
Thanks Marshal.
Moderator: Cartographers
MarshalNey wrote:Seeing no further concerns, I hereby stamp this for gameplay.
Gotta see this one through, 16 start positions should make for a lot of re-playability. And the decay with a bonus is something I've always wanted to see. Great work natty and isaiah![]()
-- Marshal Ney
natty_dread wrote:Before I get to work on the legend, I'd like to ask if it's possible to get maybe 40 pixels of extra height for this map (making it 840x840)? That way I'd be able to put all the information in without making it look cramped...
If not, it's cool, but it would really help with this map.
natty_dread wrote:No that's just for new maps I think.
Victor Sullivan wrote:Yikes... That legend is just...yikes... You think you can scoot some stuff to out in the sea by South Orkney?
natty_dread wrote:No, I'm going to do something different (as discussed with cartography mods). Stay tuned.
Industrial Helix wrote:Isaiah wanted me to look at the map.
Has this map been vischecked?
And I still think the penguin is cheesy... but not willing to fight about it.
Why are there both stripped impassables and ice impassables... I would think it would be simpler if the striped impassable was ice like the rest of the map, even if you put penguinzilla on it.
On the minimap, the text should be over the image, not under it (At least I think that's what going on). Also the word 'impassables' in the adjacent legend.
On the lower right legend, shrink that ice shelf just a little bit more so that little peninsula isn't crossing over the a in the above writing.
The bit about the troop decay down to one... part of me wonders if that is necessary btu I'm not sure the history of it.
Does Shackleton shelf border WM6 and 8 and MAR 7?
Of course. Colourblind filters were used when the colours were chosen in the first place.
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