but are you saying SJ is a rank above you. ;)
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Re: CC Ranks

Postby FabledIntegral on Tue Jul 22, 2008 6:50 pm

Scott-Land wrote:
pimphawks70 wrote:
FabledIntegral wrote:I dislike having small gaps - some skill should be distinguishable from each other. For example there's usually a slight difference in skill between Captain/Major/Colonel. With this new system, with rankings right next to each other they'd be meaningless. A person with 2 ranks below another could actually be better but lost just a few games or something.

I like big point gaps - it gives you something to work towards, and often shows some skill gap.


thats very nicely put. Ranks would become meaningless if every time a person won or lost a game their rank would change. It's good having to work your way up to a rank over a period of time and not move ranks ever game or so



Sure- but 1 rank from 3500-4500..... don't you think that's a bit extreme? Same thing applies at 5K- it's quite unfair for Sj to be a Field Marshal when he's 5K+.


I was referring more to the lower ranks in my posts - I think we could have ranks at 4k and 5k because of the extreme difficulty in gaining 500 points each time. Although I'm still gearing towards 3500.
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Re: CC Ranks

Postby JOHNNYROCKET24 on Tue Jul 22, 2008 7:13 pm

my high score thread is going to become alot more work but I like the suggestion. this should probably be in the suggestion forum.
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Re: CC Ranks

Postby owenshooter on Tue Jul 22, 2008 7:16 pm

JOHNNYROCKET24 wrote:my high score thread is going to become alot more work but I like the suggestion. this should probably be in the suggestion forum.

yeah, it is living over there, they just brought it over here for a quick discussion to see how people felt about it... you can click the link in the OP to hit the real thread... kind of interesting.-0
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Re: CC Ranks

Postby Ray Rider on Tue Jul 22, 2008 8:20 pm

The scout icon looks better than the icons for the next 13 lvls, in my opinion. Other than that I'd say it looks great. I'm in favor of new ranks as long as they don't change too frequently.
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