grifftron wrote:BoganGod wrote:Just as clans change, rank changes. So should the neutrals, is it possible to have the neutrals assigned a random number between1-3, and they all start differently each game? Or have some of the neutrals of random strength, and some at fixed strength. Would really make playing in the fog fun, you get to a neutral and don't know whether another player has weakened it.
This would be an awesome idea. I wonder if that is even possible? I do like the killer neutral ideas too. This part of the game play will be decided by Blitz.
-griff
It is a nice idea bogan, but we cannot do this, not possible m8.
grifftron wrote:Blitzaholic wrote:update
just so all are clear
all portals can attack other portals and go thru into others lands they cannot bombard.
the only bombard area would be if you captured pinnacle, there will not be an auto +4 for pinnacle, the enticing idea of maybe going for pinnacle would be that it is the only place on the map where you can bombard and it could bombard any and all clan homeland starting points only. This will allow more options for cc players to ponder and think over to add to some game strategy.
and once homelands or drop points are bombarded they would turn into neutral correct?
I was initially thinking this, however, I think I might lean more in favor of allowing the pinnacle to one way attack areas, kind of like WWII Poland as Industrial Helix mentioned, this is a great idea, if we go this way, then there would be no bombardments that would turn neutral.