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Moderator: Community Team

 iamkoolerthanu
				iamkoolerthanu
			



























 
		iamkoolerthanu wrote:I agree, I think it would be a good addition to the site.. The only problem I can see with it, is if someone made it to conqueror and then stopped playing games besides 'friendly' games... but even then I dont see much of a problem with it..
What are lack's reasons for denying it?

 ljex
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 iamkoolerthanu
				iamkoolerthanu
			



























 
		 nippersean
				nippersean
			



















 
		nippersean wrote:Why don't you just play the game and not worry about your precious points - what's the problem?
Everybody loses as part of their learning curve - you want it for free points?
Easy set up a multi...............


 iamkoolerthanu
				iamkoolerthanu
			



























 
		
 wreckead
				wreckead
			
















 
		
 iamkoolerthanu
				iamkoolerthanu
			



























 
		
 wreckead
				wreckead
			
















 
		iamkoolerthanu wrote:I would love this idea, because I am afraid of playing on complex maps for fear of not knowing how, and only being able to play against players that are expert at the map...

 wreckead
				wreckead
			
















 
		drunkmonkey wrote:Stop worrying about your rating.
Problem solved.

 iamkoolerthanu
				iamkoolerthanu
			



























 
		
 Fascisti
				Fascisti
			










 
		

 Orange-Idaho-Dog
				Orange-Idaho-Dog
			











 
		
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg

 squishyg
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		Orange-Idaho-Dog wrote:I'll tell you this much now, from a coding perspective, although I'm not big on php, Having a bot simulate a human player to a T would be nearly impossible. You could make it attack, or suicide basically until it ran out of attacking troops or make it do something specific. But as far as having a bot act like a human player in knowing when to stop attacking, where to fortify and all would be rather difficult.
Something to consider, though, would be to setup some sort of Campaign or Tutorial on the tougher maps that you could play with no point alteration, or eventually all of the maps. It would essentially be taking over what the Society of the Cooks handle, It would show new players the ropes.
This way you could make the neutral player do exactly what you want it to do, every time.

 wreckead
				wreckead
			
















 
		iamkoolerthanu wrote:drunkmonkey wrote:Stop worrying about your rating.
Problem solved.
I wouldnt care if I had to play a complex map a few times and lose a few points in order to learn it. Its the fact that with the really complex maps, the only people that play them are really high ranked players that are experts on the map, therefor I am not going to learn the map, because I am getting destroyed by an advanced player... But if there were practice games, I would have a much better chance of being able to play against someone with the same skill as me on that map.

 The Neon Peon
				The Neon Peon
			












 
		The Neon Peon wrote:iamkoolerthanu wrote:drunkmonkey wrote:Stop worrying about your rating.
Problem solved.
I wouldnt care if I had to play a complex map a few times and lose a few points in order to learn it. Its the fact that with the really complex maps, the only people that play them are really high ranked players that are experts on the map, therefor I am not going to learn the map, because I am getting destroyed by an advanced player... But if there were practice games, I would have a much better chance of being able to play against someone with the same skill as me on that map.
Which is why your rank is low. The absolute BEST way is to play experts on a map and see what type of strategy they use.
Logic:
1. if you don't play experts, you won't see the best strategy for the map
2. if you don't see the best strategy for the map, you're going to have to figure it out for yourself
3. if you can figure it out for yourself, you wouldn't be complaining about "complex" maps. (honestly... ABSOLUTELY NO MAP on CC should take more than 3 games to learn = one 2 player game, one multiplayer standard, one team game)

 wreckead
				wreckead
			
















 
		
 eddie2
				eddie2
			




























 
		 Jatekos
				Jatekos
			













 
		
 BoganGod
				BoganGod
			


























 
		 Jatekos
				Jatekos
			













 
		BoganGod wrote:Invest your time, invest your points. There is no substitute for experience. Practice games would not be taken seriously, if played against a bot(besides the about of work required to program it) would be a waste of time, as bot would be predictable..... Lulling the poor fool playing practice games obsessively like a teenage boy with a Victoria Secrets Catalog into a false sense of competency.


 wreckead
				wreckead
			
















 
		The Neon Peon wrote:iamkoolerthanu wrote:drunkmonkey wrote:Stop worrying about your rating.
Problem solved.
I wouldnt care if I had to play a complex map a few times and lose a few points in order to learn it. Its the fact that with the really complex maps, the only people that play them are really high ranked players that are experts on the map, therefor I am not going to learn the map, because I am getting destroyed by an advanced player... But if there were practice games, I would have a much better chance of being able to play against someone with the same skill as me on that map.
Which is why your rank is low. The absolute BEST way is to play experts on a map and see what type of strategy they use.
Logic:
1. if you don't play experts, you won't see the best strategy for the map
2. if you don't see the best strategy for the map, you're going to have to figure it out for yourself
3. if you can figure it out for yourself, you wouldn't be complaining about "complex" maps. (honestly... ABSOLUTELY NO MAP on CC should take more than 3 games to learn = one 2 player game, one multiplayer standard, one team game)
 Sebster10
				Sebster10
			


 
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