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Points

Postby gianchif on Sat Nov 15, 2008 10:35 am

Hi everyone.
I became brigadier few weeks ago and I started thinking that points gained or losed in a match are not that fair.

I know that high rank people usually have much more experience and therefore if they beat a cook that's not much and if a cook beats a brigadier (i've never seen it yet tho) that's more than rewarded.

But i think also there is an abuse of this. If i am a cook i'll always join games with a brigadier or colonel since the max i'll lose is 4/5 points and if i win i'll gain like 45/60 points... Especially in 1vs1 games.

Don't you think it would be more fair to set a maximum and a minimum people can gain or lose in terms of points? Like 10 or 15 points is the minimum I get if I win and 30/35 is the maximum I can lose?

I like the way points are calculated depending on the rank but I think it could be improved a bit in this way. Also i'm not joining any game where there are many private or low rank people because of this! If dice get bad and i lose i'll lose 50 points and if everything is ok i'll get 5 or 6 points! Setting a minimum and a maximum will increase the willingness of people playing with each other.

Tell me what you think!
All the Best,
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Re: Points

Postby Timminz on Sat Nov 15, 2008 10:39 am

The flaw is not with the system, but rather with your perception. The scoring system is designed so that everyone will eventually reach a "plateau". You have probably reached yours.
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Re: Points

Postby gianchif on Sat Nov 15, 2008 10:42 am

this is not a matter of perception... is a matter of fairness in points... Is not a perception losing 40/50 points or gaining 5/6
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Re: Points

Postby gianchif on Sat Nov 15, 2008 10:46 am

more over this is the reason behind why many high rank players at a certain point stops joining public games and just do private games between each other... because they just gain/lose 20 points each game
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Re: Points

Postby White Moose on Sat Nov 15, 2008 10:52 am

It is like this becuase you shouldn't be able to get infinte points. It's supposed to be harder the higher you get. It's like Timminz said, you are supposed to "plateau" eventually.

If it get changed to what you suggested with the minimum points gained and maximum points lost. Then peoples score would increase dramatictly.
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Re: Points

Postby gianchif on Sat Nov 15, 2008 11:02 am

i got what you are saying but don't you think that like this is going to be harder to make low rank people play with high rank? Just proposing a minimum (say 10) which is really low and a maximum (say 40) which is high still and you don't lose the "plateau" thing... i just thought it would have been more fair... look at games of high rank people.. just triples or quadruples in team with each other against low rank to have easy points and no standard or other games... but is fine also like this! just a proposal to make people play more with each other..
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Re: Points

Postby Fipa on Sat Nov 15, 2008 11:40 am

I must say I agree with gianchif here. Since I became a major, I saw that by playing 1 on 1 games, I'd have to beat a cook 10 times so I can get my points back if I lose once. And as all of you know, getting fair dice in 10 games in a row is very difficult. I like to play for fun, and 1 on 1 games are the most entertaining for me, but I also like my points, so it would be very frustrating to seek players and send pms to higher rank players just to get a fair rank game...
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Re: Points

Postby hecter on Sat Nov 15, 2008 11:43 am

There are places in callouts or clans you can join to make things easier for you if you start your own games, or just not join 1v1 games with cooks.
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Re: Points

Postby lancehoch on Sat Nov 15, 2008 1:18 pm

If you are worried about potentially losing 40-50 or more points to a cook, why not stop playing the cooks and start playing people that are your rank or higher, you will lose less points and can gain more points.
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Re: Points

Postby Fipa on Sat Nov 15, 2008 1:42 pm

Because usually I am the one creating the games, so I can't stop anyone except the ones on my foe list to join the games
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Re: Points

Postby The Neon Peon on Sat Nov 15, 2008 1:46 pm

Fipa wrote:Because usually I am the one creating the games, so I can't stop anyone except the ones on my foe list to join the games

Foe everyone below sergeant? Not that hard to do really.
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Re: Points

Postby HardAttack on Sat Nov 15, 2008 3:18 pm

Think a bit more then you will find the answer....Why do you ask not losing 40 or more points against a cook if you are a bridiager, you are a good player, your rank says so, then you will not lose against a cook...
There are private games you can set...And if this pointig system wudn't exist, what kinda one do you suggest ? Linear one ? Lets say they replaced, then think about what it is going to be ? Do you see a end point a player can reach ? I say no, if a linear point system wud existed then you wud see many player wud reach 100.000 points and you maybe 75.000 or something ... Is this the way you say ?

Friend, the challenge is exactly that, if you are a bridiager or more, you will deal with all the hustle and bustle of it. Prestigious and also hard to keep, like everything in actual life...nice things are not easy to have and keep...Simple, very simple, i think you got the point... I love this point system...

One more i should add, this point system is valid for all the CC community and not only to you, then everything is fair...
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Re: Points

Postby Jeff Hardy on Sat Nov 15, 2008 3:26 pm

at times i feel like the system is unfair too
but it cant be too bad or no one would have really high ranks...
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Re: Points

Postby jnd94 on Sat Nov 15, 2008 3:48 pm

The cooks are like the lions, and us high rankers are antelope. They have to keep us in check to sustain the ecosystem. ;)
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Re: Points

Postby HardAttack on Sat Nov 15, 2008 3:57 pm

The Neon Peon wrote:
Fipa wrote:Because usually I am the one creating the games, so I can't stop anyone except the ones on my foe list to join the games

Foe everyone below sergeant? Not that hard to do really.


I see the point why high ranked players are not happy with the point system...I think it s not a good idea searching a solution around point system. I believe that one unique solution, which will fix everything, is giving players an ability with which players will be able to define a minimum rank for any game they create...Not sure but my memo tells me i already spoke about this in some early ages. Answer to my relevant point were on opening private games then i wud have been able to give PW to whatever rank players i like to see in my games... No not, this is a clumsy and not complete solution... First, most ppl around CC do hesitate sending PM for private games, not all of them but most of them. But i like to play with them...pUT my game in call outs, there are sergeant rooms, there are captain rooms whatever.. May solve but still clumsy... The problem i mentioned, most players do not send PMs for pass, they hesitate and i dont want to play with same group of ppl all the time which uses callouts occcasionally...
Additionaly the sense of private games must not be a remedy for this point weakness but should exactly be for ppl's desires to play with some definite group of ppl...
So what can be done, it is simple, there is we have a start game window... There may be a new field, simple field in which player can enter minimum rank value s/he wants to see in his/her games... And i see nothing will work better than this one and seems to me to be a very quick and practical solution to the problem...
Regards...

* The answers i do not agree :
****Players with low ranks must not be prevented playing with high ranks...The mentioned system does not do this...Low ranks are free to rise their ranks with equal like players...Then will go for high ranks... And i believe all games are not going to be setted in the way i stated above... (Btw i m low rank too and i m very in peace with loew ranks)...
****Isnt it same thing what most of us trying to do in call outs, sent and recieved PMs half of which includes PWs of high rank player games...So if this is not a good idea, all it is done in call outs are not good :))))

Finally, i m all happy with whatever i m given here...I have no complaint, but the stuff i wrote above may help and it seems to me not a big deal...
Last edited by HardAttack on Sat Nov 15, 2008 4:08 pm, edited 2 times in total.
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Re: Points

Postby gianchif on Sat Nov 15, 2008 4:02 pm

HardAttack wrote:And if this pointig system wudn't exist, what kinda one do you suggest ? Linear one ? Lets say they replaced, then think about what it is going to be ? Do you see a end point a player can reach ? I say no, if a linear point system wud existed then you wud see many player wud reach 100.000 points and you maybe 75.000 or something ... Is this the way you say ?

Friend, the challenge is exactly that, if you are a bridiager or more, you will deal with all the hustle and bustle of it. Prestigious and also hard to keep, like everything in actual life...nice things are not easy to have and keep...Simple, very simple, i think you got the point... I love this point system...

One more i should add, this point system is valid for all the CC community and not only to you, then everything is fair...


HardAttack i'm not proposing a linear one as you can see above, i'm just proposing boundaries... And as you mentioned life... is true that good things are hard to achieve and to keep but there are limits and excess is never good. So is good to have a non-linear point system, but i was just proposing a minimum (10 seems low enough to me) and a maximum (40 which is also good).
Don't you think? And when I create a game i cannot decide who can join and who cannot, unless i set up a private game, but that is going to take time to start... (even if believe me these last weeks i received many pm asking to join private games of high rank people)...

With boundaries I would just be willing to accept all people to join my games without caring too much of the rank, because i'm quite sure that i can beat a cook, but with dice you never know...
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Re: Points

Postby The Neon Peon on Sat Nov 15, 2008 4:09 pm

But isn't that the whole point of the score system? Start games and let anyone join, and that will be what your rank should be.

If you only play low ranks, you are not going to get an accurate result. If you only play against field marshals, you will not get an accurate depiction of your rank either.
Last edited by The Neon Peon on Sat Nov 15, 2008 4:49 pm, edited 1 time in total.
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Re: Points

Postby HardAttack on Sat Nov 15, 2008 4:17 pm

The Neon Peon wrote:But isn't that the whole point of the score system? Start games and let anyone join, and that will be what your rank should be.

If you only play low ranks, you are not going to get an accurate result. If you only play against field marshals, you will not get an accurate depiction of your rank either.


Your point is right as well... But what it finally turns into is high ranks runs privates and all are in tournaments only...Nothing will be different but that new addition will only ease things very much....
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Re: Points

Postby hammocksleeper on Sat Nov 15, 2008 9:05 pm

HardAttack wrote:Think a bit more then you will find the answer....Why do you ask not losing 40 or more points against a cook if you are a bridiager, you are a good player, your rank says so, then you will not lose against a cook...
There are private games you can set...And if this pointig system wudn't exist, what kinda one do you suggest ? Linear one ? Lets say they replaced, then think about what it is going to be ? Do you see a end point a player can reach ? I say no, if a linear point system wud existed then you wud see many player wud reach 100.000 points and you maybe 75.000 or something ... Is this the way you say ?

Friend, the challenge is exactly that, if you are a bridiager or more, you will deal with all the hustle and bustle of it. Prestigious and also hard to keep, like everything in actual life...nice things are not easy to have and keep...Simple, very simple, i think you got the point... I love this point system...

One more i should add, this point system is valid for all the CC community and not only to you, then everything is fair...


bravo, well said
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Re: Points

Postby BaldAdonis on Sat Nov 15, 2008 9:17 pm

Don't you think it would be more fair to set a maximum and a minimum people can gain or lose in terms of points? Like 10 or 15 points is the minimum I get if I win and 30/35 is the maximum I can lose?

I can't believe no one has answered this question. It already exists. The max is 100, the min is 0. Since your idea is already in place, you can stop talking about it.
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Re: Points

Postby gianchif on Sun Nov 16, 2008 9:32 am

BaldAdonis wrote:
Don't you think it would be more fair to set a maximum and a minimum people can gain or lose in terms of points? Like 10 or 15 points is the minimum I get if I win and 30/35 is the maximum I can lose?

I can't believe no one has answered this question. It already exists. The max is 100, the min is 0. Since your idea is already in place, you can stop talking about it.


Well... then you didn't get the point...

I didn't know boundaries exists already... Like this is like no having boundaries (0 - 100???)
Never lost 100 and never gained 0....

If boundaries are already in place then i'll change the topic saying to reduce the spread (10-40)...
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Re: Points

Postby gianchif on Sun Nov 16, 2008 9:35 am

by the way, the problem is easely resolved... i'll just join hi rank private games, speed games created by people who I know and i'll start only private games...

This suggestion was just made to avoid this!
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Re: Points

Postby hecter on Sun Nov 16, 2008 10:04 am

Why would we implement a suggestion that would promote high ranks picking on noobs when your issue is easily solved?
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