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Moderator: Clan Directors
 Mageplunka69
				Mageplunka69
			






























 5
5
 2
2
			Execution
- Season 2 has been approved by admin to be run with game creation rights!(But limited to the Clan Directors)
- The primary contacts are asked to order games 2 weeks in advance (using a standard format, hopefully aided with an Excel Order Form for those that would like some tools to help with this.), 1 week at the latest and will need to post in the Clan Season 2 Order Thread - All orders are FINAL
- The Clan Directors will then make the games and send the information to both clans' contacts for that week.
- The league contact is responsible for tracking their home maps. If you order a repeat map, it will be made into a random map.
- The league contacts (and clan partners) are all responsible for making sure their clan fills games
- NO games will be remade
- Clans will default the game if they put too many players into any game.
- Clans are asked to fill the games within 1 week. If a clan is late, they will receive a warning the first time. The second time, they will be defaulted for half of the late games (rounded down), and then if it happens a third time, they will be defaulted on all games.

 reptile
				reptile
			






















 
		
 jpcloet
				jpcloet
			





















 
		
 reptile
				reptile
			






















 
		
 Scott-Land
				Scott-Land
			


















 
		
 jpcloet
				jpcloet
			





















 
		jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.

 Scott-Land
				Scott-Land
			


















 
		
 the.killing.44
				the.killing.44
			


















 
			the.killing.44 wrote:How about just making it Classic Art (or Shapes, I guess) as the default?

 pmchugh
				pmchugh
			






















 
		Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
 TheBro
				TheBro
			













 
		TheBro wrote:Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!


 Bruceswar
				Bruceswar
			
































 
		Bruceswar wrote:TheBro wrote:Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!
Because you have no idea which teams to put where since you do not know the maps. It is not their fault the home team did not make it in time.

 waseemalim
				waseemalim
			













 
		waseemalim wrote:Bruceswar wrote:TheBro wrote:Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!
Because you have no idea which teams to put where since you do not know the maps. It is not their fault the home team did not make it in time.
But why is that "penalizing" -- it is just fair. I guess the difference lies in how you perceive random maps, you see them as negatives. whereas, they arent really negatives they are just random (hence fair).
Negative would be forcing me to play Feudal.



 Calidrmr
				Calidrmr
			





















 
			waseemalim wrote:Bruceswar wrote:TheBro wrote:Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!
Because you have no idea which teams to put where since you do not know the maps. It is not their fault the home team did not make it in time.
But why is that "penalizing" -- it is just fair. I guess the difference lies in how you perceive random maps, you see them as negatives. whereas, they arent really negatives they are just random (hence fair).
Negative would be forcing me to play Feudal.


 Bruceswar
				Bruceswar
			
































 
		
 Chariot of Fire
				Chariot of Fire
			






















 
		Chariot of Fire wrote: as this is an option that's available to the home team in the first place.
 waseemalim
				waseemalim
			













 
		 friendly1
				friendly1
			


















 
		
 HaireWolf1
				HaireWolf1
			













 
		Bruceswar wrote:Ahh but you see there is part of the problem, with randoms you have no clue which maps will come up thus you could get feudal or some map you may not know. It would be like me saying... yeah let put sjnap, loes, and foxglove in a triples of feudal. Mine as well toss away a game. That is something we would never do, but with randoms it could happen. Randoms were meant to punish the home team, but end up punishing the away team also.


 freakns
				freakns
			

















 
		
 Stroop
				Stroop
			











 
		
 MarVal
				MarVal
			

















 
		

 skillfusniper33
				skillfusniper33
			





















 
		
 jpcloet
				jpcloet
			





















 
		 Natascha
				Natascha
			

























 
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